Tamriel Rebuilt:Grurn
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Grurn (TR_FM_Grurn) (lore page) |
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Added by | Tamriel Rebuilt | ||
Location | Saros Mine, Sunken Tower | ||
Species | Lich | Soul | Grand (500) |
Level | 50 | Type | Undead |
Attacks | |||
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Abilities | |||
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Other Information | |||
Health | 2000 | Magicka | 3000 |
Alarm | 0 | Fight | 100 |
Drops | |||
Grurn is a lich who marched out of the Inner Sea with an undead army to conquer the Saros Archipelago and claim the Ward of Akavir.
Fighting Grurn[edit]
Grurn wields the magicka absorbing Ebony katana Eclipse and the luck enhancing Ward of Akavir, but is more likely to fight using magic.
Lightning Crown creates between 0 and 8 sparks around Grurn, with the chance of a spark appearing being (50 + Grurn's luck - your luck)%
. Each spark casts Lightning Shield on Grurn (which the lich can absorb) before casting Shock Damage at the player after a delay. This spell synergizes with both the Ward of Akavir and the luck damaging Luck Leach spell, making it a wise choice to stock up on Resist Shock and Restore Luck effects before engaging Grurn.
Once Grurn is down to 80% health, Commander gro-Bogran will be summoned. At the same time Grurn will receive a temporary buff (whose effects might again be absorbed):
Restore Health 20 pts for 5 secs on Touch
Sanctuary 50 pts for 5 secs on Touch
Fortify Luck 100 pts for 5 secs on Touch
Sanctuary 50 pts for 10 secs on Touch
At 60% health, the buff is applied again and Dozhir gets summoned. Likewise, at 40% and 20%, Yavatra and Zariz, respectively, join the fight. Killing a lieutenant before fighting Grurn will prevent it from being summoned, but will not prevent the buff from being cast.