Oblivion talk:Attributes

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Relationship between Attributes and Skills[edit]

Ah, something is missing.

The relationship between Attributes and Skills need to be clearly stated.

What effect does any governing Attribute have on a Skill? Without a clear statement there are some questions on this issue in various forums.

I've taken a first stab at creating such a section. Have I overlooked any questions that need to be answered?--Nephele 18:30, 29 June 2006 (EDT)

Any thoughts on the maximum an attribute can be (via player.setav) is 255? The display could go beyond but taking into account 5x Strength = Encumbrance, the most I can crank out seems to be 255 (emcumbrance does not exceed 1250).. 16:43, 20 August 2010 (UTC)

Magical Effects on Attributes[edit]

This section originally was including the text from several separate pages, i.e. Damage Attribute. I've opted to mark all those separate pages for deletion, since I'm trying to combine all the info on magical effects onto the Magical Effects page. And as far as I can tell, these are the only magical effects that currently have their own minipages. To preserve this section, I've copied the descriptions from those pages over to here; I've also copied those descriptions over to the Magical Effects page. I'm guessing there's a probably a few ways to do this in wiki, but it seemed like the Attributes page only needed the basic descriptions, with a link to the full descriptions. (OK, right now, there generally isn't much more on the Magical Effects page, but eventually there could be...). Any different opinions out there?--Nephele 17:51, 29 June 2006 (EDT)

Responding to the requests for deletion: The problem with deleting these pages is that the users who contributed to them will no longer get credit. I propose that you instead redirect the pages to the article. --Aristeo 19:26, 29 June 2006 (EDT)
Having just taught myself how to do redirects this afternoon, I figured I'd try out my fancy new skills. But then I noticed on the redirect help page that it says redirects to an anchor (i.e. to a sections of a page) can not be done. So is it worth having a redirect if it sends you to the top of a very long page?--Nephele 21:21, 29 June 2006 (EDT)
I think so. You could put a note on the talk page of the redirects and/or the combined article, if you think that would help. --Aristeo 21:46, 29 June 2006 (EDT)
OK, done. Since I don't think anything links to those pages any more, I doubt too many people will ever follow the redirects, so it's probably not a big deal where on the page the redirect puts you.--Nephele 21:59, 29 June 2006 (EDT)

Personality Affects[edit]

The page states that the Personality attributes affects "The highest level at which you may raise the barter slider before being refused a trade." I would like this to indicate a more indirect effect on the Mercantile skill and bartering. Thus, how about changing it to something more general like "Indirectly affects haggling by raising the disposition of merchants towards you." ?— Unsigned comment by MrMostard (talkcontribs)

Go for it! I think alot of the mercantile discussion, in various places, is (has been) misleading. BTW, keep up the nice work filling in links on pages!--Nephele 13:42, 20 July 2006 (EDT)
Done. The change does not appear on the attribute page though? I notice that the attributes page "includes" the Oblivion:Personality page, which is where I really made the change. I made sure it is not my browser caching, so it is unclear to me what is happening. Do I have to trigger an update or something? --MrMostard 03:14, 25 July 2006 (EDT)
Updating done. The wiki can be a bit difficult when it comes to updating transcluded pages. If in doubt, make some minor edit to the non-updated page. Or just a couple days ago, Aristeo taught me a new trick which I just used for the first time: purge the page: click on edit, then go up to the URL line, and replace "edit" in that long string with "purge"; hit enter. Of course, just posting a message like you did generally works, too, when someone who knows what to do comes across it. --Nephele 09:12, 25 July 2006 (EDT)
Just tried the purge trick on another page and indeed, works like a charm. Cheers :) --MrMostard 10:23, 25 July 2006 (EDT)

Intelligence vs. Willpower[edit]

Has anyone done a comparative study of which of these two attributes is better for keeping a good Magicka supply? Intelligence increases your overall pool of Magicka, which means that you can cast more spells quickly, and having high Intelligence means you can cast spells with a higher overall cost, but Willpower just increases the rate of recharge. It seems to me that Intelligence would be the clear winner in this case, but I'm not sure. Somebody would have to do the math to figure out whether the combined effects of higher magicka pool and the increased recovery rate from Intelligence is greater than just the increased rate from Willpower. Might be good to arrange some tests - Make a character with high Intelligence and low Willpower and vice versa, try it both with the birthsign/race combos that increase your magicka and without. Factor in the Stunted Magicka issue from the Atronach - which I imagine would make Willpower pretty much useless, but I'm not sure. Might be worth a look. --TheRealLurlock 01:35, 19 August 2006 (EDT)

