Online:Hiding in Plain Sight

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ON-qico-Zone Story.png Help rescue the missing Narsis villagers.
Zone: Deshaan
Zone StoryThis quest is part of the Zone Story
Faction: Ebonheart Pact
Objective: Narsis — Find the missing villagers from Narsis.
Quest Giver: Varon Davel
Location(s): Narsis, Narsis Ruins
Prerequisite Quest: Ratting Them Out or A Timely Matter
Next Quest: Tracking the Plague
Reward: Naryu's Spare Blade
Average Leveled Gold
XP Gain: High Experience XP
ID: 3660
Rescue the missing villagers
Councilor Ralden and Giron are missing, along with many villagers. Varon Davel believes Giron is working with the Maulborn. Apparently, Giron abducted Ralden. I need to find them before it's too late.

Quick Walkthrough[edit]

  1. Find your ally outside the Hlaalu Kinhouse.
  2. Enter the Narsis Ruins and defeat Giron Sadri.
  3. Talk to Councilor Ralden or Madras Tedas.
  4. Talk to Varon Davel.

Detailed Walkthrough[edit]

Accessing the Ruins[edit]

Grateful for your help in finding information about the creator of the Llodos Plague, Varon Davel promises you support finding the missing townspeople.

You need to meet with your ally to find out where the missing villagers are. If you completed A Timely Matter, this is Slips-Through-Fingers. If you instead completed Ratting Them Out, this is Rila Lenith. Either way, you will meet them outside of the Hlaalu Kinhouse. She has the Narsis Ruins Key and the location of the missing people: the ruins beneath Narsis. The door is to the west, near the West Narsis Wayshrine.

Finding the Villagers[edit]

Inside the Narsis Ruins, you will need to fight through the Maulborn and defeat Giron Sadri. He is standing in front of an altar atop a plinith in the second room. The door to the north leads into the basement of the Abandoned Home just outside Narsis. Use Giron's Key, which he dropped when you killed him, to open the door.

Ratted Them Out[edit]

The villagers are here

If you completed Ratting Them Out, you find Councilor Ralden, who has been fatally wounded, and the missing villagers. Ralden explains that he realized that Giron brought the Llodos Plague to Narsis, and that Giron had wanted the city sealed to isolate a large supply of potential corpses for further experiments. Ralden tells you to stop everyone from drinking the water, and reveals that Magistrix Vox is the Maulborn's leader and she plans to spread the plague to Mournhold. Ralden then dies.

A Timely Rescue[edit]

If you completed A Timely Matter, you find Councilor Ralden being tended by Madras Tedas, as well as the missing villagers. Madras explains that his group of armed villagers were ambushed by the Maulborn in the ruins and massacred, but he managed to escape and found the basement, where he discovered the missing villagers and saved Ralden's life. Madras reveals the details of Giron and the Maulborn's plan.

Varon and the Narsis guards are outside. Varon thanks you for your assistance and informs you that city guards are clearing out the Maulborn from the ruins. He gives you a reward and will offer your next quest.

Quest Stages[edit]

Hiding in Plain Sight
Finishes Quest Journal Entry
The person I helped should be waiting outside. I need to find her so she can tell me where the villagers are being held.
Objective: Find Your Ally
I learned about ruins to the west of Narsis where Giron and the missing villagers might be. I've got a key and just need to find the entrance.
Objective: Find the Ruins Entrance
I found the entrance to the ruins. Now I need to use the key and get inside.
Objective: Enter the Ruins
I'm inside the ruins and the place is crawling with Maulborn. I need to find Giron and put an end to this.
Objective: Stop Giron Sadri
Councilor Ralden and the missing villagers should be here somewhere. I need to make sure they're all right.
Objective: Find Survivors
Varon and the guards are waiting for me. I should speak to Varon.
Objective: Talk to Varon Davel
Finishes quest☑ I should tell Varon what I discovered.
Objective: Talk to Varon Davel
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.