Oblivion:Zombie

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A Zombie

Zombies are undead with mottled, muddy green flesh, various deep and fatal-looking wounds, and they are often missing an arm. Zombies can be deceiving for players having not encountered one before, as they can run and give chase, and have a distinctive groaning voice when they detect prey. All zombies drop Mort Flesh (except for Deranged Zombies, which drop Bonemeal). They rely upon unarmed melee attacks, which are made more dangerous by the many diseases that zombies can carry. All zombies have the following weaknesses, resistances, and abilities:

Higher level zombies (Headless Zombies and Dread Zombies) have more health, more powerful attacks, and more dangerous diseases. Also, Dread Zombies are able to regenerate health. Zombies have a 25% chance of carrying one of the following diseases:

  • Ataxia, Brown Rot, Dampworm, Droops, Greenspore, Helljoint, Rockjoint, Rust Chancre, Witbane

Headless zombies have a 33% chance of carrying one of the following diseases:

  • Black-Heart Blight, Chanthrax Blight, Chills, Collywobbles, Rattles, Serpiginous Dementia, Swamp Fever, Wither, Yellow Tick

All dread zombies carry the disease Astral Vapors, which is particularly nasty because it causes Stunted Magicka, Weakness to Magic, and Damage Magicka. This effect ignores disease resistance (unless you have the Unofficial Oblivion Patch installed). Your magicka will not regenerate until you cure yourself.

Creature Carries Health Frost Resist Poison Resist Fire Resist Magic Resist Attacks Soul
Zombie

00025E6E
00025E5E
00025E55
00025E4F
000C8BD3

Minor Loot (15%)
Mort Flesh
80 30 100 -60 30
  • 10pts melee, unarmed
Lesser
Headless Zombie
00025E4E
00025E6F
00025E4D
00025E4C
000C8C2C
Minor Loot (15%)
Mort Flesh
175 30 100 -60 30
  • 27pts melee, unarmed
Common
Dread Zombie
0009851B
0009F955
0009F956
0009F957
Minor Loot
Mort Flesh
340 30 100 -60 30
  • 38pts melee, unarmed
  • Regenerate health 5 pts/sec
Greater

Unique Zombies[edit]

Unique zombies are zombies that are only found in a specific place at a specific time.

Creature Carries Health Frost Resist Poison Resist Fire Resist Magic Resist Attacks Soul
Motierre Zombie
00071B98
Minor Loot (15%)
Mort Flesh
15×lvl
Max:150
30 100 -60 30
  • 10+(lvl/2) pts melee, unarmed (Max:15)
<=CommonL:+0

Chorrol Chapel Undercroft during The Assassinated Man quest. This is the first of the three zombies you meet.

Motierre Zombie
00071B99
Minor Loot (15%)
Mort Flesh
20×lvl
Max:200
30 100 -60 30
  • 10+(lvl/2) pts melee, unarmed (Max:15)
<=CommonL:+0

Chorrol Chapel Undercroft during The Assassinated Man quest. This is the second of the three zombies you meet.

Motierre Zombie
00071B9A
Minor Loot (15%)
Mort Flesh
80 30 100 -60 30
  • 10pts melee, unarmed
Lesser

Chorrol Chapel Undercroft during The Assassinated Man quest. This is the third of the three zombies you meet.

Zombie Guardian
000C5B3E
000C5B3F
000C5B40
Minor Loot (15%)
Mort Flesh
18×
(lvl-1)
Min:54
30 100 -60 30
  • 8+((lvl-1)/2) pts melee, unarmed (Min:9)
>=LesserL:-1
These three zombies appear in Miscarcand with the King of Miscarcand when you take the Great Welkynd Stone, see the Miscarcand quest.
Deranged Zombie

Found in Bleak Flats Cave during the Skingrad Recommendation quest. Do not carry any diseases.

FormID Level Carries Health Frost Resist Poison Resist Fire Resist Magic Resist Attacks Soul
(Zombies)
00099925
0003F138
0003F136
000474FF
(template) Bonemeal* 80 30 100 -60 30
  • 10pts melee, unarmed
Lesser
1-3 80
  • 10pts melee, unarmed
4-5 112
  • 12pts melee, unarmed
6-7 144
  • 14pts melee, unarmed
(Headless Zombies)
00047500
00047501
00047502
00047503
8-9 175
  • 15pts melee, unarmed
Common
10-11 207
  • 17pts melee, unarmed
12-13 240
  • 25pts melee, unarmed
14+ 260
  • 27pts melee, unarmed
Greater

Gallery[edit]