Horns of the Reach

Online:Domihaus the Bloody-Horned

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This article is about the creature. For the item set, see Domihaus.

Domihaus the Bloody-Horned
(lore page)
Location Jarl's Hall, Falkreath Hold
Species Minotaur
Health Normal1,515,587Veteran4,233,356
Veteran4,868,360 (Hard Mode)
Difficulty ON-misc-Boss 3.png
Reaction Hostile
Other Information
Faction(s) Dreadhorn Clan
Minotaur Bezoar
Domihaus the Bloody-Horned

Domihaus the Bloody-Horned is a minotaur of the Dreadhorn Clan, and acts as the final boss of Falkreath Hold. He will arrive by bursting through the Jarl's Hall and landing on Jarl Skjoralmor, fatally crushing him. During the fight, he will summon four types of atronachs (Flame, Frost, Stone, Storm).

He has a chance to drop a Minotaur Bezoar.

Related Quests[edit]

Skills and Abilities[edit]

As a boss type enemy, Domihaus is immune to all crowd control effects.

Fire Bolt
A basic ranged attack that deals minor flame damage.
Fiery Blast
A charged heavy ranged attack that deals very high flame damage. This must be blocked or dodged if possible if you are the dps.
Ring of Fire
The boss summons flames on the ground behind the pillars dealing high flame damage over time. This forces players into the center of the arena.
Pillars of Nirn
While Ring of Fire is active, the boss pulls all players towards him and snares them. Following that, nirncrux pillars will appear under each player's feet dealing moderate flame damage over time. Keep moving and do not overlap with other players to avoid the red AOEs.
Pillar Eruption
After a brief moment, the pillars explode dealing moderate flame damage.
Domihaus encasing himself in stone when summoning atronachs
The boss summons flames around him dealing high flame damage over time as indicated by a red circle. This forces players to stay behind the pillars on the edge of the arena.
Stoke the Embers
The boss pounds the ground causing fireballs to shoot out from itself traveling along the ground dealing moderately high flame damage. If the outer edge is safe, players can hide behind the pillars to avoid the fireballs.
Summon Atronachs
At 80, 60, 40 and 20% health, the boss becomes invulnerable and summons a flame, frost, stone, and storm atronach to attack the group. They should be killed quickly before the boss wakes up, as dealing with the boss and the adds at once can be overwhelming. Do note that as the boss's health depletes, he will become invulnerable for shorter amounts of time giving the group less time to deal with the adds.
Shout of Desolation
This attack is denoted by an onscreen notification saying Domihaus is preparing to shout! At 70, 50, 30 and 10% health, the boss shouts dealing very high amounts of magical damage. This attack is lethal on veteran mode. To prevent this, all players should hide behind an unbroken pillar in the hall. However, any of the pillars hidden behind will break, so to maximize the amount of hiding spots you have make sure all four group members hide behind the same pillar.

Execute Phase[edit]

Once below 20% health, he will alternate between using Shout of Desolation and summoning adds on a timer. Be sure to kill the boss before no pillars remain, in which case the next shout will wipe the whole group. In addition, on veteran hard mode once below 20% health, the boss will activate a damage shield that absorbs incoming damage. The group should save ultimates for the final phase to break his shield and burn him down quickly before the damage becomes overwhelming.


Domihaus crashing through the Jarl's Hall

Upon entering the Jarl's Hall, Jarl Skjoralmor will address your group moments before Domihaus flies through the window behind him and bursts into the hall on wings of fire, crushing the jarl as he lands.

Jarl Skjoralmor: "I said to keep the fight out there! Oh, you aren't my guards. Nor are you Reachmen. We've won then?"
Domihaus the Bloody-Horned: "This hall. Is mine!"
Domihaus the Bloody-Horned: "Falkreath burns! As will you!"

When engaged in combat:

Preparing to roar:

"Nowhere to hide."

Casting Ring of Fire:

"Let it all burn!"
"This hall will be your pyre!"
"Wreathed in fire! I reign!"
"Only ash will remain!"

Pulling all four players to the center:

"Come and be trampled."
"No escape from me."
"Nowhere to hide."

Casting Fiery Blast:

"Be consumed in fire!"
"Withstand my inner fire!"
"Come! Dance in flame!"
"I embrace the flame!"

Summoning Pillars of Nirn:

"This land knows its master."
"Earth and fire obey!"
"The world is my ally."
"I wield the earth and sky. This land is mine!"

Summoning atronachs:

"My line is unbroken."
"Elements, answer me!"
"Let the elements decide."
"I am the stone."


Achievement Points Description
ON-icon-achievement-Falkreath Hold Vanquisher.png Falkreath Hold Vanquisher 10 Defeat Morrigh Bullblood, the Siege Mammoth, Cernunnon, Deathlord Bjarfrud Skjoralmor, and Domihaus the Bloody-Horned in Falkreath Hold.
ON-icon-achievement-Taking the Bull by the Horns.png Taking the Bull by the Horns 50 Defeat Domihaus the Bloody-Horned in Veteran Falkreath Hold after sounding the Warhorn in the Jarl's Hall.
ON-icon-achievement-The Unbroken Line.png The Unbroken Line 50 Defeat Morrigh Bullblood, the Siege Mammoth, Cernunnon, Deathlord Bjarfrud Skjoralmor, and Domihaus the Bloody-Horned in Veteran Falkreath Hold, without suffering a group member death.
ON-icon-achievement-Column Caretaker.png Column Caretaker 5 Defeat Domihaus the Bloody-Horned in Veteran Falkreath Hold with 2 or more pillars still standing in the Jarl's Hall.
ON-icon-achievement-Endure the Elements.png Endure the Elements 5 Defeat Domihaus the Bloody-Horned in Veteran Falkreath Hold with at least one of each type of atronach still alive.

See Also[edit]