Oblivion:Welke
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# of Zones | 3 | ||
# of Welkynd Stones | 7 | ||
# of Varla Stones | 1 | ||
Occupants | |||
Undead (1 boss-level Undead) |
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Important Treasure | |||
1 Ayleid Statue 1 boss-level Ayleid Coffer |
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Console Location Code(s) | |||
WelkeExterior, Welke, Welke02, Welke03 | |||
Location | |||
Just east of the first branching of the Panther River |
Welke is a medium-sized Ayleid ruin east of Bravil containing undead (quest-related). It contains three zones: Welke, Welke Ceyede, and Welke Edesel.
Related Quests[edit]
- The Collector: Help Umbacano, a collector of ancient artifacts, recover the "Ten Ancestors", a set of ancient Ayleid statues.
Notes[edit]
- This ruin can be entered, fully explored and all items retrieved without starting the related quest. Selling the Ayleid Statue found in Welke is one way to start the quest.
- Welke is an Ayleid word that means Sky.
- Welke also appears in ESO.
Exterior[edit]
- The exterior is located at coordinates: Tamriel 35, -18
- This location's map marker (M on map) is named Welke (editor name WelkeMapMarker). The entrance door is SW of the marker, 80 feet away.
- 0-3 Mud Crabs are near the entrance
- 1 Nirnroot is at location N on map
Zone 1: Welke[edit]
This zone is pretty complex, with quite a few intersects and winding corridors. Many of these are on higher ground in regards to the level of this zone and fighting an enemy there is probably going to alert others underneath you. To reach the second level of this dungeon, Welke Ceyede, you can use either door C or D. The choice is really up to you as a player, as you won't miss out on major loot by going either way. If you want to explore the entire ruin, you must use D or you will have to backtrack through multiple zones later, since the door at H can only be opened from one side.
Immediately at the start you will find yourself at an intersect. Left leads to door D, after a decent amount of further intersects and corridors. There is a small room located slightly off course which has a minor loot chest in the middle; when you loot it, the four Gas Traps (G) around it will activate. Another obstacle is the Hidden Door at H. To open it you will have to activate the pressure plate (cyan dot on map) that can be found on the corridor directly above gate I. Once the door is open, two enemies will be released.
If you decide to head right through the locked gate at I, you will find the going easier and eventually end up at door C. If you don't want to pick the lock of the gate, you can jump down behind it from the corridor above it. The only obstacle thrown in your path is the Swinging Blade trap at F.
Occupants:
Treasure:
- 5 Ayleid Casks 01 (3 locked)
- 2 Ayleid Casks 02
- 2 Restoration Ayleid Chests
Traps:
- 4 Gas traps at location G on map
- 3 Swinging Blade traps at F
Doors and Gates:
- There are three doors in/out of this zone
- 1 door (at Out) leads outside
- 2 doors (at C and D) lead to the zone Welke Ceyede
- 1 Gate at I (locked)
- 1 Hidden Door at H
Zone 2: Welke Ceyede[edit]
You can enter this zone from either door C or door D. Both paths eventually lead to door E, the only entrance to the final zone, Welke Edesel. If you only want to grab loot, the former is recommended, since it gives access to all of the minor loot chests in this zone.
The largest room in this level can be reached by swimming through a corridor and then surfacing in the middle of the room. Water Breathing isn't necessary if you don't waste time. The underwater section contains a Slaughterfish and two minor loot chests, hidden inside the two columns.
In the southeastern corner is a Hidden Door at F, which is activated by stepping on the pressure plate in front of it (cyan dot on map). Behind it are an enemy and a minor loot chest. Taking the corridor opposite the Hidden Door leads to a second one, G, which is opened in the same way and which leads back to door D.
Occupants:
- 10 Undead Enemies (each 83% probability Undead, 17% Rat)
- 1 Slaughterfish
Treasure:
- 3 Ayleid Casks 01 (2 locked)
- 3 Ayleid Casks 02 (1 locked)
- 1 Restoration Ayleid Chest
- 1 Welkynd Stone is found on an easily accessible pedestal just in front of door C.
Doors and Gates:
- There are three doors in/out of this zone
- 2 doors (at C and D) lead to the zone Welke
- 1 door (at E) leads to the zone Welke Edesel
- 2 Hidden Doors at F and G
Zone 3: Welke Edesel[edit]
This final zone consists of one single chamber and contains the Ayleid Statue (S) needed for the related quest, the Boss chest (B) and the Boss-level Undead guarding it (A). There are also 6 Welkynd Stones and a Varla Stone (V) in the various alcoves. Behind some of the pedestals are three minor loot chests.
Occupants:
- 1 boss-level Undead at location A on map
Treasure:
- 1 Ayleid Statue at location S on map
- 1 boss-level Ayleid Coffer (Undead variety; locked) at B
- 1 Varla Stone at V. It is located high up on a pedestal in the alcove directly across the room from door E, see the Welkynd Stone article for tips on how to reach it.
- 1 Ayleid Cask 01
- 1 Ayleid Cask 02 (locked)
- 1 Restoration Ayleid Chest
- 6 Welkynd Stones; all high up on their pedestals in the alcoves on the sides of the room.
Doors and Gates:
- There is one door (at E) in/out of this zone, leading to the zone Welke Ceyede