Resolve Swims's and Delvin's dispute
The Lost Treasure: Ragged Flagon
The Ragged Flagon is a location available in The Lost Treasure. It is one of the two initially-available locations, along with the Thornwell Farm. You and Swims-at-Night will have to confront Swims's old friend Delvin Mallory. Once you complete it for the first time, you'll receive a playset of Daring Heist.
- Delvin Mallory: "Swims-at-Night. You've got nerve showing your face here. Think we forgot that cargo you 'lost'?"
- Swims-at-Night: "You're not really still mad about that."
- Delvin: "Mad's got nothing to do with it. This is just business."
- During the match:
After Delvin's health is reduced to zero, he'll say, "All right boys, I… I think he's learned his lesson. Won't be… stealing from us again."
- Delvin: "There was a thief boasting about a magic ring. Argonian called Sails-Through-Storms. But she got arrested some weeks back."
- Swims-at-Night: "Sails-Through-Storms got caught? She's a legend!"
- Delvin: "So I gathered. And the guards know it too. She's not in the usual jail, and no one's saying where she is. We've no notion of how to free her."
- Swims-at-Night: "Hmm. I have a really bad idea."
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|1||Cheydinhal Sapper||Creature (Imperial)||1||1||3||Common||Drain|
|1||Mournhold Guardian||Creature (Dark Elf)||1||2||1||Common||Guard|
|2||Palace Prowler||Creature (Khajiit)||1||1||1||Common||Drain
Pilfer: Gain 1 magicka this turn.
|1||Shadow Shift||Action||1||–||–||Common||Move a friendly creature.
Draw a card.
|1||Cathay-raht Veteran||Creature (Khajiit)||2||1||5||Common|
|1||Finish Off||Action||2||–||–||Common||Destroy a Wounded enemy creature.|
|2||Helstrom Footpad||Creature (Argonian)||2||3||2||Common|
|2||Thieves Guild Recruit||Creature (Argonian)||2||1||2||Common||Summon: Draw a card. If it costs 7 or more, reduce its cost by 1.|
|1||Blacksap Protector||Creature (Wood Elf)||3||3||3||Rare||Prophecy, Guard|
|2||Riverhold Escort||Creature (Khajiit)||3||1||6||Rare||Guard
|1||Thievery||Action||3||–||–||Common||Deal 3 damage to your opponent and gain 3 health.|
|1||Back-Alley Rogue||Creature (Dark Elf)||4||5||3||Rare||Summon: Steal Cover from another creature.|
|1||Torval Crook||Creature (Khajiit)||4||1||4||Epic||Charge
Pilfer: Gain 2 magicka this turn.
|1||Cliff Racer||Creature (Reptile)||5||4||4||Rare||Charge|
|1||Snowy Sabre Cat||Creature (Beast)||5||3||7||Epic||May attack an extra time each turn.|
|1||Bandit Ringleader||Creature (Khajiit)||6||3||5||Epic||Summon: Other friendly creatures in this lane gain "Pilfer: Draw a card" this turn.|
|2||Highland Lurcher||Creature (Lurcher)||6||7||5||Common|
Deal 3 damage and gain 3 health.
|1||Soulrest Marshal||Creature (Argonian)||6||4||4||Rare||Summon: If you have more health than your opponent, the next card you play this turn costs 6 less.|
|1||Chaurus Reaper||Creature (Chaurus)||7||5||4||Common||Summon: Give all enemy creatures in this lane -1/-1.|
|1||Renowned Legate||Creature (Imperial)||7||5||5||Legendary||Breakthrough
Summon: Summon a 1/1 Imperial Grunt, then gain 1 health for each friendly creature.
|1||Sanctuary Raid||Action||7||–||–||Common||Destroy an enemy creature. Give all friendly creatures in its lane +1/+1.|
|1||Auroran Sentry||Creature (Daedra)||8||5||7||Legendary||Guard When Auroran Sentry is dealt damage, you gain that much health.|
|1||Eclipse Baroness||Creature (Dark Elf)||8||5||5||Epic||Summon and Last Gasp: Draw a card and reduce its cost by 2.|
|Prev: Offer From a Friend||Up: Return to Clockwork City||Next: Streets of Riften|