Legends:Practice/Hist Cult

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Hist Cult
The Victorious
Class AgilityEndurance Scout
Difficulty Novice
Theme Ramp
Statistics
Prophecies Prophecy 2x Fighters Guild Recruit, 3x Lurking Crocodile, 3x Sparking Spider, 1x Ransack
Attributes Agility 28Endurance 13Neutral 8Dual Attribute 1
Rarity Common 41Rare 8Epic 1

Statistics

Attributes Rarity Magicka Curve
32px Graphs are currently disabled due to a security issue.
32px Graphs are currently disabled due to a security issue.
32px Graphs are currently disabled due to a security issue.


Deck List
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
3 Agility Curse Action 0 2Rare Rare Give a creature -1/-1.
3 Endurance Argonian Recruit Creature (Argonian) 1 1 1 1Common Common
1 Endurance Deathless Draugr Creature (Skeleton) 1 1 1 1Common Common Last Gasp: Summon a 1/1 Skeleton.
2 Agility Cavern Spinner Creature (Spider) 2 1 1 1Common Common Summon: Shackle a random enemy creature.
2 Agility Fighters Guild Recruit Prophecy Creature (Argonian) 2 1 2 1Common Common Prophecy, Guard, Lethal
2 Agility Guild Recruit Creature (Argonian) 2 1 2 1Common Common Lethal
2 Agility Gust of Wind Action 2 1Common Common Move a creature.
3 Agility Helstrom Footpad Creature (Argonian) 2 3 2 1Common Common
3 Endurance Hist Speaker Creature (Argonian) 2 2 2 1Common Common While Hist Speaker is in play, your max magicka is increased by 1.
3 Neutral Lurking Crocodile Prophecy Creature (Reptile) 2 3 2 1Common Common Prophecy
3 Agility Protective Spider Creature (Spider) 2 1 1 1Common Common Guard
1 Endurance Stormhold Henchman Creature (Argonian) 2 2 2 1Common Common +2/+2 while you have 7 or more max magicka.
3 Agility Thieves Guild Recruit Creature (Argonian) 2 1 2 1Common Common Summon: Draw a card. If it costs 7 or more, reduce its cost by 1.
2 Endurance Argonian Veteran Creature (Argonian) 3 3 3 1Common Common
2 Agility Giant Bat Creature (Beast) 3 2 2 1Common Common Charge, Drain
1 Agility Malefic Wreath Action 3 2Rare Rare Give a creature -2/-2.
3 Endurance Tree Minder Creature (Argonian) 3 1 1 1Common Common Guard
Summon: Gain +1 max magicka.
3 Agility An-Xileel Invader Creature (Argonian) 4 5 3 1Common Common
2 Neutral Slaughterfish Creature (Fish) 4 1 1 2Rare Rare Slaughterfish gains +2/+0 at the start of your turn.
3 Neutral Sparking Spider Prophecy Creature (Dwemer) 4 2 3 1Common Common Prophecy, Guard
1 AgilityEndurance Thorn Histmage Creature (Argonian) 5 2 4 3Epic Epic Guard
Summon: Gain +1 max magicka.
Gains +1/+0 when your max magicka increases.
1 Agility Ransack Prophecy Action 6 2Rare Rare Prophecy
Deal 3 damage and gain 3 health.
1 Agility Soulrest Marshal Creature (Argonian) 6 4 4 2Rare Rare Summon: If you have more health than your opponent, the next card you play this turn costs 6 less.