Although I have never checked, i would assume intelligence is better for your magicka supply, as willpower has two effects while intelligence speciallizes in 1 single effect and most likely would be better at that one effect.--Willyhead 10:19, 4 July 2007 (EDT)
I think it's also a matter of what you find easier to enhance using potions and/or enchantments. Personally I've found that no matter how high your Willpower is, recharging is just not fast enough to keep up if you're unloading a bunch of destruction spells during battle. If you're going to be sucking down Restore Magicka potions either way, Intelligence seems like a better bet. On the other hand, Fortify Magicka potions last much longer than Restore Magicka potions, and decking yourself out in Fortify Magicka-enchanted clothing/armor to compensate for low total Magicka (low Intelligence) is easier than relying on hit-or-miss Spell Absorb and melee-dependent Absorb Magicka weapon enchantments to recharge yourself. In that sense high Willpower is a godsend. Lurlock, I'm sure you were thinking much more mathematically/left brain about the issue, but there's my $0.02.--Arigem 06:57, 2 October 2007 (EDT)
The mathematical analysis for magicka regeneration rate can be found under Willpower.
In a nutshell: Intelligence will give you faster regeneration until your maximum total magicka is 75 points more than twice your willpower. For example, if your maximum magicka is 150, and your Willpower is 50, then you should keep increasing Intelligence rather than Willpower for another 13 points (until your maximum magicka exceeds 175) just for the increased regeneration rate! Of course, this doesn't even consider that a higher maximum magicka actually allows you to cast more powerful spells than you could before. Say for example an Expert level spell that costs 175 magicka at your current skill level could not be cast at all even if you had 100 Willpower and only 150 magicka and were chugging down Restore Magicka potions on top of that. --Nocturnal 11:15, 24 April 2008 (EDT)

Missing information[edit]

Something that is missing from this page is a discussion / explanation of what the maximum value for attributes are. Is it 100? What happens if you push an attribute past 100? Past 100, will you not be able to raise the attribute permanently as part of the level up process? — Unsigned comment by Snabbik (talkcontribs)

What's known about increasing an attribute past 100 is provided on each individual attribute page. Some benefits do keep going up, some don't, and some are unknown. You're right that there should be some sort of overview on this page (and also some Morrowind-based statements that don't apply to Oblivion need to be eliminated). If you'd like to take a stab at it, please do! --NepheleTalk 17:56, 12 May 2007 (EDT)

I think there is something else missing from this page as well. If you look at your attributes depending on what you have equipped etc, your stats are either blue red or green. The colors are simple enough to figure out; blue - normal, red - negative modifier, green - positive modifier. But the trouble is the game makes it very difficult to figure out whats causing them. Say for example i have a character that has a speed attribute which should be around 73 judging from the level up screen but when view in the menu it says "60" in red. I have nothing under my magika tab that says "Drain Speed" and none of my armor has drain speed. So where exactly is this coming from. I also have a Fame of 101 and Infamy of 0. Can anyone help me out?--Randoru 13:54, 02 February 2008

If you have a red attribute and there's nothing in your active effects that explains it then your attribute has been drained. Visit a chapel altar or cast a Restore attribute spell on yourself and you should be back to normal. –RpehTCE 17:06, 2 February 2008 (EST)


Does your breath amount underwater count as a derived attribute?--Willyhead 12:14, 30 June 2007 (EDT)

Opening paragraph[edit]

The opening paragraph: "All attributes have maximum and current level and it's important to distinguish between the two. In case of basic attributes, the maximum level is usually hidden but the current attribute remains at maximum level most of the time."

needs a slight rewrite. I tried to do it myself, but then I got confused trying to make the terms "hidden" and "most of the time" clearer/more specific. Could someone rewrite this part, or clarify these terms so I can take a stab at it? Thanks--Arigem 22:43, 5 August 2007 (EDT)

That intro has always bugged me, perhaps because it was basically wrong ;) I'm really not sure what this hidden maximum value is supposed to be; if it's referring to the base value of the attribute then it's definitely not appropriate to call it a maximum, since the current value can be much larger than the base value. In any case, your reminder convinced to me to revamp the article, so hopefully everyone will now find that the article makes more sense. --NepheleTalk 21:46, 12 August 2007 (EDT)

missing npc attributes[edit]

pages or at least explanations are missing about Confidence and energy level we need to know what thy do a short explanation on the page would suffice Diobern 16:47, 8 November 2008 (EST)

