ESO Build Data
The UESPWiki – Your source for The Elder Scrolls since 1995
Build Menu
▼
LEVEL
50
CHAMPION POINTS 810
DAGGERFALL COVENANT RANK
Diablo Azul
Imperial Sorcerer (Stamina)
0 Magicka
0 Health
64 Stamina
SKILLS
CHAMPION POINTS
Skill Points:
0 / 219
Skyshards:
0 / 3
Daedric Summoning
ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
21 seconds
Duration
164 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
An ally near the atronach can activate the
7436
Shock Damage and stuns enemies for 3
seconds. The atronach zaps the closest enemy, dealing 3597
Shock Damage every 1
second, and periodically deals 7199
Shock Damage to enemies around it.An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by 25
% for 8
seconds.Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3315 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
Once summoned, you can activate the familiar's special ability, dealing
The familiar remains until killed or unsummoned.
261
Shock Damage.Once summoned, you can activate the familiar's special ability, dealing
647
Shock Damage every 2
seconds for 8
seconds to enemies near him. The final pulse will stun all enemies hit for 3
seconds.The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2733 Magicka
Cost
Curse an enemy with a destructive rune, dealing
The curse will continue to haunt the enemy and explode a second time, dealing
You can have only one Haunting Curse active at a time.
3975
Magic Damage to the target and 1829
Magic Damage to all other nearby enemies after 3.5
seconds.The curse will continue to haunt the enemy and explode a second time, dealing
3975
Magic Damage to the target and 1829
Magic Damage to all other nearby enemies after an additional 8.5
seconds.You can have only one Haunting Curse active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Self
Target
3315 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's attacks deal
Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to
The twilight matriarch remains until killed or unsummoned.
1050
Shock Damage.Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to
2
other friendly targets for 1926
Health.The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Empowered Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
2981 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
1878
damage for 10
seconds. Damage shield strength capped at 40
% of your Max Health.Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
10
% for 10
seconds.Empowered Ward
Bound Aegis
Instant
Cast Time
Self
Target
3 seconds
Duration
3726 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by
While slotted, your Max Magicka is increased by
36
% for 3
seconds.While slotted, your Max Magicka is increased by
8
% and you gain Minor Ward and Minor Resolve. These increase your Spell Resistance and Physical Resistance.Bound Aegis
PASSIVES
Rebate
You restore
1452
Magicka when one of your Daedric Summoning pets is killed or unsummoned.Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
9630
Health
26542
Stamina
29932
Magicka Recovery
565
Health Recovery
923
Stamina Recovery
1231
Spell Damage
1920
2158
Spell Critical
9.9%
50%
Weapon Damage
3680
5274
Weapon Critical
22.9%
50%
Spell Resistance
29297
Physical Resistance
30617
Critical Resistance
1806
Spell Penetration
0
Physical Penetration
0
Artaeum Takeaway Broth
Battle Spirit
Boon: The Warrior
Major Brutality
Major Endurance
Major Fortitude
Major Resolve
Major Savagery
Major Ward
Minor Protection
Minor Resolve
Weapon Damage Enchantment
Bar 1
Ransack
Instant
Cast Time
Enemy
Target
5 meters
Range
1327 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
Also afflicts the enemy with Major Fracture, reducing their Physical Resistance by
You also gain Minor Resolve, increasing your Physical Resistance by
6147
Physical Damage and taunting them to attack you for 15
seconds.Also afflicts the enemy with Major Fracture, reducing their Physical Resistance by
5280
for 12
seconds.You also gain Minor Resolve, increasing your Physical Resistance by
1320
for 12
seconds.Heroic Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
2317 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
Also afflicts the enemy with Minor Maim, reducing their damage done by
You gain Minor Heroism, granting you
6723
Physical Damage and reducing their Movement Speed by 60
% for 4
seconds.Also afflicts the enemy with Minor Maim, reducing their damage done by
15
% for 12
seconds. You gain Minor Heroism, granting you
1
Ultimate every 1.5
seconds for 9
seconds.Crushing Weapon
Instant
Cast Time
Self
Target
2 seconds
Duration
1982 Stamina
Cost
Infuse your weapon with power, causing your next Light Attack used within
If the power is not consumed in time, regain a portion of the resources spent.
2
seconds to deal an additional 6911
Physical Damage and heal you for 25
% of the damage done.If the power is not consumed in time, regain a portion of the resources spent.
Reverberating Bash
Instant
Cast Time
Enemy
Target
5 meters
Range
2738 Stamina
Cost
Strike an enemy full-force with your shield, dealing
Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
3827
Physical Damage and stunning them for 3
seconds.Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
% for 4
seconds.Dark Deal
1.2 seconds
Cast Time
Self
Target
2236 Magicka
Cost
Bargain with darkness to restore
8059
Health and 3600
Stamina instantly, and an additional 2400
Stamina over 20
seconds.Temporal Guard
Instant
Cast Time
Self
Target
101 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
While slotted you gain Minor Protection, reducing your damage taken by
4
seconds ago.While slotted you gain Minor Protection, reducing your damage taken by
8
%.Bar 2
Streak
Instant
Cast Time
Area
Target
4 meters
Radius
3478 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
Casting again within
1937
Shock Damage to enemies in your wake and stunning them for 1.5
seconds.Casting again within
4
seconds costs 50
% more Magicka.Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
2020 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical and Spell Resistance by
769
Physical Damage every 1
second for 15
seconds. The winds grow in damage and size, increasing up to 150
% more damage and up to 9
meters in size.While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by 10
%.Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
3090 Stamina
Cost
Renew your forces' resolve, healing yourself for
12727
Health over 5
seconds and nearby allies for 9860
Health over 5
seconds.Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1901 Stamina
Cost
Spin around and strike an enemy down, dealing
3718
Physical Damage. Deals up to 350
% more damage to enemies with less than 50
% Health.Forward Momentum
Instant
Cast Time
Self
Target
33 seconds
Duration
2615 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
You heal for
Activating this ability removes all snares and immobilizations from you and grants immunity to them for
20
% for 33
seconds. You heal for
1027
Health every 2
seconds while active.Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.Berserker Rage
Instant
Cast Time
Enemy
Target
5 meters
Range
124 Ultimate
Cost
Strike an enemy with a vicious blow, dealing
This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored for
You are immune to all disabling, snare, and immobilization effects for the duration.
13441
Physical Damage.This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored for
8
seconds.You are immune to all disabling, snare, and immobilization effects for the duration.
Overload
Werewolf
Character data Edited on 2019-03-14 14:27:23