|Appears in||Arena, ESO|
It was a forbidden city for almost 50 years in the late Second Era, humans only being allowed in the ports at that time. These traders described the city as made from glass or insect wings, which gives the city a beauty that, by any account, would easily rival that of any found on the mainland. Imperial emissaries of the Reman Dynasty described the city as straight and glimmering, a hypnotic swirl of ramparts and impossibly high towers, designed to catch the light of the sun and break it to its component colors, which lies draped across its stones until you are thankful for nightfall.
Throughout the long history of Alinor, it has often been at odds with the nearby city-state of Lillandril. Because of this internal strife, the Summerset Isles were quite isolated from the rest of Tamriel until Tiber Septim conquered the Isles in 2E 896, which was his final conquest on Tamriel. The golem Numidium, recently acquired as tribute from the Tribunal of Morrowind, attacked the city and captured it in mere minutes.
- Elante, an archaeologist with a scholarly interest in Daedra, was from this city, as was the author Camilonwe.
- Arena was originally conceived as a fighting game featuring a tournament that took the player to each of Tamriel's cities to challenge different gladiatorial teams. According to a file from that stage of development left behind in the final game, Alinor's gladiatorial team would have been called "the Protectors".[oog 1]
- Pocket Guide to the Empire, 1st Edition: Aldmeri Dominion — Imperial Geographical Society, 2E 864
- Pocket Guide to the Empire, 3rd Edition: The Blessed Isle: Alinor and the Summersets — Imperial Geographical Society, 3E 432
- The Great War — Legate Justianus Quintius
Note: the following references are not found in-game. They are included to provide a rounder background to this article, but may not reflect established lore.