Oblivion:Blackwood Company Hall

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
This page or section is incomplete. You can help by adding to it.
should resemble Leyawiin Mages Guild or similar pages
For more information, see the help files, the style guide, and this article's talk page.
This page is currently being rewritten as part of the Oblivion Houses Redesign Project.
The page is being rewritten and checked in several stages. If you make an addition to this page, please update this template accordingly, but make sure you have observed the project guidelines.
Guild Hall:
Blackwood Company Hall
(view on map)
Console Location Code(s)
LeyawiinBlackwoodCompanyHall
Location
Leyawiin
Blackwood Company Hall

Blackwood Company Hall is the headquarters for the Blackwood Company in Leyawiin. The Blackwood Company's headquarters are across the street from the Fighters Guild hall. The building contains a basement and several floors. The first floor contains some benches, a table and three chairs a few books, a table with four chairs, some wine and a chest that has an easy lock. There is an entrance to the training hall, which requires a key. The basement is also locked with a key.

The second floor contains a hard locked display case, a desk and more books. There is also a door to Jeetum-Ze's room.

The third floor contains only a door to Ri'Zakar's room.

Residents[edit]

Residents
Geel
Hears-Voices-In-The-Air
Ja'Fazir
Jeetum-Ze
Maglir
Rana
Ri'Zakar
Sings-Like-Thunder

Maglir only joins at the start of the More Unfinished Business quest.

About the Blackwood Company[edit]

The Blackwood Company is a mercenary-like group and competes with the Fighters Guild. They are known for taking less scrupulous jobs and seem to operate without moral qualms. By undercutting the Fighters Guild, the Blackwood Company grew to over a hundred members and is becoming a serious threat to the Guild's existence.

The Company also maintains an outpost inside of Glademist Cave.

The company began when a group of former soldiers failed to reclaim territory in Black Marsh for the emperor. They came to Leyawiin and continued to ply their mercenary trade. The Company's second-in-command, Ja'Fazir, explains that the name "Blackwood" refers to a part of Blackwood Forest. The name also carries a reference to the "thoghatt", or "charcoal warriors", of Khajiiti tradition. The Blackwood Company mercenaries wear a unique set of commissioned Blackwood armor, heavy armor engraved with the faction's emblem of a sword and axe at the roots of a Hist tree. You can learn more about the history of the Blackwood Company on the lore page.

Related Quests[edit]

Notes[edit]

  • In a later Fighters Guild quest, Infiltration, you will be asked to infiltrate the ranks of the Blackwood Company by joining them. The faction will appear in your journal once you are officially considered a member. Only one rank is ever available to you, which is Company Member.
  • None of the items in the Blackwood Company Hall are marked as owned property. Thus, if you want to make some easy money and raise your Mercantile skill at lower levels, you can take all these items without incurring a bounty (including some Nirnroot).