Thieves Guild

Online:Zhaj'hassa the Forgotten

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Zhaj'hassa the Forgotten
Location Maw of Lorkhaj
Race Khajiit Gender Male
Health Normal10906422Veteran46572392 Difficulty ON-misc-Boss 3.png
Reaction Hostile
Other Information
Faction(s) Dro-m'Athra
Zhaj'hassa the Forgotten

Zhaj'hassa the Forgotten is a large Dro-m'Athra found within the Maw of Lorkhaj. He serves as the first boss that must be defeated to progress.

Related Quests[edit]

Skills and Abilities[edit]

As a boss type mob, Zhaj'hassa the Forgotten is immune to all crowd control effects.

The boss swings its weapon, doing moderate physical damage. If taunted the boss will be forced to use this attack on the tank only.
The boss swings its weapon in an arc, doing moderate physical damage to everyone in front of him. If taunted the boss will be forced to use this attack on the tank only.
Dark Monolith
The boss slams its weapon on the ground, and a blue pillar emerges from a location as indicated by a red circle. When the pillar emerges it will damage and knock back any player standing on top of it.
Thunderous Impact
The boss slams its weapon on the ground, dealing high damage to his target.
Grip of Lorkhaj
The boss throws three blue orbs on three random players. These players will have red circles around them indicating they are targeted. Any player within the circles will gain a debuff that turns their screen blue and does moderate magical damage over time. The players affected have to stand on the glowing pads at the side of the room to remove the debuff. Failure to do so will result in instant death after some time.
Slithering Darkness
Once Grip of Lorkhaj is cleansed, blue orbs will travel along the floor of the room. Touching these orbs will deal moderate magical damage to that player.
Summon Ghostly Sar-m'Athra
At 80%, 60%, 40% and 20% health, the boss will summon 2, 3, 4, or 5 Ghostly Sar-m'Athras to attack the group. These should be killed quickly to simplify the fight.
Void Explosion
The boss channels holds his weapon up and channels a large explosion. Players will need to hide behind the blue pillars summoned earlier to avoid instant death. Note as the fight progresses fewer and fewer pillars will appear, and eventually no pillars will happen. If that happens, players have to kill the boss before the final explosion wipes the whole group.
Shadow Burst
At 70% and 30% health, the boss summons a shield around himself and small red circles appear around all players. The circles will pulse for high damage over time. Stacking is not recommended here as overlapping the red damage circles may lead to death. Players will have to break through the damage shield to stop this phase, before the damage increases and wipes the group.


Intro cutscene:

Adara'hai: "There! The second seal. Wait ..."
Adara'hai: "This one is still alive! Ease your mind, brother. Adara'hai will—"
Mirarro: "Don't …. It's … trap. He's coming!"
Zhaj'hassa: "Nura-jhahul! Mine is the crown of ash and shadow. Kneel..."
Adara'hai: "Oh no …. Take cover!"
Zhaj'hassa: "Or die!"

Beginning combat:

  • "You choose death. So be it!"

Casting Summon Ghostly Sar-m'Athra:

  • "Rise, shadows, and bare your fangs!"
  • "Prowlers in the dark, make a feast of them!"
  • "Tear them asunder! I command it!"
  • "You are nothing! Nothing! Kindle and burn!"

Casting Void Explosion:

  • "Kneel before the void-crown! Kneel!"
  • "Nool—golaraj ra'ham!"
  • "Shalaraj—feer jassa!"
  • "All is ruin! All is sorrow! Die!"
  • "Bend the soul! Rend the flesh!"
  • "All shall serve me!"

Group wiped:

  • "Behold, the fate of all traitors."
  • "You will kneel before Zhaj'hassa!"


  • "You will remember me! Remember..."