Legends:Endurance

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LG-icon-Endurance.png

Endurance is one of the five attributes currently present in Legends. The official description is:

Endurance will overwhelm your enemy with sheer indomitability. It boasts the biggest creatures in Tamriel with everything from relentless hordes of undead to massive giants and trolls. And with strong guards, potent healing actions, and the ability to increase its Magicka, Endurance has the tools to ensure its monsters come out to play.

Cards[edit]

Name Type (Subtype) Magicka Power Health Rarity Text
Ald Velothi Assassin Ald Velothi Assassin Creature (Breton) 2 1 2 2Rare Rare Lethal, Rally
Almalexia's Disciple Almalexia's Disciple Creature (Dark Elf) 2 2 3 2Rare Rare Exalt 2: Heal all friendly creatures.
Almalexia Almalexia Creature (God) 7 6 6 4Legendary Legendary Exalt 3: +6/+6.
Friendly Exalted creatures are immune to damage.
Ancestral Dead Ancestral Dead Creature (Skeleton) 3 2 4 1Common Common Slay: Summon a Risen Dead.
Ancient Lookout Ancient Lookout Creature (Skeleton) 2 2 3 1Common Common When you summon a Dragon, summon a 1/1 Draugr Sentry with Guard.
Angry Grahl Angry Grahl Creature (Troll) 4 2 4 3Epic Epic Regenerate
Summon: +2/+2 if your opponent has more cards in hand.
Archein Elite Archein Elite Creature (Argonian) 4 3 5 2Rare Rare Lethal
Archein Guerrilla Archein Guerrilla Creature (Argonian) 4 2 4 2Rare Rare Lethal
Archein Venomtongue Archein Venomtongue Creature (Argonian) 4 1 4 2Rare Rare Lethal
Slay: Gain +1 max magicka.
Aundae Clan Sorcerer Aundae Clan Sorcerer Creature (Vampire) 3 4 3 4Legendary Legendary At the end of your turn, if three or more creatures died this turn, put a random Blood Magic Spell into your hand.
Bal Isra Warrider Bal Isra Warrider Creature (Redguard) 5 3 6 1Common Common Rally
Barrow Stalker Barrow Stalker Creature (Vampire) 2 2 3 2Rare Rare Drain, Guard
Betty Netch Betty Netch Creature (Netch) 5 0 5 2Rare Rare While Betty Netch is in play, your max magicka is increased by 2.
Black Marsh Warden Black Marsh Warden Creature (Argonian) 4 2 2 4Legendary Legendary At the end of your turn, summon a 1/1 Argonian Recruit. If you have 7 or more max magicka, summon a 3/3 Argonian Veteran instead.
Black Worm Necromancer Black Worm Necromancer Creature (Imperial) 6 4 4 2Rare Rare Summon: If you have more health than your opponent, summon a random creature from your discard pile.
Blackrose Herbalist Blackrose Herbalist Creature (Argonian) 3 2 4 3Epic Epic At the start of your turn, heal another random friendly creature.
Bleakcoast Troll Bleakcoast Troll Creature (Troll) 4 5 5 2Rare Rare Slay: +1/+1
Blood Magic Lord Blood Magic Lord Creature (Vampire) 9 6 6 4Legendary Legendary Summon and Slay: Put a Blood Magic Spell into your hand.
Bloodline Outcast Bloodline Outcast Creature (Vampire) 7 7 7 1Common Common When a creature dies, Bloodline Outcast gains Drain this turn.
Bone Colossus Bone Colossus Creature (Skeleton) 7 5 5 4Legendary Legendary Summon: Fill this lane with 1/1 Skeletons.
Other friendly Skeletons have +1/+1.
Bonewalker Bonewalker Creature (Skeleton) 4 1 2 1Common Common Prophecy, Guard
Summon:
+1/+1 for each enemy creature in this lane.
Brassilisk Brassilisk Creature (Fabricant) 3 2 2 2Rare Rare When Brassilisk takes damage and survives, summon a copy of it in the other lane.
Bruma Armorer Bruma Armorer Creature (Imperial) 3 2 2 2Rare Rare When you summon another creature, give it +0/+2.
Caius Cosades Caius Cosades Creature (Imperial) 4 3 4 4Legendary Legendary Summon: Look at two of your opponent's cards. Guess the one in their hand. If you're right, give all creatures in your hand +1/+1.
