The Elder Scrolls V: Skyrim VR is a virtual reality version of Skyrim Special Edition designed for use with virtual reality headsets. It initially launched on PlayStation VR on 17 November 2017 and later came to PC via SteamVR on 3 April 2018 with support for Oculus Rift, HTC Vive, and Windows Mixed Reality. Similar to the normal Special Edition, Skyrim VR includes all three DLCs.
- Skyrim VR places you within the 3D environment. Your player character is represented by two disembodied hands (or sometimes two controllers) which are manipulated by the handheld controllers.
- The PC version allows for third person mode, although this is not available in PSVR.
- The main menu is replaced with an interior area where you can test out the VR controls. It is a grassy cave with waterfalls, Dwemer ruins, dummies, and test objects. You start the game in front of a large Skyrim logo on a pedestal. need full info on this area
- If enabled, combat requires you to physically use your hands to swing your weapon, block, cast a spell, or draw and release your bow. Equipping a held item will cause it to replace your disembodied hand.
- Movement controls are available for swimming and sneaking.
- Mods and save games from the Special Edition are compatible with Skyrim VR.
- There are two new Settings menus, VR and VR Performance:
- VR settings: Turning Mode, Snap Transition, Angle Snap Amount, Rotation Speed, Movement Mode, Compass Position, Main Hand, Height, Movement Speed, Crosshair, Physical Sneaking, Realistic Swimming, Realistic Shield Grip, Realistic Bow Aiming, FOV Filter While Turning, FOV Filter While Moving
- VR Performance settings: Quality Preset, Supersampling, Dynamic Resolution, Shadow Quality, Shadow Distance, Rain Occlusion, Temporal AA, Foliage Shadows, Disable Model LODS, Disable Tree LODs, Tree LOD Distance, Skinned Trees, Animated Trees, Actor Fade, Item Fade, Object Fade, Grass Fade
- Creation Club content is not available in Skyrim VR.