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LEVEL
50
CHAMPION POINTS 360
EBONHEART PACT RANK
Imperial Nightblade (Stamina)
0 Magicka
0 Health
64 Stamina
SKILLS
CHAMPION POINTS
Skill Points:
0 / 173
Skyshards:
0 / 3
Werewolf
ULTIMATES
Werewolf Berserker
Instant
Cast Time
Self
Target
30 seconds
Duration
300 Ultimate
Cost
Transform into a beast, fearing up to
While slotted, your Stamina Recovery is increased by
3
nearby enemies for 4
seconds. While transformed, your Light Attacks cause enemies to bleed for 4483
Physical Damage over 8
seconds and your Physical and Spell Resistance are increased by 9966
.While slotted, your Stamina Recovery is increased by
15
%.Werewolf Berserker
SKILLS
Feral Pounce
Instant
Cast Time
Enemy
Target
5 - 22 meters
Range
3650 Stamina
Cost
Pounce on an enemy with primal fury, dealing
Pouncing from at least
2133
Physical Damage. Stuns the enemy for 2
seconds if they were already set off-balance.Pouncing from at least
10
meters away adds 4
seconds to the duration of your Werewolf Transformation.Feral Pounce
Hircine's Fortitude
Instant
Cast Time
Self
Target
4590 Magicka
Cost
Invoke the Huntsman's blessing, healing you for
2511
Health and an additional 1239
Health over 8
seconds.Hircine's Fortitude
Rousing Roar
1 seconds
Cast Time
Area
Target
8 meters
Radius
3751 Stamina
Cost
Roar with bloodlust to terrify up to
Grants Major Brutality to you and nearby allies, increasing your Weapon Damage by
3
nearby enemies, fearing and setting them off-balance for 3.3
seconds. Grants Major Brutality to you and nearby allies, increasing your Weapon Damage by
20
% for 23
seconds.Rousing Roar
Howl of Agony
Instant
Cast Time
Enemy
Target
10 meters
Range
3650 Stamina
Cost
Crush enemy with a deafening howl, dealing
Deals
3436
Physical Damage and stunning them for 3
seconds.Deals
30
% more damage to enemies that are feared.Howl of Agony
Claws of Life
Instant
Cast Time
Cone
Target
7 meters
Radius
2920 Stamina
Cost
Maul enemies in front of you with your tainted claws, dealing
Heals you for
1302
Physical Damage and an additional 4605
Disease Damage over 10
seconds.Heals you for
50
% of the Disease Damage done.Claws of Life
PASSIVES
Pursuit
WHILE YOU ARE IN WEREWOLF FORM
Increases the Stamina your Heavy Attacks restore by
100
%.Pursuit 2
Devour
WHILE YOU ARE IN WEREWOLF FORM
Allows you to devour corpses to increase the duration of your Werewolf Transformation by
12
seconds.Devour 1
Blood Rage
WHILE YOU ARE IN WEREWOLF FORM
Increases the duration of your Werewolf Transformation by
3
seconds every time you take damage. This effect can occur once every 3
seconds.Blood Rage 2
Bloodmoon
Allows you to infect another player with Lycanthropy once every
Players already infected with Sanguinare Vampiris cannot be infected with Lycanthropy.
7
days by returning to the Werewolf ritual site. Players already infected with Sanguinare Vampiris cannot be infected with Lycanthropy.
Bloodmoon 1
Savage Strength
WHILE YOU ARE IN WEREWOLF FORM
Increases your Weapon Damage by
18
%.Savage Strength 2
Call of the Pack
WHILE YOU ARE IN WEREWOLF FORM
Reduces the cost of remaining in your Werewolf Transformation by
20
% for each transformed werewolf in your group, including yourself, up to a maximum of 80
%.Call of the Pack 2
Assault
SKILLS
Retreating Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
33 seconds
Duration
7299 Stamina
Cost
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
Also grants immunity to snares and immobilizations, removing any already applied.
The effect ends if you cast any spell on an enemy or ally.
30
% and Mounted Speed by 30
%.Also grants immunity to snares and immobilizations, removing any already applied.
The effect ends if you cast any spell on an enemy or ally.