Caius' Machinations Caius' Machinations Action 2 2Rare Rare Betray
Give the top three creatures of your deck +1/+1.
Cave Bear Cave Bear Creature (Beast) 5 5 6 1Common Common
Cave Grahl Cave Grahl Creature (Troll) 4 2 4 3Epic Epic Regenerate
Chieftain's Banner Chieftain's Banner Support 3 2Rare Rare Ongoing
Friendly Orcs have +0/+2.
Cicero the Betrayer Cicero the Betrayer Creature (Imperial) 6 1 6 4Legendary Legendary Lethal
Slay: Draw two cards.
Cicero can attack friendly creatures.
Companion Harbinger Companion Harbinger Creature (Nord) 3 3 3 2Rare Rare Beast Form: Give friendly Werewolves +1/+1.
Corrupted Shade Corrupted Shade Creature (Spirit) 4 5 5 3Epic Epic Ward
At the end of your turn, if Corrupted Shade doesn't have a Ward, sacrifice it.
Cursed Spectre Cursed Spectre Creature (Spirit) 4 2 2 1Common Common Prophecy
Summon: Silence another creature.
Daedric Crescent Daedric Crescent Item 3 1Common Common +2/+2
Slay: +1/+1
Daedric Dagger Daedric Dagger Item 2 1Common Common Lethal
+1/+1
Dark Guardian Dark Guardian Creature (Skeleton) 3 2 5 1Common Common Guard
When your opponent draws a Prophecy from a rune being destroyed, draw a card.
Deadly Draugr Deadly Draugr Creature (Skeleton) 1 1 1 1Common Common Lethal
Death Hound Creature (Beast, Vampire) 5 6 6 3Epic Epic Guard
Death Hound's power is equal to its health.
Deathless Draugr Deathless Draugr Creature (Skeleton) 1 1 1 1Common Common Last Gasp: Summon a 1/1 Skeleton.
Disciple of Namira Disciple of Namira Creature (Imperial) 5 3 3 3Epic Epic When another friendly creature in this lane dies, draw a card.
Doomcrag Vampire Doomcrag Vampire Creature (Vampire) 6 4 4 4Legendary Legendary Lethal
Other friendly creatures in this lane have Lethal.
Dragon Cult Ghost Dragon Cult Ghost Creature (Spirit) 1 1 1 3Epic Epic Spend all your available magicka to play Dragon Cult Ghost. Its power and health are equal to the magicka spent.
Dragonplate Armor Dragonplate Armor Item 4 1Common Common +2/+2
Summon: +2/+2 if you have a Dragon in your discard pile.
Dragontail Savior Dragontail Savior Creature (Orc) 2 2 3 1Common Common Summon: +1/+0 for each enemy creature in this lane.
East Empire Crafter East Empire Crafter Creature (Imperial) 3 2 4 1Common Common When you summon another creature with 5 health or more, give it +1/+1 and Guard.
Elixir of Vigor Elixir of Vigor Support 2 2Rare Rare Uses: 3
Activate: Give a creature +0/+1.
Emperor Titus Mede II Emperor Titus Mede II Creature (Imperial) 4 1 4 4Legendary Legendary At the end of your turn, give the top creature of your deck +1/+1 and Guard.
Enchanted Plate Enchanted Plate Item 2 1Common Common +0/+3
Summon: Draw a card.
Encumbered Explorer Encumbered Explorer Creature (Imperial) 1 2 3 2Rare Rare Shackle Encumbered Explorer after he attacks.
Falkreath Defiler Falkreath Defiler Creature (Imperial) 4 3 3 2Rare Rare Slay: Summon a creature from your discard pile.
Fharun Defender Fharun Defender Creature (Orc) 2 1 4 1Common Common Prophecy, Guard
Flesh Atronach Flesh Atronach Creature (Daedra) 6 1 1 3Epic Epic Summon: +1/+1 for each creature in your discard pile.
Frost Giant Frost Giant Creature (Giant) 8 10 10 4Legendary Legendary Regenerate
When a creature heals, you gain that much health.
Frost Troll Frost Troll Creature (Troll) 4 1 6 3Epic Epic Regenerate
When Frost Troll takes damage, it gains that much power.
Frostbite Spider Frostbite Spider Creature (Spider) 3 3 2 2Rare Rare Prophecy, Lethal
Galyn the Shelterer Galyn the Shelterer Creature (Dark Elf) 3 3 3 4Legendary Legendary Summon: Choose a creature or item in your hand. Shuffle three copies of it with +3/+3 into your deck.
