Lore talk:Solstheim

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Oblivion[edit]

Is it worth mentioning the rumours heard in Oblivion? I've heard that the Nords are attempting to capture the whole of Solstheim.'


Where did you hear that?--M1SSYF1V3 21:01, 20 March 2008 (EDT)

Location[edit]

Additionally, the island of Solstheim, which appears after installing Morrowind's Bloodmoon expansion, is in the incorrect position. For a while it was beleived that Solstheim was incorrectly placed in-game, while this may be the case for earlier versions of the game, game of the year edition places it exactly where the map provided with the game says it should be, north-west of Khuul.

I've moved this comment here from Image:TamrielMap.jpg, because it was much too detailed to belong on a map summary for the entire continent. I'm not sure whether the information should be incorporated into the Solstheim article. --NepheleTalk 12:41, 12 June 2008 (EDT)

In the description, it says that Solstheim is located in-game directly west of Gnisis, however, in my game (GOTY Edition, Xbox) it is located NNE of Khuul, very close to where it should be. Am I delusional, or does it matter if you have the GOTY Edition instead of installing the expansion on the computer? --Adoring Fan 01:27, 29 March 2008 (EDT)
NoUser:hewro kitty 23:39, 14 July 2008 (EDT)
It doesn't say that anywhere... moocowsrule(talkcontribs) 23:04, 19 January 2009 (EST)
Actually, this map does depict Solstheim as much too far to the east. According to the numbers, Fort Frostmoth is actually due west of Khuul. (Not north at all - Frostmoth is at -22,16 and -22,17, while Khuul is on -9,16 and -9,17. As the creator of this particular map, I just have to say that it's not my fault. The positions of the landmasses here are based on the original Bethesda map (this is just higher resolution and has more text labels on it), so the innacuracy is on their side, not mine. In actuality, the location of Solstheim as seen in the game would place it overlapping the northern section of mainland Morrowind, where the city of Blacklight is. This is because Solstheim did not exist on any map prior to Bloodmoon's release, and they apparently screwed up a little with its placement. The paper map (which is where you're getting your "NNE of Khuul" from I think) sort of splits the difference between this map and that seen in-game. It shows Solstheim not as far west as seen in the game, but still further west than it appears on this map, and also somewhat north of its in-game location. --TheRealLurlock Talk 00:32, 20 January 2009 (EST)

Moved above from File talk:TamrielMap.jpg to unify topic, and added some backlinks for clarity. Earthfiredrake (talk) 23:42, 7 April 2013 (GMT)

In Dragonborn I've noticed that Red Mountain is approximately ESE of southern Solstheim (Raven Rock, Fort Frostmoth area) which would place Solstheim significantly further south than on the official maps, and more in line with being due west of Gnisis. As I don't think that the island could be there for a number of other reasons (geography, and climate mostly), I'm going with the theory that Bethesda was sloppy with their skyboxing unless more definite evidence turns up. Earthfiredrake (talk) 23:42, 7 April 2013 (GMT)

The Infernal City[edit]

Is it worth mentioning that in The Infernal City by Greg Keyes, the Dunmer are said to have fled to the island Soulstheim. Does anyone know if this Soulstheim is in fact Solstheim? Thank you, Chauvin 11:22, 4 January 2010 (UTC)

It's a significant event from the book, so it could definitely be mentioned. You're free to update the article with the new info. Putting a reference to the book would also be helpful. (See the article on Lilmoth.) Also, according to a developer on the forums, Soulstheim is a typo. It should be Solstheim.  VIROCONIUM  00:21, 5 January 2010 (UTC)
Thanks for the feedback! Chauvin 09:15, 6 January 2010 (UTC)
2 years later I ask; Why is Soulstheim still on the article? Shouldn't we clear it now, if it was a typo?-Zydrate[][] 20:44, 2 February 2012 (UTC)
It's noted to be a mistake in the Notes section. --Legoless 20:54, 2 February 2012 (UTC)
Yea, and it's still bolded in the main part. So it makes it look factual at first.-Zydrate[][] 21:21, 2 February 2012 (UTC)
In lore terms, it could be considered factual. In any case, it's common practise to include alternate spellings to aid the reader. --Legoless 23:56, 2 February 2012 (UTC)
That's the thing though. It's not a "real" alternate spelling. At all. I'm confused.-Zydrate[][] 02:18, 16 February 2012 (UTC)
Maybe we should put "sometimes mispelled Soulstheim" in the beginning, just so people know right away that it is wrong.Trevor1324 (talk) 20:36, 16 October 2012 (GMT)
No official source labels it as incorrect. The Bethesda employee's (deleted) forum post is appropriate for use as an out-of-game reference, but can't dictate an article's name over officially approved media. The alternate name/spelling is there to aid readers who are looking for the article (in the unlikely event that they've never heard of the more common spelling); there's nothing inherently "incorrect" about it. The note is just there as a piece of trivia. —Legoless (talk) 17:30, 17 October 2012 (GMT)

