Legends:Solo Arena/Champion of the Sun

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Champion of the Sun
The Victorious
LG-arena-Nord 3.png
Class StrengthWillpower Crusader
Elo 1310
Theme Tempo
Statistics
Prophecies Prophecy 2x Loyal Housecarl, 1x Piercing Javelin, 1x Tyr
Attributes Strength 13Willpower 13Neutral 2Dual Attribute 2
Rarity Common 11Rare 8Epic 8Legendary 3

Statistics

Attributes Rarity Magicka Curve
Icon-Information.png Graphs are currently disabled due to a security issue.
Icon-Information.png Graphs are currently disabled due to a security issue.
Icon-Information.png Graphs are currently disabled due to a security issue.


Deck List
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
1 Strength Nord Firebrand Creature (Nord) 0 1 1 1Common Common Charge
2 Willpower Execute Action 1 1Common Common Destroy a creature with 2 power or less.
2 Strength Morthal Watchman Creature (Nord) 1 2 1 1Common Common
1 Strength Relentless Raider Creature (Nord) 1 2 1 4Legendary Legendary When an enemy rune is destroyed, deal 1 damage to your opponent.
2 Willpower Detain Action 2 2Rare Rare Shackle a creature.
2 Willpower Helgen Squad Leader Creature (Nord) 2 0 3 3Epic Epic When another friendly creature attacks, Helgen Squad Leader gains +1/+0.
2 Strength Mage Slayer Creature (Nord) 2 3 2 3Epic Epic Mage Slayer can't be damaged by actions.
1 StrengthWillpower Rift Thane Creature (Nord) 2 2 2 3Epic Epic Summon: If you have less health than your opponent, +0/+2 and Guard. Otherwise, +2/+0 and Breakthrough.
1 Strength Assassin's Bow Item 3 2Rare Rare +3/+0
Summon: Give the wielder Cover at the end of turn.
2 Neutral Crushing Blow Action 3 1Common Common Deal 3 damage.
1 Willpower Eastmarch Crusader Creature (Nord) 3 4 2 2Rare Rare Summon: Draw a card if an enemy rune has been destroyed this game.
1 Willpower Morthal Executioner Creature (Nord) 3 2 4 2Rare Rare When an enemy rune is destroyed, Morthal Executioner gains +2/+0.
2 Strength Raiding Party Action 3 2Rare Rare Put two 1/1 Nord Firebrands with Charge into your hand.
1 Strength Skirmisher's Elixir Support 4 2Rare Rare Uses: 3
Activate: Give a creature +2/+0 and Breakthrough.
1 StrengthWillpower Tyr Prophecy Creature (Nord) 4 5 4 4Legendary Legendary Prophecy, Breakthrough, Guard
1 Strength Whiterun Trooper Creature (Nord) 4 6 2 1Common Common
1 Willpower Divine Fervor Support 5 3Epic Epic Ongoing
Friendly creatures have +1/+1.
1 Willpower Haafingar Marauder Creature (Nord) 5 5 3 4Legendary Legendary When a friendly creature destroys an enemy rune, equip it with a random item.
2 Willpower Loyal Housecarl Prophecy Creature (Nord) 5 2 2 3Epic Epic Prophecy
Summon: Give a creature +2/+2 and Guard.
1 Willpower Piercing Javelin Prophecy Action 5 1Common Common Prophecy
Destroy a creature.
2 Strength Savage Ogre Creature (Ogre) 7 5 5 1Common Common Summon: Give a creature +5/+0 this turn.