Gloom Wraith Gloom Wraith Creature (Spirit) 4 3 3 2Rare Rare Breakthrough
Summon: +1/+1 for each other friendly Endurance creature.
Gravesinger Gravesinger Creature (Imperial) 10 6 6 3Epic Epic At the start of your turn, summon the highest cost creature from your discard pile and give it Charge. At the end of the turn, put it on the bottom of your deck.
Grim Champion Grim Champion Creature (Skeleton) 4 2 2 3Epic Epic When a creature in this lane dies, Grim Champion gains +1/+1.
Grim Shield-Brother Grim Shield-Brother Creature (Nord) 3 2 3 1Common Common Beast Form: +1/+1 and Drain.
Hackwing Feather Hackwing Feather Item 3 3Epic Epic Regenerate
+1/+3
Hallowed Deathpriest Hallowed Deathpriest Creature (Skeleton) 5 3 5 3Epic Epic Summon: Transform the highest cost creature in your opponent's hand into a Shriveled Mummy.
Haunting Spirit Haunting Spirit Creature (Spirit) 3 3 3 2Rare Rare Last Gasp: Give a random friendly creature +3/+3.
Healing Hands Healing Hands Action 0 1Common Common Heal a creature, then give it +1/+1.
High Hrothgar High Hrothgar Support 4 4Legendary Legendary Ongoing
When you summon a creature, its power becomes equal to its health.
Hist Grove Hist Grove Support 4 3Epic Epic Ongoing
Summon: +1 max magicka.
At the start of your turn, if you have 15 or more max magicka, sacrifice this to summon an 8/8 Swamp Leviathan in each lane.
Hist Speaker Hist Speaker Creature (Argonian) 2 2 2 1Common Common While Hist Speaker is in play, your max magicka is increased by 1.
Hulking Fabricant Hulking Fabricant Creature (Fabricant) 5 5 5 1Common Common Summon: If you have a Neutral card in play, +3/+3.
Iliac Sorcerer Iliac Sorcerer Creature (Breton) 1 1 1 3Epic Epic Ward
When Iliac Sorcerer's Ward is broken, double his power.
Imperial Armor Imperial Armor Item 3 1Common Common +0/+6
Imprisoned Deathlord Imprisoned Deathlord Creature (Skeleton) 4 7 7 3Epic Epic When an enemy creature is summoned, Shackle Imprisoned Deathlord.
Indomitable Ordinator Indomitable Ordinator Creature (Dark Elf) 5 5 5 3Epic Epic Guard
Exalt 1:
Your opponent can't target Indomitable Ordinator with actions.
Indoril Mastermind Indoril Mastermind Creature (Dark Elf) 3 2 1 2Rare Rare Summon: Look at the top two cards of your deck. Draw one, and discard the other.
Innkeeper Delphine Innkeeper Delphine Creature (Breton) 3 2 3 4Legendary Legendary After you play a Dragon or Shout, Innkeeper Delphine changes into Grandmaster Delphine.
Iron Atronach Iron Atronach Creature (Daedra) 12 12 12 4Legendary Legendary Breakthrough, Guard, Regenerate
Your opponent can't target Iron Atronach with actions.
Ironscale Dragon Ironscale Dragon Creature (Dragon) 7 7 7 1Common Common Regenerate
Karthspire Scout Creature (Orc) 1 1 1 2Rare Rare Last Gasp: Draw a card and increase its cost by 1.
Knight of Gnisis Knight of Gnisis Creature (Dark Elf) 3 2 3 3Epic Epic Rally
Summon: Put a 2/2 Colovian Trooper with Guard into your hand.
Lay Down Arms Lay Down Arms Action 4 2Rare Rare Set a creature's power and health to 1.
Lich's Ascension Lich's Ascension Support 7 4Legendary Legendary Ongoing
Your cards cost 0. You may play only one card per turn.
Lion Guard Strategist Lion Guard Strategist Creature (Breton) 4 2 3 3Epic Epic When you summon another creature in this lane, give it a Ward.
Little Girl Little Girl Creature (Vampire) 4 0 2 2Rare Rare At the start of your turn, Little Girl changes into a 5/5 Ageless Vampire with Drain.
