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LEVEL
50
CHAMPION POINTS 706
EBONHEART PACT RANK
High Elf Templar (Magicka)
Vampire
46 Magicka
18 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 257

Skyshards:
0 / 3
Aedric Spear

ULTIMATES
Crescent Sweep
0.4 seconds
Cast Time
Area
Target
8 meters
Radius
6 seconds
Duration
75 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
13885
Magic Damage to all nearby enemies and an additional
6202
Magic Damage every
2
seconds for
6
seconds.

Enemies in your path will be hit for
60
% more damage.
Crescent Sweep
SKILLS
Puncturing Sweep
1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2646 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
5053
Magic Damage to the closest enemy and
1942
Magic Damage to all other enemies.

Each strike reduces the Movement Speed of the closest enemy by
40
% for
1
second.

You heal for
40
% of the damage done with this ability.
Puncturing Sweep
Binding Javelin
Instant
Cast Time
Enemy
Target
22 meters
Range
2988 Stamina
Cost
Hurl your spear at an enemy with godlike strength, dealing
3925
Physical Damage and stunning them for
4
seconds.

This attack ignores the enemy's Resistances.
Binding Javelin
Toppling Charge
Instant
Cast Time
Enemy
Target
22 meters
Range
3439 Magicka
Cost
Charge with your divine lance to impale an enemy, dealing
7048
Magic Damage, stunning them for
3
seconds, and setting them Off Balance.

Interrupts the target if they were casting.
Toppling Charge
Blazing Spear
Instant
Cast Time
Ground
Target
8 meters
Radius
25 meters
Range
10 seconds
Duration
3704 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
12496
Magic Damage to enemies in the area and an additional
1152
Magic Damage every
1
second for
10
seconds.

An ally near the spear can activate the
Blessed Shards
synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher.
Blazing Spear
Blazing Shield
Instant
Cast Time
Area
Target
5 meters
Radius
6 seconds
Duration
4233 Magicka
Cost
Surround yourself with solar rays, granting a damage shield that absorbs up to
4601
damage for
6
seconds. This portion of the ability scales off your Max Health.

Each nearby enemy increases the shield's strength by
4
% when the shield is activated.

When the shield expires it explodes outward, dealing
30
% of the damage it absorbed to nearby enemies.
Blazing Shield
PASSIVES
Balanced Warrior
Increases your Weapon and Spell Damage by
6
% and Physical and Spell Resistance by
1320
.
Balanced Warrior 2
CLASS
Aedric Spear
Aedric Spear Skills
Dawn's Wrath
Restoring Light
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
37500
Health
30679
Stamina
17776

Magicka Recovery
750
Health Recovery
312
Stamina Recovery
596

Spell Damage
5159
8508
Spell Critical
27.4%
68%
Weapon Damage
3793
4979
Weapon Critical
15.4%
68%

Spell Resistance
24549
Physical Resistance
23823
Critical Resistance
1320

Spell Penetration
6402
Physical Penetration
6402
Battle Spirit
Bewitched Sugar Skulls
Boon: The Mage
Major Gallop
Major Intellect
Major Prophecy
Major Resolve
Major Sorcery
Vampire Stage 2
Weapon Damage Enchantment
Bar 1
Puncturing Sweep
1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2646 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
5053
Magic Damage to the closest enemy and
1942
Magic Damage to all other enemies.

Each strike reduces the Movement Speed of the closest enemy by
40
% for
1
second.

You heal for
40
% of the damage done with this ability.
Toppling Charge
Instant
Cast Time
Enemy
Target
22 meters
Range
3439 Magicka
Cost
Charge with your divine lance to impale an enemy, dealing
7048
Magic Damage, stunning them for
3
seconds, and setting them Off Balance.

Interrupts the target if they were casting.
Living Dark
Instant
Cast Time
Self
Target
4 seconds
Duration
4233 Magicka
Cost
Envelop yourself in a lightless sphere for
6
seconds to protect yourself. Anytime an enemy uses a Direct Damage attack against you, the sphere lashes back, reducing their movement speed by
60
% for
3
seconds and healing you for
3883
Health. These effects can occur once every half second and scale off your Spell Damage or Max Health, whichever results in a stronger heal.
Inner Light
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
4360 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
6
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted your Max Magicka is increased by
5
% and you gain
Major Prophecy
, increasing your Spell Critical rating by
2629
.
Revealing Flare
Instant
Cast Time
Ground
Target
10 meters
Radius
28 meters
Range
5 seconds
Duration
5027 Magicka
Cost
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for
2
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain
Major Protection
, reducing your damage taken by
10
%.
       
Crescent Sweep
0.4 seconds
Cast Time
Area
Target
8 meters
Radius
6 seconds
Duration
75 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
13885
Magic Damage to all nearby enemies and an additional
6202
Magic Damage every
2
seconds for
6
seconds.

Enemies in your path will be hit for
60
% more damage.
Bar 2
Power of the Light
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
1581 Stamina
Cost
Summon an expanding beam of pure sunlight to doom an enemy, dealing
3272
Physical Damage to them and copying all their damage taken from you for
6
seconds and releasing
50
% of it as additional Physical Damage to them.

Maximum copied damage:
13140
.

Targets are also afflicted with Minor Breach, reducing their Physical and Spell Resistance by
2974
for
9
seconds.
Dark Flare
0.8 seconds
Cast Time
Enemy
Target
28 meters
Range
2646 Magicka
Cost
Conjure a ball of solar energy to heave at an enemy, dealing
12161
Magic Damage.

Afflicts the target and enemies within
8
meters with
Major Defile
, reducing their healing received and Health Recovery by
16
% for
4
seconds.

Also grants you
Empower
for
3
seconds, increasing the damage of your Light and Heavy Attacks by
40
%.
Elusive Mist
Instant
Cast Time
Self
Target
918 Magicka<div class='esovsChargeFreq'>&nbsp;/ 1s</div>
Cost
CRIMINAL ACT

Dissolve into a dark mist, reducing your damage taken from players by
75
% and granting you
Major Expedition
, increasing your Movement Speed by
30
% for as long as you maintain the channel.

Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Recovery stats are disabled.
Channeled Focus
Instant
Cast Time
Area
Target
3 meters
Radius
25 seconds
Duration
1058 Magicka
Cost
Create a rune of celestial protection and gain
Major Resolve
for
25
seconds, increasing your Physical Resistance and Spell Resistance by
5948
. You also recover
242
Magicka every
1
second over the duration.

Standing within the rune heals you for
1597
Health every
1
second, which scales off your Max Health.
Honor The Dead
Instant
Cast Time
Cone
Target
28 meters
Radius
4498 Magicka
Cost
Beacon your inner light, healing yourself or a wounded ally in front of you for
15907
Health.

Healing anyone who is below
75
% Health restores
18
% of the ability's cost every
2
seconds over
6
seconds as Magicka.
       
Remembrance
4 seconds
Channel Time
Area
Target
20 meters
Radius
4 seconds
Duration
125 Ultimate
Cost
Channel the grace of the gods, healing you and nearby allies for
11589
Health every
1
second for
4
seconds.

Gain Major Protection, reducing damage you take by
10
% for
10
seconds.

You cannot move while channeling, but you gain immunity to all disabling effects.
Overload
       
Werewolf
       
Character data Edited on 2022-01-10 00:47:52