Morrowind:Intelligence

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
MW-icon-attribute-Intelligence.jpg

Intelligence is the governing Attribute for Alchemy, Conjuration, Enchant, and Security. It determines your base amount of Magicka, with a normal character having one point of Magicka per one point of Intelligence. This total can be multiplied by your Magicka Multiplier.

Both Enchanting and Alchemy are enhanced by higher Intelligence.

Character Creation[edit]

The starting values for Intelligence vary by race and gender:

Race M F Race M F
Altmer 50 50 Imperial 40 40
Argonian 40 50 Khajiit 40 40
Bosmer 40 40 Nord 30 30
Breton 50 50 Orc 30 40
Dunmer 40 40 Redguard 30 30

The following classes receive a +10 Bonus to Intelligence: