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LEVEL
50
CHAMPION POINTS 600
DAGGERFALL COVENANT RANK
Redguard Sorcerer (Stamina)
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 243

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
18 seconds
Duration
170 Ultimate
Cost
Summon a storm atronach at the target location. The atronach's arrival deals
7600
Shock Damage and stuns nearby enemies for
3
seconds. Rank IV increases damage by
6
% The atronach cannot move but attacks nearby enemies with targeted and area attacks.

An ally can activate Charged Lightning, giving both the ally and the atronach Major Berserk, increasing their damage by
25
% for
8
seconds.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Area
Target
6 meters
Radius
3315 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
223
Shock Damage plus an additional
30
% damage.

Once summoned, you can activate the familiar's special ability, causing the familiar to pulse for
892
Shock Damage every
2
seconds for
8
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
3.5 seconds
Duration
2733 Magicka
Cost
Curse an enemy with a destructive rune, dealing
3938
Magic Damage to the target and
1814
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing an additional
3938
Magic Damage to the target and
1814
Magic Damage to all other nearby enemies after
8.5
seconds.

You can have only one Haunting Curse active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Self
Target
3315 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's attacks deal
892
Shock Damage. Rank IV increases damage by
18
% damage.

Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to
2
other friendly targets for
2022
Health.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Empowered Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
2981 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
1821
damage for
10
seconds.

Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
10
% for
10
seconds.
Empowered Ward
Bound Aegis
Instant
Cast Time
Self
Target
4223 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve and Minor Ward, increasing your Physical Resistance and Spell Resistance by
1320
.

The armor also increases your Max Magicka by
8
%.
Bound Aegis
PASSIVES
Rebate
You restore
1452
Magicka when one of your Daedric Summoning pets is killed or unsummoned.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
10112
Health
23876
Stamina
44385

Magicka Recovery
688
Health Recovery
309
Stamina Recovery
2099

Spell Damage
1729
2273
Spell Critical
9.9%
50%
Weapon Damage
2308
6628
Weapon Critical
29.4%
50%

Spell Resistance
13767
Physical Resistance
11174
Critical Resistance
2194

Spell Penetration
5260
Physical Penetration
10541
Battle Spirit
Boon: The Serpent
Garlic Cod with Potato Crust
Bar 1
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3727 Magicka
Cost
Invoke Meridia's name to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.

While active, dealing a Critical Strike heals you for
3000
Health. This effect can occur once every
1
second.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
2204 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
1006
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by
10
%.
Shuffle
Instant
Cast Time
Self
Target
23 seconds
Duration
2938 Stamina
Cost
Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
15
% for
23
seconds.

Each piece of Medium Armor worn grants immunity to snares and immobilizations for
.5
seconds.
Retreating Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
33 seconds
Duration
5508 Stamina
Cost
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.

Also grants immunity to snares and immobilizations, removing any already applied.

The effect ends if you cast any spell on an enemy or ally.
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
1836 Stamina
Cost
Renew your forces' resolve, healing yourself for
12718
Health over
5
seconds and nearby allies for
9815
Health over
5
seconds.
       
Suppression Field
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
10 seconds
Duration
192 Ultimate
Cost
Create a globe of magic suppression, dispelling enemy placed effects instantly. Enemies within the globe are stunned for
10
seconds. Enemy players will be silenced rather than stunned.

The globe also damages enemies for
1673
Magic Damage every
0.5
seconds.
Bar 2
Quick Cloak
Instant
Cast Time
Self
Target
15 seconds
Duration
1928 Stamina
Cost
Create a ring of floating razors around you, dealing
1738
Physical Damage to all nearby enemies every
3
seconds for
15
seconds.

The razors also shield you from shrapnel, reducing the damage you take from area of effect attacks by
20
%.

For a brief period after activation you gain Major Expedition, increasing your Movement Speed by
30
% for
5
seconds
Flying Blade
Instant
Cast Time
Enemy
Target
28 meters
Range
1515 Stamina
Cost
Fire a secret dagger from your sleeve at an enemy, dealing
8447
Physical Damage and reducing their Movement Speed by
50
% for
6
seconds.

Also grants Major Brutality, increasing your Weapon Damage by
20
% for
20
seconds.
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
1928 Stamina
Cost
Launch yourself into a lethal spin, dealing
4970
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies based on each percentage of their missing Health.
Retreating Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
33 seconds
Duration
5508 Stamina
Cost
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.

Also grants immunity to snares and immobilizations, removing any already applied.

The effect ends if you cast any spell on an enemy or ally.
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
1836 Stamina
Cost
Renew your forces' resolve, healing yourself for
12718
Health over
5
seconds and nearby allies for
9815
Health over
5
seconds.
       
Flawless Dawnbreaker
Instant
Cast Time
Cone
Target
10 meters
Radius
107 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
12417
Physical Damage to enemies in front of you and an additional
14051
Physical Damage over
5
seconds.

While slotted, your Weapon Damage is increased by
5
%.
Overload
       
Werewolf
       
Character data Edited on 2017-03-01 04:28:36