Retreating Maneuver
Heavy Armor
SKILLS
Unstoppable
Instant
Cast Time
Self
Target
15 seconds
Duration
4379 Stamina
Cost
Intensify your physical presence to gain Major Resolve and Major Ward, increasing your Physical and Spell Resistance by
Also grants you immunity to knockback and disabling effects for
Each piece of Heavy Armor worn increases the duration of this ability by
5280
for 15
seconds.Also grants you immunity to knockback and disabling effects for
5
seconds.Each piece of Heavy Armor worn increases the duration of this ability by
5
%.Unstoppable
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
Current bonus:
362
for each piece of Heavy Armor equipped.Current bonus:
0
.Resolve 3
Constitution
Increases your Health Recovery by
Current bonus:
You restore
Current bonus:
4
% for each piece of Heavy Armor equipped. Current bonus:
0
%.You restore
186
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every 4
seconds. Current bonus:
0
.Constitution 2
Juggernaut
Increases your Max Health by
Current bonus:
2
% for each piece of Heavy Armor equipped. Current bonus:
0
%.Juggernaut 2
Wrath
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your Weapon and Spell Damage by
10
for 5
seconds when you take damage, stacking up to 20
times.Wrath 2
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%. Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.Rapid Mending 2
Assassination
ULTIMATES
Soul Harvest
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
Also afflicts the enemy with Major Defile, reducing the effectiveness of healing done to them by
While slotted, any time you kill an enemy you gain
3088
Magic Damage and increasing your damage against them by 20
% for 6
seconds.Also afflicts the enemy with Major Defile, reducing the effectiveness of healing done to them by
30
%.While slotted, any time you kill an enemy you gain
10
Ultimate.Soul Harvest
SKILLS
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
1890 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
511
Magic Damage. Deals 300
% more damage to targets at or below 25
% Health.Impale
Ambush
Instant
Cast Time
Enemy
Target
22 meters
Range
3650 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
Also grants you Empower, increasing the damage of your next attack by
If the target is a player, they are briefly snared instead of being stunned.
1784
Physical Damage and stunning them for 2
seconds.Also grants you Empower, increasing the damage of your next attack by
20
%.If the target is a player, they are briefly snared instead of being stunned.
Ambush
Double Take
Instant
Cast Time
Self
Target
26 seconds
Duration
3510 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, increasing your Dodge Chance by
Also grants Major Expedition, increasing your Movement Speed
15
% for 26
seconds.Also grants Major Expedition, increasing your Movement Speed
30
% for 4
seconds.Double Take
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2700 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
When a marked enemy dies, you heal for
You can only have one Reaper's Mark active at a time.
5280
for 20
seconds.When a marked enemy dies, you heal for
60
% of your Max Health and you gain Major Berserk, increasing your damage done by 25
% for 5
seconds.You can only have one Reaper's Mark active at a time.
Reaper's Mark
Merciless Resolve
Instant
Cast Time
Self
Target
20 seconds
Duration
2700 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
While active, hitting an enemy with
8
% for 20
seconds. While active, hitting an enemy with
4
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow at an enemy to deal 2039
Magic Damage and reduce their Movement Speed by 40
% for 5
seconds.Merciless Resolve
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
Increases the duration of the stun from Sneak by
10
% while you are Sneaking or invisible.Increases the duration of the stun from Sneak by
100
%.Master Assassin 2
Executioner
You restore
1876
Magicka over 6
seconds when you kill an enemy with an Assassination ability.Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
Current bonus:
438
for each Assassination ability slotted.Current bonus:
0
.Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED
Increases your Critical Damage done by
10
%. Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
657
for 20
seconds.Hemorrhage 2
Shadow
ULTIMATES
Veil of Blades
Instant
Cast Time
Area
Target
5 meters
Radius
15.5 seconds
Duration
200 Ultimate
Cost
Conjure a ring of shadows around you, reducing enemy movement speed by
Low health allies in the target area can activate Hidden Refresh, granting invisibility, increasing their movement speed by