norse and german[edit]

No, I'm pretty sure these languages do not exist. Because lore articles are written with a viewpoint defined by the style guide, and norse is not a language in Tamriel.132.162.84.166 23:34, 19 March 2010 (UTC)

I am not seeing your point. Yes these do not exist within Nirn but it is a possible Dev reference and is a cool fact to have on the page if they are relevant.--Corevette789 23:37, 19 March 2010 (UTC)
The point is that the style guide says that Lore articles should be written from the POV of somebody living in the ES world. I've moved it to a ref for now and will start a CP discussion shortly. rpeh •TCE 23:56, 19 March 2010 (UTC)

New Info from Lord of Souls[edit]

I have added some new stuff found in Lord of Souls. I know I havent written up a full summary for the book but if anyone has an issue I do not mind scanning pages of the book to show the info is legit. Those of you with the book can check it out yourself to confirm info if you wish; Page 149, Chapter 5 Part II — Unsigned comment by Lore Master (talkcontribs) at 07:40 on January 8, 2012

Hircine[edit]

Should it be mentioned that hircine does a ritual each era on this island? Also, maybe we should put a list of notable places.Trevor1324 (talk) 20:29, 16 October 2012 (GMT)

Solstheim in next Skyrim DLC[edit]

Is it worth mentioning on this page that a code diver has found in the 1.8 patch that the next Skyrim DLC is going to take place in Solstheim? — Unsigned comment by ElementalDud (talkcontribs) at 03:55 on 27 October 2012

No. In terms of lore only in-game events are mentionable, so until the DLC is released and checked by editors, nothing will be added to lore "because it hasn't happened yet". Silence is GoldenBreak the Silence 04:04, 27 October 2012 (GMT)

Spelling?[edit]

Quick question: if "Soulstheim" is incorrect (confirmed by Bethesda), is it really worth mentioning?

I think at least that the bolded "sometimes spelled Soulstheim " should be removed and the notes section updated.

(I don't want an instant revert because of something I missed, or I'd do it myself. :P) --Vulpa 01:40, 4 December 2012 (GMT)

Incorrect or not, in... I believe it is The Infernal City (Don't quote me!) that uses that mis-spelling, so I would want it left there as an alternate term, typo or not, simply because official TES media uses it. ES(talkemail) 01:45, 4 December 2012 (GMT)
Alright, fine by me. (Glad I didn't change it, then!) Especially if it is an often-used typo.... --Vulpa 01:54, 4 December 2012 (GMT)
There's a related discussion above regarding this too. — ABCface 03:53, 4 December 2012 (GMT)
Oh. *hits self in face* Well, I agree with the complaint above: it has been confirmed by a Bethesda employee that it was a typo, so I'd like to change "sometimes spelled as Soulstheim" to "sometimes misspelled as Soulstheim". That okay? :)--Vulpa 04:12, 4 December 2012 (GMT)

Dragonborn release[edit]

Extra information should be added about what is said about Solstheim in Dragonborn (Solstheim is now part of Morrowind, Raven Rock becoming a Redoran settlement, Miraak, Tel Mithryn etc.) The page is pretected however. Is someone able to do that? — Unsigned comment by 118.210.38.181 (talk) at 00:29 on 5 December 2012

All in due time. Minor EditsThreatsEvidence 00:34, 5 December 2012 (GMT)

Skyrim Load-Screen Caption with Dragonborn DLC[edit]

This page is currently locked, so someone else will have to add this to it. After installing Dragonborn, the following load-screen caption can be seen and sheds a little light on Solstheim's history since Morrowind: "Solstheim was part of Skyrim until the High King gave it to Morrowind in 4E 16 to serve as a refuge for the Dunmer after the events of the Red Year." 76.181.82.108 04:54, 5 December 2012 (GMT)

Skyrim: Dragonborn Map[edit]

Would one possibly be added?