Lowland Troll Lowland Troll Creature (Troll) 7 4 8 2Rare Rare Regenerate
Lucien Lachance Lucien Lachance Creature (Imperial) 4 1 5 4Legendary Legendary Lethal
When another friendly creature Slays, give it +2/+2.
Lurking Mummy Lurking Mummy Creature (Mummy) 5 2 6 1Common Common Prophecy, Guard
Mentor of the Watch Mentor of the Watch Creature (Imperial) 3 2 2 1Common Common Prophecy, Guard
Summon: Give a creature in your hand Guard.
Midnight Sweep Midnight Sweep Action 4 2Rare Rare Prophecy
Summon a 2/2 Colovian Trooper with Guard in each lane.
Mistveil Warden Mistveil Warden Creature (Imperial) 3 2 4 1Common Common Treasure Hunt - Guard: Give the Guard +1/+2.
Mountain Tyrant Mountain Tyrant Creature (Giant) 6 6 6 2Rare Rare Guard
Mournhold Pilgrim Mournhold Pilgrim Creature (Dark Elf) 4 4 4 1Common Common Regenerate
Exalt 3:
+2/+2
Mummify Mummify Action 3 2Rare Rare Prophecy
Transform a creature into a 2/2 Shriveled Mummy.
Mushroom Tower Mushroom Tower Support 9 3Epic Epic Ongoing
Your actions have Betray.
Nahagliiv Nahagliiv Creature (Dragon) 7 7 7 4Legendary Legendary Guard
Your opponent can't target Nahagliiv with actions.
Necromancer's Amulet Necromancer's Amulet Support 3 3Epic Epic Ongoing
When a friendly creature dies, gain 1 health.
Night Patrol Night Patrol Creature (Breton) 6 5 5 3Epic Epic Breakthrough
Night Predator Night Predator Creature (Werewolf) 6 5 6 3Epic Epic Breakthrough, Regenerate
Night Shadow Night Shadow Creature (Vampire) 6 6 5 3Epic Epic Breakthrough, Drain
Night Talon Lord Night Talon Lord Creature (Vampire) 9 8 8 4Legendary Legendary Drain
Slay: Summon the slain creature.
Northpoint Captain Northpoint Captain Creature (Breton) 4 4 2 2Rare Rare Summon: Summon a 0/4 Northpoint Herald with Guard.
Northpoint Lieutenant Northpoint Lieutenant Creature (Breton) 4 4 2 2Rare Rare
Odirniran Necromancer Odirniran Necromancer Creature (Dark Elf) 6 3 3 4Legendary Legendary Summon: Summon a creature from your discard pile with less power than Odirniran Necromancer.
Oldgate Warden Oldgate Warden Creature (Breton) 2 0 5 1Common Common Guard, Regenerate
Plea to Kynareth Plea to Kynareth Action 3 2Rare Rare Heal all friendly creatures in a lane, then give them all +1/+1.
Preserver of the Root Preserver of the Root Creature (Argonian) 4 4 4 3Epic Epic +2/+2 and Guard while you have 7 or more max magicka.
Prophet of Bones Prophet of Bones Creature (Dark Elf) 1 2 1 3Epic Epic Exalt 5: Fill this lane with 1/1 Risen Dead with Guard.
Pure-Blood Elder Pure-Blood Elder Creature (Vampire) 7 8 8 3Epic Epic When you gain max magicka, double the amount you gain.
While you have 18 or more max magicka, Pure-Blood Elder has +8/+8 and Breakthrough.
Quarra Clan Bloodkin Quarra Clan Bloodkin Creature (Vampire) 2 1 5 1Common Common Drain
Redoran Oathman Redoran Oathman Creature (Dark Elf) 4 3 3 1Common Common Summon: If you have a...
Willpower card in play, double Redoran Oathman's health.
Strength card in play, double Redoran Oathman's power.
Restless Templar Restless Templar Creature (Skeleton) 4 5 2 1Common Common Last Gasp: Gain 5 health.
Restoration Tutor Restoration Tutor Creature (Imperial) 4 3 4 1Common Common Summon: Heal a creature.
Ring of Imaginary Might Ring of Imaginary Might Item 4 2Rare Rare +0/+2
Summon: The wielder's power becomes equal to its health
Rising of Bones Rising of Bones Action 4 1Common Common Betray
Summon a 3/3 Risen Horror with Guard.
Rotting Draugr Rotting Draugr Creature (Skeleton) 1 1 1 1Common Common
Shadowfen Priest Shadowfen Priest Creature (Argonian) 5 4 4 3Epic Epic Summon: Silence another creature, or destroy an enemy support.
