Dawnguard

Skyrim:Florentius Baenius

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Florentius Baenius
(RefID: xx003476)
Added by Dawnguard
Location Ruunvald, Fort Dawnguard
Race Imperial Gender Male
Level PC×1 (range=10-30) Class Priest
RefID xx003476 BaseID xx00336D
Services
Training Trainer (Master)Restoration (Master)
Merchant
Gold 500 (+500 Investor; +1000 Master Trader)
Sells See Standard Merchandise
Other Information
Health 50+(PC-1)×8.3
Magicka 50
Stamina 50+(PC-1)×6.7
Primary Skills Restoration, Speech, Alchemy, Enchanting, Illusion, Smithing
Class Details TrainerRestorationMaster
Morality Any Crime Aggression Aggressive
Essential Yes, if on the vampire side only until Destroying the Dawnguard
Faction(s) CrimeFactionRift; DLC1HunterFaction; DLC1ServicesFlorentius; Gets dialogue pointing player to radiant quests; JobApothecaryFaction; JobMerchantFaction
Florentius Baenius
Florentius at Fort Dawnguard

Florentius Baenius is an Imperial priest added by the Dawnguard add-on, whom you recruit into the Dawnguard. He is a master trainer in Restoration, and will sell you a wide variety of Alchemy-related items. He also sells the spells Stendarr's Aura and Vampire's Bane.

Florentius believes himself to be a direct channel of Arkay which leads to some interesting and humorous dialogue. This is a frequent topic of conversation for Dawnguard members Gunmar and Sorine Jurard. It is also the source of some previous friction in his relationship with the Dawnguard leader, Isran. After you join the Dawnguard and learn that you can find the Moth Priest at Forebears' Holdout during Prophet, Sorine Jurard will request that you speak with Isran about recruiting Florentius. Isran will eventually agree, and inform you that Florentius can be found in Ruunvald, beginning the quest Bolstering the Ranks. You must travel there and fight your way through many charmed vigilants and the warlock Minorne to save Florentius.

Initially, Florentius wears monk robes, a pair of steel plate boots, a pair of steel plate gauntlets, and an amulet of Stendarr. Later, he dons a set of Dawnguard equipment, including gray Dawnguard heavy armor with Dawnguard boots and Dawnguard gauntlets. He is equipped with a leveled one-handed weapon, carries random leveled bandit loot, and has a 25% chance of carrying an additional 1-9 gold.


Related Quests[edit]

Dawnguard Side Quests[edit]

Vampire Side Quests[edit]

Quest-Related Events[edit]

Bolstering the Ranks[edit]

Upon speaking to him, he will express:

"I knew it! I knew Arkay would save me. I asked for help, and he sent you! You are a very welcome addition to this dreary place, my friend. I owe both you and Arkay a great deal. I'm sure I'll manage to repay him later, but you... What can I do to thank you?"
You can meet me at Fort Dawnguard.
"I suppose I could... what, praytell, is there?"
Isran needs your help.
"Isran? My help? Is this... some kind of a joke? Did Arkay put you up to this? Isran's done nothing but mock me. He's never given me the respect I deserve."

Either of these dialogue choices will lead to:

Please, we need your help.
"Look, I've just gotten myself out of quite a mess here, in case you haven't noticed, and while I appreciate your help, I... What's that? No, that's not what I... Yes, but... Are you sure? Really? Fine. Arkay says it's a good idea for me to go. I don't agree, but he's not the sort of fellow you can just ignore. I'll see you at Fort Dawnguard, then. Don't worry, Arkay will show me the way."

He will then move to Fort Dawnguard, where he remains from then on.

Rescue[edit]

What can I do to help?
"Arkay has some grave news, friend. Your wife/husband/friend, kidnapped! A vicious night stalker rules over a group of bandits/necromancers - seeks to gain leverage over the righteous. Arkay is so hard to understand when it comes to life and death. Is he still alive? There's always hope..."

Once you return:

I've rescued <Alias=Prisoner> from <Alias=Dungeon>.
"I know! Arkay told me of your success!"

