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LEVEL
50
CHAMPION POINTS 1412
ALDMERI DOMINION RANK
High Elf Necromancer (Health)
Vampire
20 Magicka
34 Health
10 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 353

Skyshards:
0 / 3
Bone Tyrant

ULTIMATES
Ravenous Goliath
Instant
Cast Time
Self
Target
20 seconds
Duration
270 Ultimate
Cost
CRIMINAL ACT

Become a horrific Ravenous Goliath, increasing your Max Health by
30000
for
20
seconds and immediately restoring
30000
Health.

While transformed, your damaging Light Attacks restore
620
Health and your fully-charged Heavy Attacks restore
1552
Health. You deal
1711
Magic Damage damage to nearby enemies every second and heal for that amount. These abilities scale off your Max Health.
Ravenous Goliath
SKILLS
Ruinous Scythe
Instant
Cast Time
Cone
Target
7 meters
Radius
2698 Stamina
Cost
Slice into your enemy's life force, dealing
5129
Bleed Damage, applying the
Hemorrhaging
status effect, and setting them Off Balance for
7
seconds.

You heal for
4656
Health for the first enemy hit, and an additional
1552
for each additional enemy, up to five times. The healing of this ability scales off your Max Health.
Ruinous Scythe
Beckoning Armor
Instant
Cast Time
Self
Target
22 meters
Range
20 seconds
Duration
2575 Magicka
Cost
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5948
for
20
seconds.

While active, enemies that strike you with ranged attacks will be pulled toward you once every
2
seconds.

Creates a corpse when the effect completes.
Beckoning Armor
Necrotic Potency
Instant
Cast Time
Area
Target
12 meters
Radius
0 Magicka
Cost
Sap the lingering life from fresh corpses, granting you
6
Ultimate and healing
1324
Health every
1
second for
2
seconds per additional corpse. This ability scales off your Max Health.

While slotted, your damage taken is reduced by
3
%.
Necrotic Potency
Agony Totem
Instant
Cast Time
Area
Target
6 meters
Radius
13 seconds
Duration
4293 Magicka
Cost
Summon an effigy of bone at your feet for
13
seconds that grants Minor Protection to you and your allies, reducing damage taken by
5
%.

After
2
seconds, the totem begins fearing nearby enemies every
2
seconds, causing them to cower in place for
4
seconds.

Allies can activate the
Pure Agony
synergy, causing enemies to take
8814
Magic Damage over
5
seconds and applying
Minor Vulnerability
to them, increasing their damage taken by
5
%.
Agony Totem
Empowering Grasp
Instant
Cast Time
Area
Target
18 x 5 meters
Area
18 meters
Radius
1 seconds
Duration
3720 Magicka
Cost
Summon three patches of skeletal claws from the ground in front of you. Enemies in the first area are snared by
30
% for
5
seconds, immobilized in the second area for
4
seconds, and stunned in the final area for
3
seconds.

Each area applies
Minor Maim
to enemies,
Empower
to your allies, and enhances the damage and healing of your summons by
1000
. Each effect lasts
10
seconds.
Empowering Grasp
PASSIVES
Death Gleaning
WITH A BONE TYRANT ABILITY SLOTTED

Whenever an enemy you are in combat with dies within
28
meters of you, restore
200
Magicka and Stamina.
Death Gleaning 2
Disdain Harm
Reduce the damage you take from damage over time abilities by
15
% while you have a Bone Tyrant ability active.
Disdain Harm 2
Health Avarice
Increase your Healing Received by
2
% for each Bone Tyrant ability slotted.