Siege Catapult Siege Catapult Creature (Imperial) 2 5 5 3Epic Epic Siege Catapult can't attack unless your side of its lane is full.
Skeletal Dragon Skeletal Dragon Creature (Dragon, Skeleton) 8 5 5 4Legendary Legendary Guard
Summon: Give all creatures in your discard pile +2/+2.
Last Gasp: Draw another random creature from your discard pile.
Skeleton Champion Skeleton Champion Creature (Skeleton) 4 4 4 3Epic Epic Guard
Summon:
Give other friendly Skeletons +1/+1.
Soul Tear Soul Tear Action 3 1Common Common Shout
Level 1: Draw a creature from your discard pile.
Level 2: Draw a creature from your discard pile and give it +2/+2.
Level 3: Draw a creature from your discard pile and give it +5/+5.
Spine of Eldersblood Spine of Eldersblood Creature (Dragon) 6 6 6 2Rare Rare Summon: Gain +1 max magicka.
Stalking Shadowscale Stalking Shadowscale Creature (Argonian) 3 3 4 1Common Common Slay: +1/+1
Stalwart Ally Stalwart Ally Creature (Argonian) 3 3 3 1Common Common Summon: +0/+2 and Guard if the top card of your deck is Endurance.
Stampeding Mammoth Stampeding Mammoth Creature (Mammoth) 5 4 6 3Epic Epic Breakthrough
Stampeding Mammoth has +2/+0 for each other friendly creature with Breakthrough.
Steelheart Vanquisher Steelheart Vanquisher Creature (Orc) 2 2 2 2Rare Rare Slay: Give friendly Orcs +1/+1.
Stonehill Mammoth Stonehill Mammoth Creature (Mammoth) 6 5 7 1Common Common Summon: Draw a card if you have two other Endurance creatures.
Stonetooth Scrapper Stonetooth Scrapper Creature (Orc) 4 4 5 1Common Common
Stormhold Henchman Stormhold Henchman Creature (Argonian) 2 2 2 1Common Common +2/+2 while you have 7 or more max magicka.
Suppress Suppress Action 0 2Rare Rare Silence a creature.
Swamp Leviathan Swamp Leviathan Creature (Reptile) 7 8 8 1Common Common
Thornwell Terror Thornwell Terror Creature (Nord) 1 1 3 1Common Common Beast Form: +1/+1
Tree Minder Tree Minder Creature (Argonian) 3 1 1 1Common Common Guard
Summon: Gain +1 max magicka.
Trespasser's Bane Trespasser's Bane Action 2 1Common Common Set a creature's power to 1.
Volkihar Lord Volkihar Lord Creature (Vampire) 9 7 7 4Legendary Legendary Drain
Vvardvark Experiment Vvardvark Experiment Action 0 2Rare Rare Summon a 0/1 Vvardvark in each lane.
Watch Commander Watch Commander Creature (Imperial) 5 4 4 2Rare Rare Summon: Give all friendly Guards +1/+2.
Waves of the Fallen Waves of the Fallen Action 8 3Epic Epic Transform all enemy creatures in a lane into 2/2 Stricken Draugrs, or transform all friendly creatures in a lane into 5/5 Hulking Draugrs.
Weakness Weakness Action 2 1Common Common Set a creature's health to 1.
Whiterun Protector Whiterun Protector Creature (Nord) 5 4 4 2Rare Rare Beast Form: +2/+2, Guard, and Regenerate.
Wind Keep Spellsword Wind Keep Spellsword Creature (Breton) 2 2 2 1Common Common Ward
Wrath of Sithis Wrath of Sithis Creature (Spirit) 6 5 6 2Rare Rare Summon: Your opponent's cards cost 1 more next turn.
Wrothgar Artisan Wrothgar Artisan Creature (Orc) 3 2 3 1Common Common Summon: Give a creature +1/+1.
Wrothgar Kingpin Wrothgar Kingpin Creature (Orc) 2 1 1 3Epic Epic When you summon another Orc, Wrothgar Kingpin gains +1/+1.
Yew Shield Yew Shield Item 2 2Rare Rare Guard
Summon: +1/+1 for each enemy creature in this lane.
Young Mammoth Young Mammoth Creature (Mammoth) 3 4 4 2Rare Rare Breakthrough