Lost Relic[edit]

What can I do to help?
"I've been pouring over some of the tomes left here in the keep. Interesting stories, indeed. Seems the previous incarnation of the Dawnguard had, at one time, some interesting toys. Arkay and I think it could be a great advantage for us. You should look into retrieving it."
What is this artifact?
""A powerful warhammer imbued with magic that places warding runes on the ground to obliterate it's wielder's foes." Sounds useful."
"A magical shield that when blocked with, surrounds it's wielder with a holy aura that harms the undead. Might come in handy."
"An axe imbued with magic fueled by the destruction of the unholy. With every victorious blow against an undead creature, its power grows. Arkay warns it's baneful charge abates with each dawn. Something to keep in mind, I suppose."
Any idea what I'll be up against?
"What's that, Lord? Well, should I tell him/her?"
"Arkay says bandits. Or, wait... no, he says bandits. Nothing you can't handle."
"Falmer, if I understand Arkay correctly. Nothing you can't handle."
"Arkay says you'll be facing forsworn. Nothing you can't handle."
"Vampires, perhaps? Nothing you can't handle."
"Arkay says you'll be facing warlocks. Nothing you can't handle."
Understood.
"Go with the Light."

When you return:

I've retrieved the <Alias=Item> from <Alias=Dungeon>.
"Well done! I said you'd return victorious, Arkay wasn't so sure. Wield it bravely."

Dialogue[edit]

His greetings:

"Arkay's been watching over me for years now. He says he's not too sure about you yet, though."
"I once killed thirty vampires with my bare hands, you know. Ask Arkay, he'll tell you."
"Don't you worry about me. I've been through worse. I'll come out of this just fine."
"It is my sworn duty to see Arkay's wrath delivered to all the undead. It's usually a good bit of fun, too."
"Arkay be with you, my friend."
"What can I do for you?"

After he is back at Fort Dawnguard, if you ask him what he has for sale, Florentius may say:

"Potions my friend, potions! Possibly some spells. Maybe some other things I've forgotten about. Actually I'm not sure. Let's see, shall we?"
"Oh, well... some... things, I suppose. Remedies, cures, a poison or two."
"Look, I'll be honest with you. I have no idea. But I'm sure we can find something worth your time."

You can also ask him about the Dawnguard's history, to which he will reply:

Do you know anything about the old Dawnguard?
"Oh, I've read a few things. Heard a few more things. Arkay's told me a bit as well. The story they'd like you to believe is that they were such a noble bunch, doing the honorable thing and saving lives. Only I hear that's not quite how it happened. Secret organization, you see. No one to blame when homes are broken into, things stolen. Heard they'd go on midnight raids, pillaging and looting, and then stash the spoils somewhere, guarded by their sigil. Arkay tells me the Sun Fire spell can break open those caches, but I've never found one. I think he might be lying to me."'


If your skill in Restoration is less than 90, asking Florentius for Restoration training will result in the response:

"A noble cause. Arkay likes the idea very much, so I'm happy to help."

If your skill in Restoration is at 90 or above, he will instead say:

"You know more than I do now. Arkay has us both beaten, but he's not giving up all his secrets."

He will exit conversations with:

"Arkay bless you, friend."
"We'll speak again soon."
"Farewell."

In combat, Florentius may use taunts such as:

"Arkay and I will stand triumphant!"
"You can't beat us!"
"You'll be meeting my friend Arkay very, very soon!"

Standard Merchandise[edit]

This is the merchandise found in Florentius' merchant chest. These items are only available if purchased from the merchant; they cannot be pickpocketed or stolen. They are restocked every two days.

Count Item Details
3 Blisterwort
~11 Common Ingredients Max 15 (15@75%)
1 Common Recipes
~8 Leveled Fortify Skill Potions Max 10 (10@75%)
~13 Leveled Healing Potions Max 15 (10@75% + 5@100%)
~8 Leveled Other Potions Max 10 (10@75%)
~8 Leveled Resist Potions Max 10 (10@75%)
~8 Leveled Poisons Max 10 (10@75%)
~1 Poison Recipes Max 1 (1@50%)
1 Potion of Cure Disease
~4 Rare Ingredients Max 5 (5@75%)
~1 Rare Recipes Max 1 (1@50%)
1 Salt Pile
~8 Uncommon Ingredients Max 10 (10@75%)
3 Wheat
1 Stendarr's Aura Spell Tome
1 Vampire's Bane Spell Tome

Bugs[edit]

  • When encountered during Destroy the Dawnguard, he will still be wearing his priest robes.