Oblivion talk:Deepscorn Hollow Items

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Purgeblood salts link was busted. Didn't do anything upon clicking it. So, i fixed it ^_^. --Scxe 21:22, 22 February 2008 (EST)

Thanks :) Since I can never leave well enough alone, I made some more tweaks, that will hopefully ensure that link keeps working even if further reorganization is done ;) --NepheleTalk 22:05, 22 February 2008 (EST)

I deleted the DLC from my Xbox in order to obtain a leveled raiment after I purchased the Deepscorn Hollow upgrades from that weird guy, and when I re-installed the DLC and went to purchase the upgrades again they were not in the guy's inventory. Should this be a note/bug in the main article? Brenman94 22:50, 4 July 2010 (UTC)

light or heavy?[edit]

is the raiment light armour or heavy? — Unsigned comment by Call999itsashark (talkcontribs) on 10 August 2010

Light. I've added a note to the article. rpeh •TCE 16:22, 10 August 2010 (UTC)
Cool, thanks :) --Call999itsashark 12:38, 11 August 2010 (UTC)

Adding notes and books[edit]

Should notes and books be added to the items also, as they're exclusive to Deepscorn Hollow? I think this would also include the house upgrades. -- Jplatinum16 00:32, 4 November 2010 (UTC)

I've only just noticed this... Yes, adding those would be a good idea. I don't think there's any other list on the site. rpeh •TCE 11:47, 23 December 2010 (UTC)

Weakness to Poison[edit]

I haven't tried this personally, but there seems to be some form of ambiguity as to what, specifically, the zero-duration bug produces, beyond the obvious useless enchantment. In the case of the zero-duration Weakness to Poison on the Eviscerator, I would wonder if it would actually apply the Weakness if the weapon was poisoned, and it effected only that shot.

I don't know a great deal about Weakness to Poison, if it expires before the poison, if the poison would return to normal. In that case, a good poison to test with would be Poison of Sickness or other instant poisons found in the world.

It would seem to make little difference whether zero-duration provides an instantaneous effect that does nothing or an instantaneous effect that does uselessly little, but it would mean that the Eviscerator naturally strengthens poisons, and it would probably satisfy a curiosity. --DaedalusMachina 10:00, 23 December 2010 (UTC)

Other than damage effects, enchantments with 0 duration do nothing at all. And even if it would, the poison should be applied in a subsequent hit for the weakness effect to work. Thats because when the posion is applied to the weapon the poison effect/s will be added to bottom of the weapon's list of effects, and when you hit with the weapon the effects apply in reverse order. --Wizy (Talk/Contribs) 11:42, 23 December 2010 (UTC)
Ah, yes, I do remember something about that. This hit's not affected, the next hit is, and thus, no effect whatsoever. Thanks for reminding me --DaedalusMachina 22:57, 23 December 2010 (UTC)

Crimson Eviserator[edit]

I'm level 42, and I'm getting the level 1-9 dagger. Can anyone help? — Unsigned comment by 142.197.77.39 (talk) at 19:05 on 30 November 2014 (GMT)

This is explained on the page. Put simply: no. —Legoless (talk) 19:33, 30 November 2014 (GMT)