70
%, dealing 859
Magic Damage to them every 1
second, and granting you and your allies Major Protection, reducing your damage taken by 30
%. Low health allies in the target area can activate Hidden Refresh, granting invisibility, increasing their movement speed by
50
%, and healing them for 7731
over 4
seconds.Veil of Blades
SKILLS
Concealed Weapon
Instant
Cast Time
Enemy
Target
5 meters
Range
2700 Magicka
Cost
Slash an enemy, dealing
Attacking with Concealed Weapon while stealthed or invisible stuns the enemy and sets them off balance for
While slotted, your movement speed while stealthed or invisible is increased by
1020
Magic Damage. Attacking with Concealed Weapon while stealthed or invisible stuns the enemy and sets them off balance for
4
seconds.While slotted, your movement speed while stealthed or invisible is increased by
25
%.Concealed Weapon
Dark Cloak
Instant
Cast Time
Self
Target
2.5 seconds
Duration
4050 Magicka
Cost
Cloak yourself in shadow to become invisible for
After the invisibility ends you gain Minor Protection, reducing your damage taken by
2.5
seconds.After the invisibility ends you gain Minor Protection, reducing your damage taken by
8
% for 5
seconds.Dark Cloak
Refreshing Path
Instant
Cast Time
Self
Target
10 seconds
Duration
3510 Magicka
Cost
Create a corridor of shadows, dealing
While on the path and for up to
182
Magic Damage to enemies in the target area every 1
second.While on the path and for up to
2
seconds after leaving it you and your allies are healed for 182
Health every 1
second. You also gain Major Expedition, increasing your movement speed by 30
%.Refreshing Path
Manifestation of Terror
Instant
Cast Time
Ground
Target
6 meters
Radius
22 meters
Range
60 seconds
Duration
3780 Magicka
Cost
Conceal two sinister traps, one at the targeted location and another next to you, which take
When each trap is triggered, a dark spirit is summoned to terrify up to
3
seconds to arm and last for 1
minute.When each trap is triggered, a dark spirit is summoned to terrify up to
2
enemies, causing them to flee in fear for 4
seconds. After the fear ends, their Movement Speed is reduced by 50
% for 4
seconds.Manifestation of Terror
Shadow Image
Instant
Cast Time
Enemy
Target
28 meters
Range
18 seconds
Duration
2700 Magicka
Cost
Summon a shade version of yourself to stay in place and attack an enemy from range for
The shade's attacks deal
While the shade is summoned, you can activate this ability again to teleport to the shade's location.
18
seconds. The shade's attacks deal
395
Magic Damage and afflict the enemy with Minor Maim, reducing their damage done by 15
% for 4
seconds.While the shade is summoned, you can activate this ability again to teleport to the shade's location.
Shadow Image
PASSIVES
Refreshing Shadows
Increases your Health, Stamina, and Magicka Recovery by
15
%.Refreshing Shadows 2
Shadow Barrier
Casting a Shadow ability grants you Major Resolve and Major Ward for
Current Bonus:
4
seconds, increasing your Physical and Spell Resistance by 5280
. This duration is increased by 25
% for each piece of Heavy Armor equipped.Current Bonus:
0
%.Shadow Barrier 2
Dark Vigor
Increases your Max Health by
Current bonus:
3
% for each Shadow ability slotted.Current bonus:
0
%.Dark Vigor 2
Dark Veil
Increases the duration of your Shadow abilities by
15
%.Dark Veil 2
Siphoning
ULTIMATES
Soul Tether
Instant
Cast Time
Area
Target
6 meters
Radius
8 seconds
Duration
150 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
An ally can target an affected enemy and activate Soul Leech to steal
2855
Magic Damage and stunning them for 4.5
seconds. Affected enemies are also tethered, siphoning 492
health to you every 1
second while they remain nearby.An ally can target an affected enemy and activate Soul Leech to steal
2642
Health.Soul Tether
SKILLS
Swallow Soul
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
1891 Magicka
Cost
Steal an enemy's life force, dealing
While slotted, you gain Minor Vitality, increasing your healing received by
947
Magic Damage and healing you for 25
% of the damage inflicted every 2
seconds for 10
seconds.While slotted, you gain Minor Vitality, increasing your healing received by
8
%.Swallow Soul
Malefic Wreath
Instant
Cast Time
Enemy
Target
28 meters
Range
30 seconds
Duration
3240 Magicka
Cost
Shackle an enemy in torment, disorienting them for
You can only have one Malefic Wreath active at a time.
30
seconds and damaging all nearby enemies when the effect ends for 499
Magic Damage plus 5
% for each second the target was disoriented. You can only have one Malefic Wreath active at a time.
