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|Location||Blackwood Company Hall|
|Health||38 + (3+1.4)x(PC+7), PC=1-17|
|Magicka||113 + 7.5x(PC+7) (max=250)|
|Essential||Until stage 70 of Infiltration|
|Faction(s)||Leyawiin; Blackwood Company (Company Member )|
Ja'Fazir wears a Blackwood cuirass and shield, breeches and a pair of buckled shoes. He is armed with a leveled longsword or claymore, which may be enchanted. He carries a spare dark green shirt, Jeetum-Ze's key and a small amount of gold. As a battlemage, Ja'Fazir has the standard leveled battlemage spells.
When you first meet Ja'Fazir he will greet you by saying; "Commander Ja'Fazir. Your servant. I am second-in-command of the Blackwood Company. The Company provides expert jihatt for selected customers. Very discreet." Asking him about Leyawiin will have him reply; 'Blackwood' refers in part to Blackwood Forest, but it also carries a reference to the 'thoghatt', of 'charcoal warriors' of Khajiit tradition." Asking him about joining the Blackwood Company will have him direct you towards Jeetum-Ze; "You want to join us? Hmm... another guild rat leaving the ship. Very well. Speak with Jeetum-Ze. He handles recruitment here." When you return to the Blackwood Company for 'The Hist' quest, he will approach you and say, "You are no longer one of us! Fighters Guild spy! Traitor! Your life is forfeit!" at which point he will attack.
He will eat a two hour lunch at 12 and spend the rest of his time wandering around the Blackwood Company hall. He will wait for you whenever you start 'The Hist' quest.
- The Hist: Return to Blackwood Company headquarters to destroy the source of their power and anyone that stands in your way.
- When Ja'Fazir approaches to tell you that you're no longer part of the Blackwood Company, it's possible to interrupt him by initiating conversation with him. None of the Blackwood Company above basement level will attack you. Simply proceed to pickpocket the keys for the various rooms, but be prepared to fight in the basement as usual. Be warned: fighting them after this glitch counts as assault. Maglir is still fought and killed as usual, while the others simply run away from the fight.