Legends:Practice/Swarming Tactician
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Swarming Tactician
The Conqueror |
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Class | The Empire of Cyrodiil |
Difficulty | Adept |
Theme | Creatures in both lanes |
Statistics | |
Prophecies | 3x Illusory Defenses, 3x Outflank, 3x Midnight Sweep |
Attributes | 30 20 15 10 |
Rarity | 24 27 20 4 |
Statistics |
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Attributes | Rarity | Magicka Curve | ||||||
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Quantity | Name | Type (Subtype) | Ability | |||||
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3 | Sound the Alarm | Action | 0 | – | – | Common | Enemy creatures lose Cover. | |
3 | Bewildering Speed | Action | 1 | – | – | Rare | Move a friendly creature in each lane and give them +1/+1. | |
3 | Illusory Defenses | Action | 1 | – | – | Common | Prophecy Summon a 0/5 Illusory Wall with Guard in each lane. Sacrifice them at the start of your turn. |
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3 | Outflank | Action | 1 | – | – | Common | Prophecy Give a friendly creature in each lane +0/+2 and Guard. |
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3 | Scouting Patrol | Action | 1 | – | – | Common | Summon a 1/1 Imperial Grunt in each lane. | |
3 | Imperial Lackey | Creature (Imperial) | 2 | 2 | 2 | Rare | Last Gasp: If you have another creature on each lane, summon a 1/1 Recruit in each lane. | |
3 | Empire Recruiter | Creature (Imperial) | 2 | 2 | 3 | Rare | Pilfer: Summon a 1/1 Recruit in the other lane. | |
3 | Daring Heist | Action | 3 | – | – | Rare | Draw two cards. Daring Heist can't be played unless a creature in each lane damaged your opponent this turn. |
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3 | Supply Runner | Creature (Imperial) | 3 | 3 | 1 | Common | Summon: If you have another creature in each lane, gain +1 max magicka. | |
3 | Pit Lion | Creature (Beast) | 3 | 5 | 5 | Epic | Pit Lion can't be played unless there's a friendly creature in each lane. | |
3 | Spellsword's Summoning | Action | 3 | – | – | Rare | Summon a random 1-cost creature in each lane. | |
3 | Transitus Shrine | Support | 3 | – | – | Epic | Ongoing
While you have a creature in each lane, your creatures and actions cost 1 less. |
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3 | Two-Moons Contemplation | Support | 3 | – | – | Rare | Ongoing
If your opponent doesn't damage you on their turn, sacrifice this and summon a Priest of the Moons in each lane. |
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3 | Bruma Oppressor | Creature (Imperial) | 4 | 3 | 3 | Rare | Summon: If you have another creature in each lane, set a creature's power to 1. | |
3 | Fortress Guard | Creature (Imperial) | 4 | 3 | 4 | Rare | Guard Summon: You may discard a card to summon a 2/2 Colovian Trooper with Guard in the other lane. |
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3 | Legion Zero Templar | Creature (Imperial) | 4 | 2 | 5 | Common | Guard Summon: If you have another creature in each lane, +0/+3. |
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3 | Midnight Sweep | Action | 4 | – | – | Rare | Prophecy Summon a 2/2 Colovian Trooper with Guard in each lane. |
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3 | Strategic Deployment | Action | 4 | – | – | Common | Summon two 1/1 Recruits in each lane. | |
3 | Camoran Scout Leader | Creature (Wood Elf) | 5 | 2 | 2 | Epic | Summon: Summon a 2/2 Wood Elf Scout with Charge in each lane with a Wounded enemy creature. | |
3 | Daedric Titan | Creature (Daedra) | 5 | 6 | 4 | Epic | While you have another creature in each line, Daedric Titan has Drain and your opponent can't target it with actions. | |
3 | Kwama Queen | Creature (Kwama) | 5 | 4 | 4 | Epic | Plot: Summon a 1/1 Kwama Forager in each lane. Other friendly Kwama have +1/+0. |
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1 | Clivia Tharn | Creature (Imperial) | 6 | 4 | 4 | Legendary | Other friendly creatures in this lane have Guard. At the end of your turn, summon a 1/1 Recruit in each lane. | |
3 | Bishop of the Hour | Creature (Imperial) | 6 | 5 | 5 | Epic | Summon: If you have another creature in each lane, give the top creature of your deck +5/+5. | |
3 | Empire Dreadmage | Creature (Imperial) | 7 | 7 | 5 | Common | Summon: If you have another creature in each lane, give a creature -2/-2. | |
3 | Cliff Racer Onslaught | Action | 9 | – | – | Legendary | Summon a 4/4 Cliff Racer with Charge in each lane. Your opponent summons a 0/1 Target with Guard in each lane. | |
2 | Chaurus Breeding Pit | Action | 10 | – | – | Epic | Summon a Chaurus Reaper in each lane. |