Bitter Coast Sounds

Morrowind:Bitter Coast Sounds

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
Bitter Coast Sounds
Location Bitter Coast
Released May 31, 2002
Size 43 KB
Patch None required
The new sounds and dragonflies enhance gameplay in the Bitter Coast region.

Bitter Coast Sounds adds ambient noise and dragonflies all over the Bitter Coast region. It does not affect gameplay in any way, but merely makes the environment seem more swamp-like.

The dragonflies added by this plugin are physical objects, not effects, and as such they have collision boxes. It is not recommended that you jump into a group of dragonflies, as you may find it hard to get out.

Official Summary[edit]

"Let the gentle chorus of swamp wildlife draw you further into the mire throughout the entire swampy region of the Bitter Coast. You'll find dragonfly creatures now inhabit the muck ponds along the coast.
The areas in which the sounds are placed cover the extreme southwest portions of the island of Vvardenfell. From the south, the placement starts directly west of Vivec and slopes diagonally northwest along the coast including the towns of Seyda Neen, Hla Oad, and Gnaar Mok." —Official Summary