Current bonus:
2
%.
Health Avarice 2
Last Gasp
Increase your Max Health by
1250
.
Last Gasp 2
CLASS
Bone Tyrant
Grave Lord
Living Death
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
21638
Health
30141
Stamina
16018

Magicka Recovery
1374
Health Recovery
154
Stamina Recovery
1214

Spell Damage
4045
5162
Spell Critical
21.2%
68%
Weapon Damage
3214
4008
Weapon Critical
21.2%
68%

Spell Resistance
18731
Physical Resistance
18005
Critical Resistance
2506

Spell Penetration
939
Physical Penetration
939
Battle Spirit
Boon: The Atronach
Major Gallop
Minor Protection
Orzorga's Smoked Bear Haunch
Vampire Stage 3
vigor or resistant flesh
Bar 1
Arterial Burst
Instant
Cast Time
Enemy
Target
5 meters
Range
1904 Magicka
Cost
Rend an enemy, dealing
6840
Magic Damage.

Deals up to
33
% more damage based on your missing Health.

If you use this ability while you are under
50
% Health, it will always be a Critical Strike.
Spirit Guardian
Instant
Cast Time
Self
Target
16 seconds
Duration
4579 Magicka
Cost
CRIMINAL ACT

Conjure a ghostly spirit to do your bidding and stay by your side for
16
seconds. The spirit heals you or the lowest Health ally around you every
2
seconds, restoring
2112
Health.

While active,
10
% of the damage you take is transferred to the spirit instead.

Creates a corpse on death.
Resolving Vigor
Instant
Cast Time
Self
Target
5 seconds
Duration
2924 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
15840
Health over
5
seconds.

After casting you gain
Minor Resolve
, increasing your Physical and Spell Resistance by
2974
, for
20
seconds.
Stalking Blastbones
Instant
Cast Time
Enemy
Target
6 meters
Radius
28 meters
Range
8 seconds
Duration
2862 Magicka
Cost
CRIMINAL ACT

Summon a flaming skeleton from the ground after
2.5
seconds. The skeleton runs after the target and explodes when it gets close to them, dealing
10260
Flame Damage to all enemies nearby.

Every second the skeleton spends chasing its target increases the damage of the explosion by
10
%, up to a maximum of
50
% more damage.

Creates a corpse on death.
Degeneration
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
2211 Magicka
Cost
Bind an enemy with chaotic magic, dealing
17199
Magic Damage over
24
seconds.

Excess magic spills out from them, granting you
Major Brutality
and Sorcery, increasing your Weapon and Spell Damage by
20
% for
20
seconds.
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
135 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
11286
Physical Damage to enemies in front of you, an additional
14772
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Bar 2
Race Against Time
Instant
Cast Time
Self
Target
3439 Magicka
Cost
Bend time and space around you to gain Major Expedition for
4
seconds and Minor Force for
20
seconds, increasing your Movement Speed by
30
% and Critical Damage by
10
%.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
Mortal Coil
Instant
Cast Time
28 meters
Range
12 seconds
Duration
0 Magicka
Cost
Siphon the last remnants of life from a corpse, healing for
14306
Health over
12
seconds to yourself and all allies between you and the corpse.

You also restore
170
Magicka and Stamina every
2
seconds while siphoning the corpse.

While slotted, your healing done is increased by
3
%.
Elemental Susceptibility
Instant
Cast Time
Enemy
Target
35 meters
Range
30 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with
Major Breach
for
30
seconds, reducing their Physical and Spell Resistance by
5948
.

Every
6
seconds while this ability persists, the enemy is afflicted with the Burning, Chilled, and Concussion status effect.
Resistant Flesh
Instant
Cast Time
Area
Target
28 x 12 meters
Area
28 meters
Radius
4579 Magicka
Cost
Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you for
10567
Health but applying Minor Defile to yourself for
4
seconds, reducing your healing received and Health Recovery by
8
%.

You grant the target Spell and Physical Resistance equal to half the amount healed for
3
seconds.
Beckoning Armor
Instant
Cast Time
Self
Target
22 meters
Range
20 seconds
Duration
2575 Magicka
Cost
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5948
for
20
seconds.

While active, enemies that strike you with ranged attacks will be pulled toward you once every
2
seconds.

Creates a corpse when the effect completes.
       
Temporal Guard
Instant
Cast Time
Self
Target
138 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.

While slotted you gain Minor Protection, reducing your damage taken by
5
%.
Overload
       
Werewolf
       
Character data Edited on 2023-01-07 19:40:52