Legends:Practice/Hist Cult
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Hist Cult
The Victorious |
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Class | Scout |
Difficulty | Novice |
Theme | Ramp |
Statistics | |
Prophecies | 2x Fighters Guild Recruit, 3x Lurking Crocodile, 3x Sparking Spider, 1x Ransack |
Attributes | 28 13 8 1 |
Rarity | 41 8 1 |
Statistics |
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Attributes | Rarity | Magicka Curve | ||||||
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Quantity | Name | Type (Subtype) | Ability | |||||
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3 | Curse | Action | 0 | – | – | Rare | Give a creature -1/-1. | |
3 | Argonian Recruit | Creature (Argonian) | 1 | 1 | 1 | Common | ||
1 | Deathless Draugr | Creature (Skeleton) | 1 | 1 | 1 | Common | Last Gasp: Summon a 1/1 Skeleton. | |
2 | Cavern Spinner | Creature (Spider) | 2 | 1 | 1 | Common | Summon: Shackle a random enemy creature. | |
2 | Fighters Guild Recruit | Creature (Argonian) | 2 | 1 | 2 | Common | Prophecy, Guard, Lethal | |
2 | Guild Recruit | Creature (Argonian) | 2 | 1 | 2 | Common | Lethal | |
2 | Gust of Wind | Action | 2 | – | – | Common | Move a creature. | |
3 | Helstrom Footpad | Creature (Argonian) | 2 | 3 | 2 | Common | ||
3 | Hist Speaker | Creature (Argonian) | 2 | 2 | 2 | Common | While Hist Speaker is in play, your max magicka is increased by 1. | |
3 | Lurking Crocodile | Creature (Reptile) | 2 | 3 | 2 | Common | Prophecy | |
3 | Protective Spider | Creature (Spider) | 2 | 1 | 1 | Common | Guard | |
1 | Stormhold Henchman | Creature (Argonian) | 2 | 2 | 2 | Common | +2/+2 while you have 7 or more max magicka. | |
3 | Thieves Guild Recruit | Creature (Argonian) | 2 | 1 | 2 | Common | Summon: Draw a card. If it costs 7 or more, reduce its cost by 1. | |
2 | Argonian Veteran | Creature (Argonian) | 3 | 3 | 3 | Common | ||
2 | Giant Bat | Creature (Beast) | 3 | 2 | 2 | Common | Charge, Drain | |
1 | Malefic Wreath | Action | 3 | – | – | Rare | Give a creature -2/-2. | |
3 | Tree Minder | Creature (Argonian) | 3 | 1 | 1 | Common | Guard Summon: Gain +1 max magicka. |
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3 | An-Xileel Invader | Creature (Argonian) | 4 | 5 | 3 | Common | ||
2 | Slaughterfish | Creature (Fish) | 4 | 1 | 1 | Rare | Slaughterfish gains +2/+0 at the start of your turn. | |
3 | Sparking Spider | Creature (Dwemer) | 4 | 2 | 3 | Common | Prophecy, Guard | |
1 | Thorn Histmage | Creature (Argonian) | 5 | 2 | 4 | Epic | Guard Summon: Gain +1 max magicka. Gains +1/+0 when your max magicka increases. |
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1 | Ransack | Action | 6 | – | – | Rare | Prophecy Deal 3 damage and gain 3 health. |
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1 | Soulrest Marshal | Creature (Argonian) | 6 | 4 | 4 | Rare | Summon: If you have more health than your opponent, the next card you play this turn costs 6 less. |