Morrowind talk:A Falling Wizard

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Is this a quest?[edit]

Is this really even a quest? I'd say it's really more of an easter egg, though admittedly not very well hidden like most easter eggs. It's not like there's really anything you have to DO. You just walk up the road and it happens. You can try to save him, but there's no reward for doing that. (In fact, it's worse, since you don't get to loot his stuff if you do that.) Oh, second question - should it be mentioned that this quest is referenced in Oblivion, in the special edition newspaper after the Sheogorath quest? Might be an interesting side-note. --TheRealLurlock 10:53, 4 November 2006 (EST)

Well, I thought it was sort of a quest since the player actually needs to take an action in order for the wizard to fall (albiet, it is a simple action--walk along this particular path). But, the player actually sees the wizard fall, and doesn't just happen upon his body.
I didn't realize it was mentioned in Oblivion, so yes, I do think it's worthwhile to note. Can you add that info?--Hoggwild5 11:06, 4 November 2006 (EST)
This is not officially a quest, as it doesn't produce any quest entry in your journal, and the player is not required to do anything but collect the scrolls from his corpse. I'd say is just an Easter Egg and can be removed from the quests section, leaving references to the Easter Egg in the Seyda Neen page. --DrPhoton 03:31, 6 November 2006 (EST)
Agreed. The entry is excellent... but probably shouldn't be linked to from the "quests" page. It's more of a bonus for those who are wandering over the Bitter Coast and suddenly hear a scream from the heavens... --WildKard 04:39, 25 February 2007 (EST)

Icarus reference[edit]

Scrolls of Icarian Flight are likely a reference to Icarus, a mythical figure who made wings out of feathers and wax. He flew too close to the sun, however, and it melted the wax, causing him to fall to his death much like Tarhiel. — Unsigned comment by 32.157.56.203 (talk) on 16 September 2008

Uses of Icarian Flight[edit]

These scrolls can actually come in handy in a limited amount of situations. One potentially useful situation is safely jumping on top of that big rock floating above Vivec's palace, which is handy if you don't have any levitation spells/potions or any coda flowers for the levitate shrine nearby. It's likely (I haven't tried, though) to clear the Ghostfence, although I'm sure you need slowfall for this one. It probably has other minor uses such as jumping on top of large towers, castles and the like, although there are easier methods for stuff like this in most of these cases. Jedibob5 02:44, 24 August 2009 (UTC)


The finesse needed to jump up to the Ministry of Truth is astounding. It is possible to do, but simply buying a potion inside, or nabbing some ingredients outside are much, much easier. Although there are uses for this unique find, declaring that specifically as one is like saying Daedric Arrows are for killing Fargoth from the top of the lighthouse, it's certainly possible, but the use of rare items on such a mild task and with such narrow perspective on gameplay can misdirect people. Lukish_ Tlk Cnt 01:45, 6 September 2009 (UTC)


Bug?[edit]

Has anyone else encountered the situation where Tarhiel is encountered "stuck to the ground"? I came upon him a couple of times and he's kinda trying to jump but stuck either in the ground or his journal. I looked trhough my mods to see if anyoen modified him or his activator or the cell, but none seem to do anything to him. The console command "ra" put him back "on his way", but I was wondering how he got misplayced in the first place... -Meisterdieb 16:54, 28 January 2010 (UTC)

Little Quirk I Found...[edit]

I've noticed, both in the standard Morrowind for Xbox, and the GOTY Edition for Xbox, that your character actually produces the scream heard, not Tarhiel. Look at your character's face next time you hear the scream; he/she will be moving their mouths! Should this quirk be added as a glitch/note perhaps? — Unsigned comment by 166.216.130.65 (talk) on 3 June 2011

That's fairly well known, I think. The script that causes the noise is "player"->Say "Vo\w\m\Fle_WM005.mp3" "WAAAAAAAOOOOOOOOOOAAAAAAAAAGGGHHHHHH!!!!!", so it's fairly clear it comes from the player. I assume it was done this way so that you always hear the scream. If Tarhiel said it, the sound might be too faint to pick up. It's definitely not a glitch but if you really think it's worth a note, go ahead. rpeh •TCE 06:46, 3 June 2011 (UTC)

Is it normal that these scrolls saved my life twice?--67.219.227.73 22:15, 24 February 2012 (UTC)

Moved Note[edit]

  • While the Levitation Act currently outlaws levitation in the empire, Morrowind is not subject to Imperial laws due to joining by treaty rather than conquest, allowing otherwise illegal practices. The results of Tarhiel's experimenting might be the reasoning behind the law's existence.

This note is largely irrelevant on the article. It speculates on lore from a later game (Oblivion), and technically has nothing to do with Tarhiel's failed experiment (which wasn't actually a levitation spell). —Legoless (talk) 17:29, 3 January 2013 (GMT)

Another North Carolina vs. Duke reference?[edit]

Tarhiel sounds an awful lot like "Tarheel", the name of the North Carolina mascot in NCAA Basketball. A Tarheel falling to earth with tragic consequences is right in line with the tone of the Duke/North Carolina references mentioned on the "Eltonbrand" page. --73.138.149.51 14:38, 12 December 2015 (UTC)

Agreed 100%. DRAGON GUARD(TALK) 15:41, 12 December 2015 (UTC)
See here. •WoahBro►talk 16:18, 12 December 2015 (UTC)

Should be removed from quest category[edit]

New user here, no idea how to go about doing this myself, but this is not a quest. It has no journal entries so needs to be removed. It seems there was earlier discussion about this over nine years ago, but it still is in the quest category. It needs to be removed. Idarak (talk) 16:37, 24 May 2016 (UTC)