Morrowind:Miles Gloriosus

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
This page is currently being rewritten as part of the Morrowind Overhaul Project.
The page is being rewritten and checked in several stages. If you make an addition to this page, please update this template accordingly, but make sure you have observed the project guidelines.
Details
Quests: not written

Services: written by Jeancey (none)

Personal Inventory: not written

House Contents: not written

Unique Dialogue: not written

Spells: not written
Miles Gloriosus (miles gloriosus)
Home Town Maar Gan
Location Andus Tradehouse
Race Imperial Gender Male
Level 9 Class Warrior
Other Information
Health 119 Magicka 92
Alarm 90 Fight 30
Miles Gloriosus

Miles Gloriosus is an Imperial warrior located in his room in the Andus Tradehouse in Maar Gan. You can hear many rumors about him being a great warrior. If you ask other warriors about little advice they may mention him as the model of the warrior. They also say that he is on a crusade in Maar Gan to kill monsters sneaking through the Ghostfence. He has a Shiny Key in his pocket, which opens a crate in his room where you can find 50 gold and the book Withershins, which is required for a quest. He wears an Imperial Steel Cuirass with Imperial Chain Greaves, Steel Boots, an Imperial Left Gauntlet and a Steel Right Gauntlet, as well as matching common pants and common shirt. He carries a Silver Longsword. He is not a member of any faction, and offers no services to you. He offers unique information about the various weapon and armor types through the topic my trade. Aside from his natural charm and ability to absorb fatigue from others, he knows no spells.

Related Quests[edit]

Dialogue[edit]

  • armor repair:
  • "Nothing to it. Just get yourself an armorer's hammer and start banging away. Anyone can do it. Of course, anyone can do it really badly, too. It does help to have a little skill. But if you got plenty of time, and a lot of coin for hammers, you can teach yourself. Actually, unless you're a professional armsman, you probably should pay an armorer to keep your weapons in good repair."
  • armor styles:
  • "The heavy armor styles, called 'Legion' or 'knight' style in the West and 'ebony' style in the East, require great strength and endurance. The light armor styles, called 'militia' in the West and 'Ashlander' in the East, favor speed and agility. The medium armor styles, called 'Imperial guard' in the West and 'Great House' in the East, are compromises between the heavy and light styles, balancing protection against mobility. A few less common exotic armor types are also found in Morrowind."
  • armor types:
  • "Shields and tower shields are basic armor protection, but limit you to one-handed weapons. For body armor, get a cuirass first for the chest, then greaves for the legs, helm for the head, and boots for the feet. Add left and right pauldrons for upper arms and gauntlets or bracers for lower arms. Balance protection against weight; you can't fight if you're exhausted by the weight of your armor."
  • armorer:
  • "The armorer discipline is the maintenance of weapons and armor at top efficiency. Worn weapons do less damage. Worn armor protects less against attacks. As wear increases, the diminishing effectiveness of weapons and armor is dramatic."
  • axes:
  • "Only two types of axe are common here -- the one-handed war axe and the two-handed battle axe. Use the war axe with a shield or use the two-handed battle axe for maximum effect."
  • blunt weapons:
  • "Clubs and staves are cheap, easy-to-master, all-purpose weapons for travelers and militias. The mace and morningstar are one-handed, the warhammer is two-handed, slow, and heavy; all three are proper weapons for professional warriors. Rank them by effectiveness as club, staff, mace, morningstar, and warhammer, with club least effective."
  • body armor:
  • "First, wear as much armor as you can carry and still fight without passing out. Second, use armor that matches the style you are skilled in -- light, medium, or heavy armored style. Third, keep your armor in good shape. Worn armor is less effective; badly-worn armor is just as heavy as new armor, but provides almost no protection. Fourth, buy the best quality armor you can afford. Fifth, if you're trained in unarmored style, you may be better protected without armor than with armor."
  • heavy armor styles:
  • "In the West, cheap iron, steel, and silver heavy armor is made in quantity for the Legions, and many are trained in its use. In the East, the expense of the superb ebony and daedric heavy armors limits their use to aristocratic families. Suits of ebony and daedric armor are passed down from generation to generation, and represent a sizable portion of a Great House nobles' personal wealth."
  • long blades:
  • "The broadsword, saber, longsword, and claymore are Western weapons. The katana and dai-katana are Akaviri-style blades. Long blades, one-handed or two-handed, and the most common weapons here. The claymore and dai-katana are two-handed weapons, and relatively heavy and slow; the rest are one-handed. Rank them by effectiveness as broadsword, saber, longsword, katana, claymore, and dai-katana, with broadsword least effective."
  • Mathis Dalobar:
  • "If Mathis Dalobar thinks he can get out of his delivery contract with me, he's mistaken. He should have been here days ago."
  • shields:
  • "The two basic shield styles are the standard shield and the much larger and heavier tower shield. Use the bigger shield if you have the strength and endurance. Different materials are heavier and lighter, but your actual effectiveness with the shield depends on your skill in the light, medium or heavy armored fighting styles."
  • spears:
  • "Two styles of spear are popular here, both used two-handed for thrusting attacks: the spear and the halberd, with the halberd the most effective. Spear weapons have the longest reach of any weapon -- except, of course, marksman weapons."
  • weapon repair:
  • "Nothing to it. Just get yourself an armorer's hammer and start banging away. Of course, you don't literally use the hammer on a blade's edge. Unless you're a barbarian. The 'armorer's hammer' is just a package deal, a complete portable kit for maintaining your armor and weapons in the field. And my advice is pay a smith to do your repairs unless you have a decent skill as an armorer."
  • weapon types:
  • "Short blades include the dagger, tanto, shortsword, and wakizashi. Long blades include the broadsword, saber, longsword, katana, claymore, and dai-katana. Blunt weapons include the club, staff, mace, morningstar, and warhammer. Axes include the war axe and battle axe. Spears include spears and halberds. Marksman weapons include short bow, long bow, crossbow, throwing star, and throwing knife. Bows shoot arrows; crossbows shoot bolts. Use of each weapon type relies on a different skill."