Clockwork City

Legends:The Last Stand

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Your dear friend Almalexia has come to kill you
Episode: The Ruined City
Opponent Name: Almalexia
Opponent Title: The Temple's Chosen
Opponent Class: WillpowerEndurance Spellsword
Lanes: Field/Field
Starting Health: 1
Special Conditions: Memory star (Survive for one turn to win.)
Story Characters: Sotha Sil, Almalexia
Previous Quest: Mire Mechanica
Next Quest: The Heart, Revealed
Reward: Playsets of: Brass Arquebus, Galyn the Shelterer
   

The Ruined City: The Last Stand[edit]

The Last Stand is a location available in The Ruined City. It is unlocked after you've beaten the Mire Mechanica. After defeating the Treasure Hunters, you will get in possession of one of Sotha Sil's memory stars and replay the memory of his death by the hands of his friend Almalexia. It is the first memory star available, which are puzzles that can only be completed by one specific order of actions in-game. Once you complete it for the first time, you'll receive playsets of Brass Arquebus and Galyn the Shelterer.

Dialogue[edit]

Pre-match:
Sotha Sil: "This day has appeared in all my simulations. The end. My dear friend Almalexia has come to kill me. Now, everything depends on my calculations being correct. My machines need 22 minutes to seal the Chamber of Lorkhan. So that's how long I must live."
During the match:
Almalexia: "Your time has come, Sotha Sil! All these years you've looked down on me. Have you any last words?"
Sotha Sil:

As Sotha Sil, you'll have access to his emotes:

Hello: "Welcome."
Oops: "Perhaps I miscalculated."
Good Game: "A stimulating exchange."
Nice Play: "Fascinating. An unlikely confluence of events."
Implore: "I pray to myself that my calculations are correct."
Thank you: "That was worthy of gratitude."
Taunt: "You could never hope to comprehend. You are not Sotha Sil."
Sorry: "I take no joy in your discomfort."
Post-match:
Almalexia: "Why are you silent? What are you hiding?! Speak, curse you."
Almalexia: "Fine then. Die, old friend. Fall before the one true god!"
Sotha Sil: "I have done it. I die, but what is death? A natural function. The chamber is sealed, the work begun. It will take approximately 207 years, but what is that? A rounding error."
Sotha Sil: "The new Heart of Lorkhan will be completed. And it will power my city for all eternity."

Game Settings[edit]

Normal[edit]

Ai starts with 7 Max Magicka.
Player starts with 0 Runes.
Player starts with 12 Max Magicka.
Ai starts with 2 Swamp Leviathan in right lane.
Ai starts with a Doomcrag Vampire, a Oldgate Warden, a Barrow Stalker in left lane.
Player starts with a Riverhold Escort, 2 Imperial Grunt in left lane.
Player starts with a Shocking Wamasu, a Arrest, a Ash Servant in hand.

Master[edit]

Ai starts with 7 Max Magicka.
Player starts with 0 Runes.
Player starts with 12 Max Magicka.
Ai starts with 2 Divine Fervor on board.
Ai starts with 2 Preserver of the Root in left lane.
Ai starts with a Nahagliiv, 2 Swamp Leviathan, a Hist Speaker in right lane.
Player starts with 2 Riverhold Escort in left lane.
Player starts with 3 Reverberating Strike in hand.
Player starts with a Dwarven Ballista, a Nahagliiv in right lane.

Provided Player Deck[edit]

Decklist
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
3 Neutral Dwarven Spider Creature (Dwemer) 0 0 3 1Common Common Guard
3 Intelligence Lesser Ward Action 0 1Common Common Give a creature a Ward.
3 Neutral Maple Shield Item 0 1Common Common +0/+3
3 Willpower Cheydinhal Sapper Creature (Imperial) 1 1 3 1Common Common Drain
3 Intelligence Firebolt Action 1 1Common Common Deal 2 damage to a creature.
3 Willpower Scouting Patrol Action 1 1Common Common Summon a 1/1 Imperial Grunt in each lane.
3 Willpower Solitude Stalwart Creature (Imperial) 1 2 2 1Common Common
3 Willpower Cathay-raht Veteran Creature (Khajiit) 2 1 5 1Common Common
3 Neutral Lurking Crocodile Prophecy Creature (Reptile) 2 3 2 1Common Common Prophecy
1 Intelligence Ash Servant Creature (Ash Creature) 4 2 2 2Rare Rare Summon: Deal 2 damage to a creature.
3 Neutral Ferocious Dreugh Creature (Dreugh) 4 3 5 1Common Common
1 Willpower Arrest Action 7 2Rare Rare Steal an enemy creature. It loses Guard, and is permanently Shackled.
1 Intelligence Shocking Wamasu Creature (Wamasu) 8 4 4 1Common Common Summon: Deal 4 damage to a creature.


Opponent Decklist[edit]

Both Normal and Master
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
29 Endurance Volkihar Lord Creature (Vampire) 9 7 7 4Legendary Legendary Drain
1 Willpower Mantikora Creature (Mantikora) 10 6 6 3Epic Epic Guard
Summon: Destroy an enemy creature in this lane.

Strategy[edit]

The following steps need to be completed in order to survive one turn and win the match.

Normal[edit]

LG-memstar-The Last Stand.jpg

You start with 12 magicka.

  1. Use Arrest to steal Doomcrag Vampire. This will give all your cards in the left lane Lethal.
  2. Use both of your Imperial Grunts to destroy the opponent's Barrow Stalker and Oldgate Warden.
  3. Summon Ash Servant in the left lane to destroy one of the Swamp Leviathans.
  4. Attack Almalexia with Riverhold Escort to move it to the right lane with its Pilfer effect.

End your turn to win.

Master[edit]

LG-memstar-The Last Stand 02.jpg

You start with 10 magicka.

  1. Use one Reverberating Strike on your own Nahagliiv and use Nahagliiv to destroy the now damaged opponent's Nahagliiv.
  2. Attack and destroy the unprotected Hist Speaker with you Dwarven Ballista. This will drop the opponent's max magicka below 7.
  3. Now the two Preserver of the Roots can be finished off with your remaining Reverberating Strikes.
  4. Attack Almalexia with both Riverhold Escorts to move them to the right lane with their Pilfer effect.

End your turn to win.


Prev: Mire Mechanica Up: Return to Clockwork City Next: The Heart, Revealed