Legends:Black Marsh Smugglers

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Black Marsh Smugglers is an Argonian-themed Scout pre-made deck given as a reward for completing Swims-at-Night, the final battle in Act 1 of The Forgotten Hero story.

Cards[edit]

Deck List
Quantity Attributes Name Type (Subtype) Magicka Power Health Rarity Ability
2 Endurance Daedric Dagger Item 2 1Common Common Lethal
+1/+1
2 Agility Dune Stalker Prophecy Creature (Khajiit) 2 3 1 2Rare Rare Prophecy
Summon: Move another friendly creature in this lane.
2 Agility Helstrom Footpad Creature (Argonian) 2 3 2 1Common Common
3 Endurance Hist Speaker Creature (Argonian) 2 2 2 1Common Common While Hist Speaker is in play, your max magicka is increased by 1.
3 Endurance Oldgate Warden Creature (Breton) 2 0 5 1Common Common Guard, Regenerate
3 Endurance Stormhold Henchman Creature (Argonian) 2 2 2 1Common Common +2/+2 while you have 7 or more max magicka.
3 Agility Thieves Guild Recruit Creature (Argonian) 2 1 2 1Common Common Summon: Draw a card. If it costs 7 or more, reduce its cost by 1.
2 Agility Blacksap Protector Prophecy Creature (Wood Elf) 3 3 3 2Rare Rare Prophecy, Guard
1 Endurance Imperial Armor Item 3 1Common Common +0/+6
2 Agility Skooma Racketeer Creature (Khajiit) 3 2 2 2Rare Rare Summon: Give a creature Lethal.
2 Endurance Stalwart Ally Creature (Argonian) 3 3 3 1Common Common Summon: +0/+2 and Guard if the top card of your deck is Endurance.
1 Agility Swift Strike Action 3 2Rare Rare Give a creature an extra attack this turn.
2 Agility Thievery Action 3 1Common Common Deal 3 damage to your opponent and gain 3 health.
3 Endurance Tree Minder Creature (Argonian) 3 1 1 1Common Common Guard
Summon: Gain +1 max magicka.
2 Agility An-Xileel Invader Creature (Argonian) 4 5 3 1Common Common
2 Endurance Archein Elite Creature (Argonian) 4 3 5 2Rare Rare Lethal
2 Endurance Northpoint Captain Creature (Breton) 4 4 2 2Rare Rare Summon: Summon a 0/4 Northpoint Herald with Guard.
1 Endurance Preserver of the Root Creature (Argonian) 4 4 4 3Epic Epic +2/+2 and Guard while you have 7 or more max magicka.
2 Neutral Slaughterfish Spawning Action 4 2Rare Rare Summon a Slaughterfish in each lane.
1 Agility Territorial Viper Creature (Reptile) 4 1 1 2Rare Rare Charge, Lethal
1 Agility Cliff Racer Creature (Reptile) 5 4 4 2Rare Rare Charge
1 AgilityEndurance Thorn Histmage Creature (Argonian) 5 2 4 3Epic Epic Guard
Summon: Gain +1 max magicka.
Gains +1/+0 when your max magicka increases.
1 Endurance Black Worm Necromancer Creature (Imperial) 6 4 4 2Rare Rare Summon: If you have more health than your opponent, summon a random creature from your discard pile.
1 Agility Soulrest Marshal Creature (Argonian) 6 4 4 2Rare Rare Summon: If you have more health than your opponent, the next card you play this turn costs 6 less.
1 Agility Wild Beastcaller Creature (Spriggan) 6 3 4 3Epic Epic Summon: Summon a random Animal.
2 Agility Chaurus Reaper Creature (Chaurus) 7 5 4 1Common Common Summon: Give all enemy creatures in this lane -1/-1.
2 Endurance Swamp Leviathan Creature (Reptile) 7 8 8 1Common Common