Blades:Races

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This page details the ten playable races in Blades, as well as the many non-playable NPC races you can encounter. The mad Breton, Theodor Gorlash, can change your race in Town after Character Creation in exchange for gems.

Playable Races[edit]

There are ten playable races in Blades.

  • Altmer (High Elves) +15% Shock Resistance +5% Magicka Regeneration
  • Argonian (Saxhleel) +5% Health Regeneration +5% Damage with Daggers, Hand Axes, and Light Hammers
  • Bosmer (Wood Elves) +15% Poison Resistance +5% Damage with Abilities
  • Breton +10% Spell Resistance +5% Damage with Longsword, War Axes, and Maces
  • Dunmer (Dark Elves) +15% Fire Resistance +5% Damage with Spells
  • Imperial (Cyrodiils) +5% Health Restored from Healing Effects +5% Damage with Longswords, War Axes, and Maces
  • Khajiit +5% Armor Rating +10% Poison Damage
  • Nord +15% Frost Resistance +5% Damage with Greatswords, Battleaxes, and Warhammers
  • Orc (Orsimer) +5% Armor Rating +5% Damage with Abilities
  • Redguard +15% Poison Resistance +5% Stamina Regeneration
Table
Race Damage Resistance Regeneration
Light weapons Midle weapons Heavy weapons Abilities Poison Spells Shock Armor Rating Poison Spell Fire Frost Health Healing Effects Stamina Magicka
Altmer (High Elves) +15% +5%
Orc (Orsimer) +5% +5%
Bosmer (Wood Elves) +5% +15%
Dunmer (Dark Elves) +5% +15%
Argonian (Saxhleel) +5% +5%
Imperial (Cyrodiils) +5% +5%
Breton +5% +10%
Nord +5% +15%
Khajiit +10% +5%
Redguard +15% +5%
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