Firewatch is one of the eight major cities on the mainland of Morrowind, found on the northern tip of the Telvanni Peninsula, on the shores of the Sea of Ghosts. The city acquires its name because of its proximity to Red Mountain from the mainland. It safely provides a grand vista of the volcano from within its walls, but not without its own inner dangers.
Layout and Geography
Firewatch is a coastal city found along the eastern Inner Sea strait, across from Vvardenfell and where it meets the Sea of Ghosts. The settlement called Tel Aedrin is located somewhere south of it.[UOL 1][verification needed — needs a more specific source] Firewatch is located deep in the Telvanni District,[UOL 2] which spans across the province's northeast areas and is characterized by a rocky terrain and a sparse population. Firewatch is neighbored by several settlements, including Glen Haven to the east, Helnim Wall to the southeast, and Old Run to the south.
A witch of Molag Bal once made an assassination attempt on the heir of Firewatch using poison, but this ended in failure. During the Imperial Simulacrum in the late Third Era, Firewatch was ruled by Queen Vaynth and had a rivalry with Ebonheart.
- In an early concept map of Morrowind, Firewatch is shown as territory of House Telvanni. It is also the only city from Arena to downsize into a smaller one, seemingly replaced by a large city called Port Telvannis.[UOL 2]
- Arena was originally conceived as a fighting game featuring a tournament that took the player to each of Tamriel's cities to challenge different gladiatorial teams. According to a file from that stage of development left behind in the final game, Firewatch's gladiatorial team would have been called "the Blood Mages".[UOL 3]
Note: The following references are considered to be unofficial sources. They are included to round off this article and may not be authoritative or conclusive.