Dragonhold

Online:Khunzar-ri

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Khunzar-ri
(lore page)
Location Moonlit Cove
Jonelight Path
Senchal Palace
Race Pahmar-raht Gender Male
Reaction Friendly
Khunzar-ri

Khunzar-ri is a Khajiit legend often associated with the Wrathstone and the sealing of the rage of dragons of Elsweyr from the Merethic Era. A mischievous Spirit Alfiq often appears in his stead before those he finds worthy.

Related Quests[edit]

Quest-Related Events[edit]

New Moon Rising[edit]

You will meet him in person for the first time in his tomb within Moonlit Cove.

Khunzar-ri: "Zar was thinking, five-claw will never decipher the clues. Then, to Zar's surprise, here you are!"

Speak with him.

"Zar thought we would meet much sooner, dearest friend. Anequina always was too clever with her connotations, yes?
Still, you are here now, and we have some small span of time to stop the rise of the Dark Aeon."
You're Khunzar-ri? The mythic Khajiit hero?
"Do not make Zar blush, dear friend! Legendary certainly fits. Illustrious, even. But mythic? That's a little much, yes?
This one is who you say. The luminous lion of Elsweyr, the Jonelight jaunter, and the imprisoner of Dragons—Khunzar-ri!"
And this is your tomb?
"Apologies. It was much more grand when Zar's tales were widely told.
As for why Zar has awakened … well, how could this one sleep with all the noise the Dragons make? Kaalgrontiid and his brood always were too rambunctious, yes?"
Have you returned to help us defeat Kaalgrontiid?
"Oh, no, dear friend. Zar's tales have all been told. As this one explained to Ja'darri long ago, it is time to sing the song of a new hero.
Zar can lend you a bit of his experience, however. This one can tell you about a secret path to Dragonhold."
A secret path?
"You do not expect Zar to draw you a map, do you? Where is the fun in that? No, the tale must be relished, the adventure experienced. That is the way of momentous events.
Take my claw and present it to the scion of Anequina. Just mind the skull."
The scion of Anequina?
"The brave and beautiful Khajiiti queen! Anequina's blood courses through her sleek and fragrant form!
Give her Zar's claw. She will know what to do with it when she sees it."
You want me to give Khamira one of your claws?
"A rib, a femur, but a claw is least cumbersome. Do not look so surprised. The remains of a Khajiiti legend hold great power. Power the scion of Anequina can use to walk the Jonelight Path.
Clever! You made Zar say more than he meant to. Well done!"

After taking the claw:

Khunzar-ri: "Take Zar's claw to the Anequina of this age. She can use it to get your kra'jun to Dragonhold."
Khunzar-ri: "Now, accept this final gift. A quick path back to your kra'jun. That is where this story truly begins!"

You will find him next within the Jonelight Path.

Khunzar-ri: ""

Speak with him.

At the end of the Path:

"My dear friend, we have walked the Jonelight Path together, and Zar will be with you in spirit when you face Kaalgrontiid for the final time.
Like Zar, you have the heart of a champion. You will make this one proud!"
We can go anywhere by walking the Jonelight Path?
"Zar can go anywhere, yes. You? No, not so much. Between the two of us, only Khunzar-ri has heard Azurah's whispers and climbed the forbidden tree.
But this one will show you how to reach Dragonhold. Now, hurry along before your heart bursts apart."
My heart will burst open?
"Or your soul will be torn asunder. Only Azurah's swiftest champions can survive in this between place for very long.
Why? Who can say? Azurah keeps certain secrets even from her favorites! Now, step lively upon the moonlight and be quick!"

The Pride of Elsweyr[edit]

"The blood of my beloved made such a lovely speech. Now your tale will be spread far and wide.
But could she have not spared at least a word or two about the humble Khunzar-ri?"
Are you really upset that Khamira didn't mention you?
"Truthfully? Not a bit. Zar's story ended where yours began. And it was a pleasure to witness your triumphs and tragedies. An honor.
May the legacy of your kra'jun last as long as Zar's did. No, longer!"
Thanks for your help, by the way.
"Do not mention it! Now, prepare yourself. Hero work is tiring, yes? And endless.
The stories repeat, and this is your turn in the cycle. Impending doom, resolute hero, miraculous salvation. Save the world and start again. That is the way of things."

The dialogue gives you two options, each with different results:

Things do change. I'll prove it.
"And that is a story Khunzar-ri cannot wait to hear!
For the world is a sadder place without its heroes or its stories. Farewell, dear friend!"
Even if I can't change things, I have to keep trying.
"And that is a story that Khunzar-ri cannot wait to hear!
For the world is a sadder place without its heroes or its stories. Farewell, dear friend!"

Khunzar-ri's Rest[edit]

The following dialogue comes from interacting with the Khunzar-ri's Rest furnishing:

"Every journey begins with a single step, but you still have a long way to go. Longer than most, yes?"
"Zar's kra'jun had different challenges in our day. For example, Zar had the Halls of Colossus, whereas you had a floating island. Hmm. Zar thinks he likes your story better ..."
"Khunzar-ri and the Night of Seven Hundred Paramours? Oh, Zar remembers it well! But there weren't more than six-hundred-and-fourteen, this one is sure."
"Dearest friend, how is Zar to sleep when you constantly bother him with questions?"
"Dearest friend, Zar loves what you have done with the place. Very sleek, walker. Very sleek!
"Ah, if this one still had his flesh ... oh, what adventures we would have, dear friend!"
"Khunzar-ri, Khunzar-ri! Sing it loud, sing it clear! Khunzar-ri, this is he!"
"Come close, walker, and Zar will tell you the lost tale of Khunzar-ri and the Skooma Cat. No, on second thought, Zar will save that for another day."
"Such a place of honor! And for Khunzar-ri! Do not make Zar blush, dearest friend."
"Have you heard the tale of Khunzar-ri and the Erupting Volcano? It will singe your fur for sure, walker!"

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