|Cybiades: Region Summary
|Cities, Towns, Villages
|Homes, Farms, Taverns
|Temples & Shrines
Cybiades is an uninhabited island off the northern coast of Sentinel, roughly southwest of Tigonus, within the Iliac Bay. The island is seemingly devoid of civilization. The dominant vampire bloodline of the region is Selenu. The only location on this island is a dungeon named Ruins of Cosh Hall, which is a Human Stronghold.
Ruins of Cosh Hall
The only place on this island is the dungeon Ruins of Cosh Hall. It is a human stronghold, so you're most likely to encounter human type enemies, with the possibility of vampires on higher levels. Be wary when roaming through, since there are many spell casters inside the dungeon that can deal quite a bit of damage.
Without the use of a cheat it may be very difficult to find. Since there are no settlements on Cybiades, there are no guild halls, so this location will not be unlocked as part of a quest. The best way to find it is to travel to the northeast portion of the map (see map above). The world map will show you to be above water when in fact you'll still be on solid ground. The dungeon is located in this area.
Using in-game denotation for dungeon-modules: B0000001 B0000006 N0000055 B0000009 B0000008 W0000017 N0000038 B0000012 B0000007 @N0000042 B0000006 B0000003 Dungeon-Modules: 12 Quest Locations: 8
Although the island is uninhabited it possesses an entire political structure.
- The best way to get to the island is to travel to the city of Sentinel, face directly east and then keep going forward in that direction. After traveling some distance on land, eventually you're going to have to cross a long stretch of water so have a horse ready since it's easier to cross the sea while riding on a horse. Keep in mind that even with the speed cheat on, it will still take a long time to reach the island due to the sheer size of the game world.
- The layout of this island is drastically off-center in relation to the world map; most of the terrain is actually located further to the east, even covering what would appear to be water on the map. Even the game doesn't consider the player to be in this region until they're near the eastern end.