Online:Sea Viper Butcher
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Sea Viper Butcher | |||
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Location | Bewan, Greenwater Cove, Maormer Invasion Camp, South Beacon | ||
Race | Maormer | Gender | Varies |
Health | 31,364 | ||
Reaction | Hostile | Class | Foot Soldier |
Other Information | |||
Faction(s) | Sea Vipers |
Sea Viper Butchers are Maormer foot soldiers and members of the Sea Vipers who can be found in multiple locations.
Sea Viper Butcher | |||
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Location | Seaside Sanctuary | ||
Race | Maormer | Gender | Varies |
Health | 31,364 | ||
Reaction | Hostile | Class | Ravager |
Other Information | |||
Faction(s) | Sea Vipers |
The Sea Viper Butchers fighting with the Dominion Soldiers once the beacon is lit at Seaside Sanctuary are ravagers.
Related Quests[edit]
- A Storm Upon the Shore: Drive the Sea Vipers out of Seaside Sanctuary.
Skills and Abilities[edit]
- Quick Strike
- A basic melee attack that does minor physical damage.
- Heavy Attack
- A heavy melee attack that does moderate physical damage. It can be blocked to set the enemy off balance.
- Throw Dagger
- The enemy backs away from the player and throws a dagger at the player. This attack Causes snare and bleed if it connects. This attack can be interrupted to set the enemy off balance. The dagger can be blocked to prevent the snare and bleed and reduce the damage done.
- Ignite
- A combo move that is only performed if Archers, Fire Mages or other fire using enemies (Flame Atronachs, Scamps etc.) are around. The enemy throws a glob of tar under the player's feet as indicated by a red circle. While this does no damage, standing in it will snare the player. The Soldier will call for the other enemy to light the tar (usually accompanied by a voice clip) and the red circle will burn, doing moderate flame damage over time to enemies within the red circle.