General:Mark Bullock

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
Mark Bullock
GEN-developer-Mark Bullock.jpg
Role(s) Level designer, writer
Softworks tenure 2000-2002

Mark Bullock was an Artist and Level Designer at Bethesda Game Studios in the early 2000s.

Elder Scrolls Game Credits[edit]

Known Contributions[edit]

  • Morrowind — Bullock created the architecture assets for the Telvanni, and placed them in the world in places such as Sadrith Mora. He collaborated with Matt Carofano in creating Seyda Neen (for which he created the lighthouse model), and also worked on Ebonheart (for which he created the dragon statue) and Caldera (for which he created the Governor's Mansion). Additionally, he created many dungeons in the game, such as Tukushapal (where he created a Nordic tomb) and Ibar-Dad (where he created a secret grave for his character Modrin Hanin).[3][4]

Interviews[edit]

References[edit]