ESO Build Data

The UESPWiki – Your source for The Elder Scrolls since 1995
Jump to: navigation, search
LEVEL
50
CHAMPION POINTS 160
ALDMERI DOMINION RANK
Dark Elf Sorcerer (Stamina)
0 Magicka
31 Health
33 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 265

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
21 seconds
Duration
170 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
8640
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
4580
Shock Damage every
1
second, and periodically deals
8640
Shock Damage to enemies around it.

An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach
Major Berserk
, increasing their damage done by
10
% for
8
seconds.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3299 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
1465
Shock Damage.

Once summoned, you can activate the familiar's special ability for
3510
Magicka, dealing
2229
Shock Damage every
2
seconds for
10
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2791 Magicka
Cost
Curse an enemy with a destructive rune, dealing
11689
Magic Damage to the target and
4887
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
11689
Magic Damage to the target and
4887
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one
Haunting Curse
active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Area
Target
28 meters
Radius
3299 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals
1419
Shock Damage and its kick deals
1419
Shock Damage.

Once summoned, you can activate the twilight matriarch's special ability for
4590
Magicka, causing it to heal
2
friendly targets for
12752
and itself for
6375
.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Empowered Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
3553 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
5356
damage for
10
seconds. Damage shield strength scales off your Max Magicka and is capped at
50
% of your Max Health.

Also grants
Minor Intellect
to you and nearby allies, increasing your Magicka Recovery by
15
% for
10
seconds.
Empowered Ward
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
1950 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
3958
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
% and your Light Attacks deal
10
% more damage.
Bound Armaments
PASSIVES
Rebate
You restore
300
Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning ability active on yourself.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
17284
Health
30958
Stamina
24627

Magicka Recovery
1094
Health Recovery
395
Stamina Recovery
1566

Spell Damage
4200
5568
Spell Critical
27.9%
60%
Weapon Damage
5243
7005
Weapon Critical
21.9%
60%

Spell Resistance
22285
Physical Resistance
22285
Critical Resistance
1320

Spell Penetration
6020
Physical Penetration
6020
Boon: The Lover
Jewels of Misrule
Major Brutality
Major Prophecy
Major Resolve
Major Savagery
Major Sorcery
Minor Prophecy
Bar 1
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
1950 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
3958
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
% and your Light Attacks deal
10
% more damage.
Dark Deal
1 seconds
Cast Time
Self
Target
20 seconds
Duration
2284 Magicka
Cost
Bargain with darkness to restore
8090
Health and
3600
Stamina instantly, and an additional
2400
Stamina over
20
seconds.
Camouflaged Hunter
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
3744 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain
Major Savagery
and Prophecy, increasing your Weapon and Spell Critical rating by
2629
. You also gain
Minor Berserk
for
5
seconds after dealing Critical Damage from an enemy's flank.
Streak
Instant
Cast Time
Self
Target
15 meters
Range
3553 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
5355
Shock Damage to enemies in your wake and stunning them for
3
seconds.

This effect cannot be blocked.

Casting again within
4
seconds costs
33
% more Magicka.
Crystal Weapon
Instant
Cast Time
Self
Target
6 seconds
Duration
2926 Stamina
Cost
Encase your weapon in dark crystals for
6
seconds, causing your next two Light or Heavy Attacks to deal an additional
9463
Physical Damage and reducing the target's Armor by
1000
for
5
seconds.

After casting, your next non-Ultimate ability used within
3
seconds costs
10
% less.
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
106 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
14664
Physical Damage to enemies in front of you, an additional
19125
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Bar 2
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
20 seconds
Duration
1950 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
891
Physical Damage every
1
second for
20
seconds. The winds grow in damage and size, increasing up to
160
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by
5948
and your Movement Speed by
15
%.
Elemental Susceptibility
Instant
Cast Time
Enemy
Target
33 meters
Range
60 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with
Major Breach
for
1
minute, reducing their Physical and Spell Resistance by
5948
.

Every
6
seconds while this ability persists, the enemy is afflicted with the Burning, Chilled, or Concussion status effect.
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3807 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
33
seconds.

While active, dealing Critical Damage heals you for
3300
Health. This effect can occur once every
1
second.
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2536 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
17705
Health over
4
seconds.
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2791 Magicka
Cost
Curse an enemy with a destructive rune, dealing
11689
Magic Damage to the target and
4887
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
11689
Magic Damage to the target and
4887
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one
Haunting Curse
active at a time.
       
Energy Overload
Instant
Cast Time
Self
Target
21 Ultimate
Cost
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities.

Light Attacks become lightning bolts, dealing
10625
Shock Damage to an enemy up to
28
meters away.

Heavy Attacks blast enemies in a
4 x 6
area for
8951
Shock Damage.

The attacks restore
1200
Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off.
Overload
       
Werewolf
       
Character data Edited on 2022-06-20 11:31:31