Morrowind:Concept Art
This page contains concept art which was released during the production of Morrowind.
Contents
Morrowind[edit]
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Initial game cover art created by Clyde Caldwell in 1996, when The Elder Scrolls III was still going to named Tribunal. The game would later be retitled to Morrowind.
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A close-up of a Silt Strider
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Concept of how a Guar may have looked. One preview websites for the game labeled this creature as a "Rotumbo".
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Concept of how a Scrib may have appeared, a larva-like beast of Morrowind. This graphic was used in-game as a sign on certain taverns, for instance the South Wall Cornerclub, Balmora.
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Concept of how a Nix Hound may have looked
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Early concept of Vivec
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An Ashlander
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Two Dark Elves belonging to the Redoran house
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A Dark Elf Morag Tong assassin
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An Ordinator
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Some Dunmer in a market in Gnisis (presumably). Gnisis is a small town on the NW corner of the island of Vvardenfell.
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Vivec, one of the gods of Morrowind, in battle with the Ruddy Man, a creature found in Vivec's 36 lessons
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An overall map of Tamriel showing the location of the island of Vvardenfell
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The town of Balmora
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Sketch of the town of Ald'ruhn
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Bonemold Helmet
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A Bonelord, a powerful undead creature
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A well-armored figure clad in Dreugh Armor
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Sketch of a city gate in Pelagiad
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Early Wood Elf concept art
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Dwemer concept art
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Hunger concept art
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The Palace of Vivec
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Uncensored Winged Twilight model
Tribunal[edit]
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Goblins from Tribunal