Added descriptions of Confidence and Energy Level based on the AI button description at the Construction Set Wiki.Oblivoid 23:05, 21 May 2010 (UTC)

permanently damaged attributes???[edit]

i just finished all of the daedric shrine quests, except hermaeus mora. i looked at my attributes and just noticed that two of them are damaged 10 points, but the numbers are blue. i go to a chapel and pray, and absolutely nothing happens to them. i have spent 20+ hours solely on perfectly leveling this character, and now it seems as if it all went to waste. all attributes besides my agility WERE at 100, and now speed and luck are down 10. can someone explain this situation to me? — Unsigned comment by (talk) on 1 June 2009

One possibility is that you suffered from the bug during Molag Bal's quest where your character loses all abilities. In which case, your character's original birthsign was The Thief, but now you have no birthsign and therefore you effectively lost The Thief's 3 +10 attribute bonuses (to Agility, Luck, and Speed). You probably lost a few other abilities, too. --NepheleTalk 19:55, 1 June 2009 (EDT)
this is the same one who posted it. thank you very much. i just didn't know where it happened. i understand what happened now. i didn't read the glitches in the article. unfortunately, i am on the xbox and am unable to fix this via the console.

Regeneration rates and other things[edit]

I saw in the Willpower page that Magicka restoration depends on your willpower. But what about your Health and Fatigue ? Which Attributes govern their restorations, and at what rate do they regenerate ? I'd like to have as much information as possible, as I am creating a game based on Oblivion. I'd also like to know for example how much time an opponent is stunned when you block successfully, etc. Thanks for your help ! 14:17, 29 September 2009 (UTC)

Your health never comes back enles u sleep or w8.

Base fortifications to Attributes?[edit]

I was wondering if there were any ways to increase the PC's Base Attributes beyond 100? I can think of 3 examples - the Scales of Pitiless Justice, the Oghma Infinium and Vampirism (to an extent - it increases base attributes but fluctuates in value due to changing degree of vampirism). Any others?— Unsigned comment by Mental Gear (talkcontribs) at 18:52 on 8 October 2009

See this section. --Timenn-<talk> 14:50, 9 October 2009 (UTC)


What to do when I can't pray to god, it says: == Repend for your crimes wicked one == and I can't pray to god???

Please help fast!!!!! — Unsigned comment by (talk) on 31st December 2009

Your Infamy is too high, you need to have more Fame than Infamy. Volthawk 21:56, 31 December 2009 (UTC)


I've just learned that there is one more, hidden NPC attribute in the game - blindness. From what I've learned, it affects how much NPCs see and how they react on the player's actions while standing in front of them. It can be found in scripts of Blind Moth Priests and Dredhwen. Maybe someone can check it closer and make an article about it? - ZuTheSkunk 17:57, 3 June 2010 (UTC)

There are a number of hidden attributes like that in the game. I think The Elder Scrolls Construction Set Wiki is probably the better place for those, since they're accessible only through the console or through scripting as far as I know. I wouldn't object if someone wanted to create one, but neither do I see a big need for it here. Robin HoodTalk 19:19, 4 June 2010 (UTC)
I have Added some information about the effects in game on the relevant NPC pages. Jadrax 12:33, 24 June 2010 (UTC)

What About Speed?[edit]

Doesn't the Speed Attribute directly affect running speed? Can a character with 10 in every attribute get the same results as a character with 100 in all attributes (at the same skill level)? Do attributes matter at all? Is this article slightly confusing or am I just having a really off day? --Zander490 19:30, 23 June 2010 (UTC)

I don't get what you're saying? What part of the article? --DKong27 Talk Cont 20:24, 23 June 2010 (UTC)
"Relation Between Attributes and Skills." I'm just having trouble understanding what attributes even do. I know luck affects things, but i'm not sure about the others... or I was until I read this article. "The governing attribute does not have a direct effect on the skill levels." Does that mean that two characters with the same skill level will have the same result despite their attributes? How can it not have an effect on the skill level if it makes the skill "better?" Can a character with a low strength make up for it by having a high blade skill? Do attrubtes have an invisible effect on their respective skills? That's basicly what i'm talking about. --Zander490 11:51, 24 June 2010 (UTC)
I see what you mean. It's saying that an Attribute does not directly affect the skill level of its governed skills. Literally the level, not how good you are in those skills. E.g. A high Strength won't increase your Blade skill and a high Speed won't increase your Acrobatics. The only exception is Luck, which raises your skill levels, albeit behind the scenes. --DKong27 Talk Cont 14:53, 24 June 2010 (UTC)
So, having a high Blade level will increase the damage done using a blade, but having a high Strength will increase the damage done using blades, hammers, and fists? --Zander490 18:34, 27 June 2010 (UTC)
Yes. rpeh •TCE 07:30, 28 June 2010 (UTC)

