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Shadows of the Hist

This article is about the enemy. For the set, see Velidreth (set).

Lady of Lace
Location Cradle of Shadows
Species Hoarvor Daedra
Health Normal1667146Veteran4703728
Reaction Hostile
Distilled Slowsilver

Velidreth, the Lady of Lace, is a grotesque Hoarvor Daedra who serves Mephala. She has been luring assassins to the Cradle of Shadows to create the Silken Ring, a group of assassins devoted to her mistress. She serves as the final boss of the dungeon.

She is the only enemy that drops Distilled Slowsilver.


Gout of Bile
Shadow Sense
Shadow Spine
Orb of Spite


She is the namesake of the Velidreth monster helm set. She drops no loot when defeated; instead, your rewards can be found in a glowing chest nearby. To initiate the Hard Mode, interact with the Altar of Adoration located in the rear left of the area. Doing so will cause it to periodically fire an Orb of Spite, doing AoE damage.


During the fight, she will target players with high ultimate charge, pull them in, and consume their ultimate charge, after which she will spit out balls that roll around the arena. When players get too close to the balls they will explode and apply a resource drain. Red balls drain health, blue ones drain magicka, green ones drain stamina, and the color of the balls generated correspond to the highest resource of the player whose ultimate was consumed.

Periodically, Velidreth will teleport the group to a maze area filled with respawning enemies(?), spike traps, and the already known darkness. In the veteran version of the Cradle of Shadows, she will even split your group, by teleporting two group members to the northern area and the other two to the southern one. The group should return to the boss fight area to continue the fight. To fight the darkness on the way, a player can pick up a light from a killed Flesh Atronach in a synergy-like event. Some braziers are also placed along the way.

Additionally, during the fight, she might shout out "That's it! Don't move a muscle." and jump to the arena's ceiling. This darkens the room and causes a white circle to appear under each player's feet. Stepping off the circle will release a spike that deals quite a lot of damage. Once the purple hue created by this ability fades and the ground begins to tremble, a set of larger red AoE damage circles will appear under each player. Unlike the smaller white circles, these must be dodge rolled out of to avoid taking a very high amount of damage.

When not busy performing any of the attack phases above, Velidreth will actively target any players attempting to resurrect by charging a ranged projectile. If this attack is not interrupted, the projectile will deal knock back along with a moderately high amount of damage and most importantly interrupt the resurrection attempt.

Related Quests[edit]