Oblivion:Forts
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This page lists all the ruined forts in Cyrodiil.
- Arkved's Tower — A large fort southwest of Cheydinhal containing daedra (quest-related). (map)
- Battlehorn CastleFS — A large castle west of Chorrol that can be won by defeating the attacking marauders (download-specific). (map)
- Crowhaven — A medium-sized fort northwest of Anvil containing vampires (quest-related). (map)
- Dasek Moor — A medium-sized fort south of Kvatch containing marauders and undead. (map)
- Fathis Aren's Tower — A medium-sized fort south of Bravil containing conjurers, daedra, and dremora (quest-related). (map)
- Fort Alessia — A medium-sized fort southeast of the Imperial City containing marauders. (map)
- Fort Ash — A medium-sized fort between Chorrol and the Imperial City containing goblins. (map)
- Fort Aurus — A small fort northeast of Bravil, across the Niben Bay, containing conjurers (quest-related). (map)
- Fort Black Boot — A small fort between Bravil and Skingrad containing conjurers. (map)
- Fort Blueblood — A medium-sized fort southeast of Leyawiin containing marauders (quest-related). (map)
- Fort BulwarkKotN — A medium-sized fort northeast of Leyawiin containing conjurers (download-specific). (map)
- Fort Caractacus — A small fort north of the Imperial City containing conjurers (quest-related). (map)
- Fort Carmala — A small fort between Chorrol and Skingrad containing vampires (quest-related). (map)
- Fort Cedrian — A medium-sized fort between Bravil and Cheydinhal containing marauders. (map)
- Fort Chalman — A small fort northeast of the Imperial City containing undead. (map)
- Fort Coldcorn — A small fort between the Imperial City and Chorrol containing monsters (quest-related). (map)
- Fort Cuptor — A medium-sized fort far east of Bravil containing necromancers. (map)
- Fort Dirich — A small fort between Skingrad and Chorrol containing undead (quest-related). (map)
- Fort Doublecross — A medium-sized fort northeast of Leyawiin containing necromancers. (map)
- Fort Empire — A medium-sized fort northwest of the Imperial City containing monsters. (map)
- Fort Entius — A medium-sized fort far east of Bravil containing conjurers. (map)
- Fort Facian — A medium-sized fort southeast of Cheydinhal containing undead. (map)
- Fort Farragut — A small fort east of Cheydinhal containing undead (quest-related). (map)
- Fort Flecia — A small fort east of Bravil containing goblins. (map)
- Fort Gold-Throat — A small fort east of Bravil containing goblins. (map)
- Fort Grief — A medium-sized fort northeast of Bravil containing NPCs (quest-locked). (map)
- Fort Hastrel — A medium-sized fort north of Kvatch containing vampires. (map)
- Fort Homestead — A medium-sized fort south of the Imperial City containing marauders. (map)
- Fort Horunn — A medium-sized fort between Bruma and Cheydinhal containing monsters. (map)
- Fort Irony — A small fort southeast of Bravil containing goblins (quest-related). (map)
- Fort Istirus — A medium-sized fort between Skingrad and Kvatch containing necromancers. (map)
- Fort Linchal — A medium-sized fort north of Kvatch containing necromancers. (map)
- Fort Magia — A medium-sized fort east of the Imperial City containing undead (quest-related). (map)
- Fort Naso — A small fort south of Cheydinhal containing vampires. (map)
- Fort Nikel — A small fort west of the Imperial City containing bandits and marauders. (map)
- Fort Nomore — A medium-sized fort between Bravil and Leyawiin containing monsters. (map)
- Fort Ontus — A medium-sized fort between Chorrol and Kvatch containing necromancers (quest-related). (map)
- Fort Pale Pass — A large fort hidden deep in the mountains northeast of Bruma containing undead Akaviri soldiers (quest-related).
- Fort Rayles — A medium-sized fort northwest of Chorrol containing conjurers. (map)
- Fort Redman — A medium-sized fort between Bravil and Leyawiin containing vampires. (map)
- Fort Redwater — A medium-sized fort far east of Bravil and northeast of Leyawiin on the Panther River that contains vampires. (map)
- Fort Roebeck — A medium-sized fort south of the Imperial City containing conjurers. (map)
- Fort Scinia — A medium-sized fort east of Cheydinhal containing marauders and undead (quest-related). (map)
- Fort Sejanus — A medium-sized fort southeast of the Imperial City containing conjurers. (map)
- Fort Strand — A medium-sized fort east of Anvil containing marauders (quest-related). (map)
- Fort Sutch — A small fort north of Anvil containing mercenaries (quest-related). (map)
- Fort Teleman — A medium-sized fort northeast of Leyawiin containing necromancers and Daedra (quest-related). (map)
- Fort Urasek — A medium-sized fort east of the Imperial City containing goblins and marauders. (map)
- Fort Variela — A medium-sized fort between Bravil and the Imperial City containing necromancers. (map)
- Fort Virtue — A small fort southwest of the Imperial City containing undead. (map)
- Fort Vlastarus — A small fort east of Skingrad containing vampires (quest-related). (map)
- Fort Wariel — A small fort northwest of Kvatch containing marauders. (map)
- Fort Wooden Hand — A medium-sized fort between Chorrol and Skingrad containing marauders. (map)
- Frostcrag SpireWT — A tower east of Bruma that serves as a home for magic-oriented characters (download-specific). (map)
- Sancre Tor — A large fort north of Chorrol containing undead (quest-related). (map)
- Sundercliff WatchMR — A very large fort far east of Bravil containing NPCs and vampires (download-specific). (map)
Notes[edit]
The sizes (small, medium, or large) of Ayleid ruins, caves, forts, and mines indicate the number of zones they contain, as follows:
- Small: One zone
- Medium: Two or three zones
- Large: Four or more zones