Very odd glitch[edit]

I started a new character and whenever I level up I only get 5+ in speed and nothing else. Despite the the fact I never raised any skills related to speed and raised my alteration and mysticism both by 10 which should have also gave 5+ to both int and willpower. I then decided to try again and leveled alteration(one of my major skills) by another 10 pts to level up and again, only 5+ speed and no other + in any other attribute. Anyone have any idea what's going on here? — Unsigned comment by (talk) on July 4 2010

Is that on the most current level? Raising skills works on the level that ou would be getting. Unlike Morrowind, skills don't count towards the next level up, but rolls over to the next one. --DKong27 Talk Cont 15:37, 4 July 2010 (UTC)

I get what your saying and it's not that, I understand the leveling system and all that. I have already leveled up 3 times already and never got to upgrade any other attribute pass +1 except for speed +5. I've been raisng skills that relate to int, willpower, and strength. Why i'm only getting 5+ in speed at the level up screen each time I Level up is really odd escpeccialy since besides a few advancements in acrobatics nowhere near enough for a +5 increase. I'm forced to use the permeanent enchantment glitch just to raise the attibutes I actually want to raise just to keep up with the game. — Unsigned comment by (talk) on July 4 2010

Damaged Attributes[edit]

i have a strange problem, all of my characters attributes are damaged and colored red but in the active effects section theres no negative effect and i even tried removing all my equipment can someone help pls — Unsigned comment by (talk) on 08 December 2010

Damage Attribute is a permanent effect, not an active one. --Brf 15:34, 8 December 2010 (UTC)
Pray at the main altar in a chapel or follow other Restore instructions. rpeh •TCE 16:10, 8 December 2010 (UTC)


Shouldn't the skills/attributes be ordered by the way the game lists them? Alphabetical order just confuses me when reading this.

  • Strength
  • Intelligence
  • Willpower
  • Endurance
  • Agility
  • Speed
  • Personality
  • Luck

I'm pretty sure that's how it goes in-game. Pickle 22:01, 11 June 2011 (UTC)

How anyone can kind a simple concept like that confusing is beyond me. The article has always listed it that way and because it confuses one reader is a poor excuse to change it. --Manic 22:05, 11 June 2011 (UTC)
I didn't really mean confuse me. I just think it should be listed how the game lists it. Pickle 22:13, 11 June 2011 (UTC)
To be honest, it doesn't really matter; and since it doesn't confuse anyone to have it alphabetically, let's leave it as it is. --SerCenKing Talk 10:59, 14 June 2011 (UTC)
Actually, to me it doesnt look right, obviously its not confusing like "OH MAN THIS PAGE IS WHACKED WHERES THE INFORMATIONZzzzzzzzzzzzzzzz" but its still not right124.191.57.178 11:57, 4 August 2011 (UTC)

Problem with my attributes[edit]

If any one can figure out why this is happening feel free to email me, because i dont check this website often Morris027@gmail.com

All of my attributes are fine and i can understand why some are down but my intellignce attribute is down 30 points and i cant figure out why, could it be because i havent leveled certain other atrributes or skills enough? I cant figure it out and btw i dont have effects that damage intellegence — Unsigned comment by (talk) at 23:21 on September 1, 2011

Damage effects do not show up in your journal because they happen instantly. Get the Blessing from an Altar or use Restore potions/spells. --DKong27 Tk Ctr Em 23:03, 3 September 2011 (UTC)

A different leveling problem.[edit]

No matter what I do, and how much I level all my skills I can't get intelligence over four, and nothing else over two. I've leveled my acrobatics and athletics at least 10 times each, but alas when I sleep there is no more to be gained than 2. This char is a High Elf Battle Mage born under the star of the thief.

This seems like a glitch to me, but I don't want to just throw away a Char I've spent so much time on unless it can't be fixed, any suggestions? — Unsigned comment by (talk) at 19:15 on 2 January 2013