Malefic Wreath
Crippling Grasp
Instant
Cast Time
Enemy
Target
28 meters
Range
8 seconds
Duration
3240 Magicka
Cost
Sap an enemy's agility and bolster your own, dealing
You also gain Major Expedition, increasing your Movement Speed by
You can only have one Crippling Grasp active at a time.
308
Magic Damage and an additional 1971
Magic Damage over 8
seconds, immobilizing them for 1.5
seconds, and reducing their movement speed by 40
%.You also gain Major Expedition, increasing your Movement Speed by
30
%.You can only have one Crippling Grasp active at a time.
Crippling Grasp
Siphoning Attacks
Instant
Cast Time
Self
Target
15 seconds
Duration
2700 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to restore
All other direct damage attacks have a
1090
Magicka and Stamina for 15
seconds.All other direct damage attacks have a
10
% chance to restore an additional 2181
Magicka and Stamina.Siphoning Attacks
Sap Essence
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
3240 Magicka
Cost
Siphon the vigor from your enemies' blood, dealing
If an enemy is hit, you gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
631
Magic Damage to all nearby enemies and healing you and your allies for 256
plus 20
% more for each enemy hit.If an enemy is hit, you gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
20
% for 20
seconds.Sap Essence
PASSIVES
Catalyst
After drinking a potion you gain
20
Ultimate.Catalyst 2
Magicka Flood
Increases your Max Magicka by
8
% while a Siphoning ability is slotted.Magicka Flood 2
Soul Siphoner
Increases your healing done by
Current bonus:
3
% for each Siphoning ability slotted. Current bonus:
0
%.Soul Siphoner 2
Transfer
Casting a Siphoning ability generates
2
Ultimate. This effect can occur once every 4
seconds.Transfer 2
Imperial Skills
PASSIVES
Diplomat
Increases your experience gain with the One Hand and Shield skill line by
Increases your gold gained by
15
%.Increases your gold gained by
1
%Diplomat 1
Tough
Increases your Max Health by
12
%.Tough 3
Conditioning
Increases your Max Stamina by
10
%.Conditioning 3
Red Diamond
Your melee attacks have a
10
% chance to restore 6
% of your Max Health.Red Diamond 3
Two Handed
ULTIMATES
Berserker Rage
Instant
Cast Time
Enemy
Target
5 meters
Range
150 Ultimate
Cost
Strike an enemy with a vicious blow, dealing
This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored for
You are immune to all disabling, snare, and immobilization effects for the duration.
4149
Physical Damage.This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored for
8
seconds.You are immune to all disabling, snare, and immobilization effects for the duration.
Berserker Rage
SKILLS
Wrecking Blow
1 seconds
Cast Time
Enemy
Target
7 meters
Range
2920 Stamina
Cost
Slam an enemy with an upward swing, dealing
Grants you Empower for
3439
Physical Damage.Grants you Empower for
5
seconds, increasing the damage of your next attack by 20
%.Wrecking Blow
Critical Rush
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3406 Stamina
Cost
Launch across the earth and smash an enemy, dealing
This attack is always a Critical Strike.
1607
Physical Damage. Deals up to 68
% more damage based on the distance traveled.This attack is always a Critical Strike.