--121.73.178.148 06:48, 11 December 2012 (GMT)

If DB includes a new map of Solstheim, I'm sure we'll get it uploaded and put on here eventually. If you're asking if we're making an interactive map, I don't know. It takes a lot of effort. Hopefully. Minor EditsThreatsEvidence 06:51, 11 December 2012 (GMT)

Lord of Souls locations[edit]

From what I remember in LoS, there's a large castle, a village near said castle, and a cave(rn) below or next to the castle, yet there are no references, either verbal, written down, or physical, to these places in Dragonborn.

Is/was it explained as to why there's no evidence of these places in 4E 201? And should Solstheim being an important location of LoS be mentioned on this page? --121.74.247.51 00:09, 10 July 2015 (UTC)

We don't treat the official novels the same as the games on lore pages. Instead, they're treated the same as any of the in-game books. House Sathil is already mentioned on this page, although the town of Sathil and Castle Sathil aren't and an argument could certainly be made for including them. There's no explanation given as to why the town doesn't appear in the Dragonborn DLC, although it probably has something to do with the scale of the in-game island versus its actual size in lore. —Legoless (talk) 00:51, 10 July 2015 (UTC)

History discrepancies resolved?[edit]

"Oblivion" rumours have Nords reclaiming Solstheim in 4E 0. BUT, in "Skyrim", the History of Raven Rock series of books has absolutely no evidence of any military conquest or violence from the Nords - indeed, trade routes were opened up with Windhelm, and Raven Rock remained under the Imperial aegis through the East Empire Company. Fort Frostmoth, too, remained independent. Personally I suspect this was more of a symbolic assertion, like that disputed island between Canada and Greenland which both sides regularly "conquer" from each other by landing a dozen or so soldiers on them, planting a flag, leaving behind a crate of beer for the opposition's next invasion, and drinking the beer the opposition left behind last time. No doubt Morrowind and Skyrim have been quietly at loggerheads over Solstheim for centuries - and the most eventful part of this particular invasion was when the Nords found where the Dunmer had hidden the crate of their own Sujamma last time, and the argument they had amongst themselves over where to hide a crate of Nordic Mead for the next lot of Dunmer to try and find in a decade or so, both "invasions" having degenerated centuries ago into a game of Find The Hidden Booze. It's evident that neither side REALLY wants the island, or they would have settled it: the actual Nordic settlements of Skaal and Thirsk are by and large forgotten in Skyrim proper.

Also: I don't believe Carius had any trouble with Raven Rock during the early Dunmer settlements. These settlements were still small, at the time, and were not ruling themselves but under the governance of the East Empire Company - the Dunmer colony did not become self-ruling until the East Empire Company left, eleven years after Carius's death. Besides, according to both the book series "History of Raven Rock", and the series of "Letters to Selina", Raven Rock was still officially under Imperial protection, and guards from Fort Frostmoth were still protecting supply wagons to Raven Rock against the principal threat, which was Riekling attacks - there is no hint of any dissension with the Dunmer colonists at the time. My view is that Carius was reanimated, completely insane, by the same magic that this Telvanni sorcerer used to create ash spawns: and that part of his insanity is that he is deluded into believing the ash spawns surrounding him are his garrison (since he is at least partly ash-spawn himself, given the method of his reanimation.) As such, his attempts to "contact" the Dunmer settlements - now self-ruling and large enough to be considered sizable - have been met with violence, because they took the form of ash-spawn invasions that they had to defend themselves against: his letters to Imperial City have never left Solstheim (indeed, he is still carrying the third, having never sent it at all, and the first two letters were destroyed by whatever ash-spawn he entrusted them to, without ever leaving Solstheim): and his "declaration of war" came with yet another "diplomatic mission" that was actually yet another ash spawn invasion. JLE (talk) 03:29, 6 June 2018 (UTC)