Legends:Solo Arena/Dagoth Initiate

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
Dagoth Initiate
The Victorious
LG-arena-Dagoth 1.png
Class StrengthIntelligenceAgility House Dagoth
Elo 1400
Theme >5 power creatures
Statistics
Prophecies Prophecy 1x Fire Storm, 1x Nix-Hound
Attributes Strength 12Intelligence 7Agility 9Triple Attribute 2
Rarity Common 15Rare 8Epic 5Legendary 2

Statistics

Attributes Rarity Magicka Curve
Icon-Information.png Graphs are currently disabled due to a security issue.
Icon-Information.png Graphs are currently disabled due to a security issue.
Icon-Information.png Graphs are currently disabled due to a security issue.


Deck List
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
1 Strength Corprus Disease Action 1 2Rare Rare Silence a creature, then give it +2/+0.
2 Strength Dagoth Dagger Item 1 1Common Common Breakthrough
+2/+1
1 Agility Mournhold Guardian Creature (Dark Elf) 1 2 1 1Common Common Guard
1 Intelligence Sixth House Amulet Item 1 1Common Common +1/+1
Summon: If the wielder has 5 power or more, it gains a Ward.
1 Agility Awakened Dreamer Creature (Dark Elf) 2 2 3 2Rare Rare At the end of your turn, if you have a creature with 5 power or more, Awakened Dreamer gains +1/+1.
2 Agility Deranged Corprus Creature (Ash Creature) 2 0 1 1Common Common Deranged Corprus has +5/+0 on your turn.
1 Agility Murkwater Witch Creature (Goblin) 2 1 1 2Rare Rare Guard
Summon: Give a creature -1/-1.
2 Agility Ash Oppressor Creature (Ash Creature) 3 4 3 1Common Common Summon: If you have a creature with 5 power or more, Shackle an enemy creature.
2 Strength Dagoth Oathman Creature (Ash Creature) 3 3 3 1Common Common Summon: If you have a...
Agility card in play, +1/+1.
Intelligence card in play, +1/+1.
1 Intelligence Vigilant Ancestor Creature (Spirit) 3 5 4 3Epic Epic Guard
Vigilant Ancestor is permanently Shackled.
1 Strength Ash Berserker Creature (Ash Creature) 4 3 3 2Rare Rare At the end of your turn, if you have a creature with 5 power or more, draw a card.
1 Intelligence Ash Servant Creature (Ash Creature) 4 2 2 2Rare Rare Summon: Deal 2 damage to a creature.
1 Strength False Incarnate Creature (Dark Elf) 4 5 4 3Epic Epic Your opponent can't gain health.
1 Strength Fighters Guild Steward Creature (Nord) 4 3 3 2Rare Rare Summon: A friendly creature with 5 or more power Battles an enemy creature.
1 Intelligence Fire Storm Prophecy Action 4 2Rare Rare Prophecy
Deal 2 damage to all creatures in a lane.
1 Strength Imposter's Mission Action 4 3Epic Epic Summon an Imposter with power and health equal to the power of your most powerful creature.
1 Agility Nix-Hound Prophecy Creature (Beast) 4 3 2 1Common Common Prophecy
Summon: Shackle
each enemy creature with less power than Nix-Hound.
1 Intelligence Ash Piercer Creature (Ash Creature) 5 3 4 2Rare Rare Summon: Deal 3 damage to a creature if you have a creature with 5 power or more.
1 Strength Fetcherfly Golem Creature (Daedra, Atronach) 5 5 5 3Epic Epic When Fetcherfly Golem takes damage and survives, summon a 2/2 Fetcherfly Swarm.
1 Strength Fortress Watchman Creature (Orc) 5 5 4 1Common Common Guard
1 StrengthIntelligenceAgility Hand of Dagoth Creature (Ash Creature) 5 5 4 3Epic Epic Breakthrough, Drain, Ward
2 Intelligence Lame Corprus Creature (Ash Creature) 6 5 6 1Common Common
1 Agility Nix-Ox Creature (Beast) 7 5 5 1Common Common Summon: Gain 5 magicka this turn.
1 Strength The Red Year Action 10 4Legendary Legendary Deal 10 damage to each creature.
1 StrengthIntelligenceAgility Dagoth Ur Creature (God) 12 8 8 4Legendary Legendary Breakthrough, Charge, Drain, Guard, Lethal, Ward