Morrowind talk:Turn Undead

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I thought that Turn Undead didn't work! Does it? Alphax 21:00, 20 February 2008 (EST)

Hmm...I don't actually know from experience, but judging by what the article says, I'd say it does! --Eshetalk21:04, 20 February 2008 (EST)
Turn Undead works just fine. There's at least one item, Shadowhunt, where the effect is broken, but it works in general. –RpehTCE 02:08, 21 February 2008 (EST)
Um, we're talking about Morrowind, not Oblivion... Alphax 22:28, 22 February 2008 (EST)
Leaving aside Rpeh's confusion, I cannot confirm whether Turn Undead works or not in Morrowind - it's not an effect I use - but I understand that it was broken at least in the initial release of the game. There was a rumour that it had been fixed in one of the patches, but I seem to remember talk that the spells you get with the Ritual sign still don't work, at least. It may simply be that those two spells are broken, but Turn Undead in general now works (the Ritual spells aren't in the Conjuration school, being 'always succeeds' spells, so that may be the reason). --Gaebrial 03:44, 23 February 2008 (EST)
Turn Undead works IF, and apparently only if, you increase the undead's flee rating to 100 or above. Testing in the console, you can see the creatures' fight is usually 90, while most purchasable turn undead spells cause between 5-50 points of flee. Turn undead spells are time-based and flee reverts to 0 at the end of the spell. Undead do not start running until their flee is at least 100. You can use a spell that does 100 points of turn undead, but when you use it the creature might only be affected by 90-odd points because of various penalties. By using two spells in a row to push the creature's total flee above 100, you can turn them every time. BelowTheRoot (talk) 18:39, 23 September 2022 (UTC)

Question about formula[edit]

What does the "M points" in the formula stand for? The level of the creature? And what does up to level L mean? What is level L? -85.180.236.133 14:48, 4 August 2008 (EDT)

Well spotted. It looks like somebody has either got confused or edited out the bit that explains it. It probably got lost when the page was set up as a partial copy of the Oblivion page. I'm guessing that Turn Undead works like Demoralize for undead, so the "M points" would be the number of points their flee rating is increased by. I don't think the level has anything to do with it in Morrowind. --Gaebrial 05:27, 6 August 2008 (EDT)