Lore:Gorne

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Gorne
Type Island
Continent Tamriel
Province Morrowind
Region Telvanni Peninsula
Appears in ESO
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Gorne during the Second Era
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Gorne Striped Wolf

Gorne is a lush Indoril-ruled island off the eastern coast of Morrowind, in the Indoril District.[1] It was first charted by Topal the Pilot in the Merethic Era.[2] Gorne lies directly to the north of Necrom. The island is home to a giant monstrous skull formation,[UOL 1] which aligns with the anatomy of the supposed rib-like protrusions of the creature Gulga Mor Jil that makes up Necrom's foundations,[UOL 2] and the Great Arm formation to the city's west.[3]

Many strange creatures found nowhere else in Tamriel inhabit Gorne. Among them is the Gorne Striped Wolf, a breed of a giant wolf that terrorized the island's settlers until they were suppressed in an event called the Troubled House Hunt. These wolves are used as mounts due to their large size.[4] Another species said to have inhabited the isle are giant creatures known as bat lizards, a supposed ancestor to cliff racers that could grow to the size of ships.[2] Although nymphs are not unique to Gorne, they can also be found there.[5]

In the First Era, the island was home to a small village, also called Gorne, and an Indoril estate known as Sandil House.[5]

By 2E 582, Gorne was considered to be part of the Telvanni Peninsula,[6] but remained under Indoril stewardship as an asylum for mentally unstable and magically insane Telvanni mages. It suffered a Daedric incursion from the Shivering Isles that year.[7]

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Note: The following references are considered to be unofficial sources. They are included to round off this article and may not be authoritative or conclusive.