Critical Rush
Brawler
Instant
Cast Time
Cone
Target
7 meters
Radius
2920 Stamina
Cost
Swat enemies in front of you with a mighty swing, dealing
You also gain a damage shield that absorbs
1189
Physical Damage and causing them to bleed for an additional 1937
Physical Damage over 10
seconds.You also gain a damage shield that absorbs
689
damage for 8
seconds. Each enemy hit increases the damage shield's strength by 100
%.Brawler
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
2676 Stamina
Cost
Spin around and strike an enemy down, dealing
1156
Physical Damage. Deals up to 350
% more damage to enemies with less than 50
% Health.Executioner
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
3650 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
You heal for
20
% for 33
seconds.You heal for
285
Health every 2
seconds while active, and an additional 442
Health when Rally expires. The final heal is increased by up to 564
%, in proportion to the length of time Rally has been active.Rally
PASSIVES
Forceful
WITH TWO-HANDED WEAPON EQUIPPED
Your Light and Heavy Attacks damage up to
2
other nearby enemies for 25
% of the damage inflicted to the primary target.Forceful 2
Heavy Weapons
Grants a bonus based on the type of weapon equipped:
Swords increase your damage done by
Axes grant your melee attacks
Maces cause your attacks to ignore
Swords increase your damage done by
5
%.Axes grant your melee attacks
16
% chance to apply a bleed dealing 3058
Physical Damage over 6
seconds.Maces cause your attacks to ignore
20
% of your target's Physical Resistance.Heavy Weapons 2
Balanced Blade
WITH TWO-HANDED WEAPON EQUIPPED
Reduces the Stamina cost of your Two-Handed abilities by
20
%.Balanced Blade 2
Follow Up
WITH TWO-HANDED WEAPON EQUIPPED
Your successful fully-charged Heavy Attacks increase the damage of your next attack by
10
% for 7
seconds.Follow Up 2
Battle Rush
WITH TWO-HANDED WEAPON EQUIPPED
Increases your Stamina Recovery by
30
% for 10
seconds after killing a target.Battle Rush 2
One Hand and Shield
ULTIMATES
Shield Discipline
Instant
Cast Time
Self
Target
7 seconds
Duration
100 Ultimate
Cost
Reinforce your shield, allowing you to automatically block all attacks at no cost for
Your One Hand and Shield ability costs are reduced by
7
seconds.Your One Hand and Shield ability costs are reduced by
100
% while active.Shield Discipline
SKILLS
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
1533 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
1900
Physical Damage and taunting them to attack you for 15
seconds.Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5280
for 12
seconds.Pierce Armor
Heroic Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
2676 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
Also afflicts the enemy with Minor Maim, reducing their damage done by
You gain Minor Heroism, granting you
2076
Physical Damage and reducing their Movement Speed by 60
% for 12
seconds.Also afflicts the enemy with Minor Maim, reducing their damage done by
15
% for 12
seconds. You gain Minor Heroism, granting you
1
Ultimate every 1.5
seconds for 9
seconds.Heroic Slash
Absorb Magic
Instant
Cast Time
Self
Target
30 seconds
Duration
2190 Stamina
Cost
Bolster your defenses, absorbing up to
While you have a shield equipped and this ability slotted, the amount of damage you can block is increased by
5626
Damage from the next spell projectile cast at you and healing for 15
% of your Max Health.While you have a shield equipped and this ability slotted, the amount of damage you can block is increased by
8
% and the cost of blocking is reduced by 8
%.Absorb Magic
Invasion
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3406 Stamina
Cost
Rush an enemy and ram them, dealing
Stuns up to
1732
Physical Damage and stunning them for 3
seconds.Stuns up to
88
% longer based on the distance traveled.Invasion
Power Slam
Instant
Cast Time
Enemy
Target
5 meters
Range
3163 Stamina
Cost
Strike an enemy full-force with your shield, dealing
While slotted, blocking any attack increases the damage of your next Power Slam by
2196
Physical Damage.While slotted, blocking any attack increases the damage of your next Power Slam by
25
% for 5
seconds.Power Slam
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
10
% and reduces the cost of blocking by 36
%.Fortress 2
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by 20
%.Sword and Board 2
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks. Bashing deals
100
% additional damage and costs 40
% less Stamina.Deadly Bash 2
Deflect Bolts
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by
15
%.Deflect Bolts 2
Battlefield Mobility
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Movement Speed while blocking by
60
%.Battlefield Mobility 2
Bow
ULTIMATES
Ballista
Instant
Cast Time
Enemy
Target
28 meters
Range
4.38 seconds
Duration
175 Ultimate
Cost
Summon a turret to unleash a barrage of arrows at an enemy, dealing
17310
Physical Damage over 5.2
seconds.Ballista
SKILLS
Focused Aim
1.05 seconds
Cast Time
Enemy
Target
35 meters
Range
2920 Stamina
Cost
Plant a masterfully aimed arrow in an enemy's vital spot, dealing
The mark increases the range from which the enemy can be hit by Bow attacks by
Also afflicts the enemy with Minor Fracture, which reduces their Physical Resistance by
3559
Physical Damage and marking the target. The mark increases the range from which the enemy can be hit by Bow attacks by
5
meters for 10
seconds. Also afflicts the enemy with Minor Fracture, which reduces their Physical Resistance by
1320
for 10
seconds.Focused Aim
Arrow Barrage
Instant
Cast Time
Ground
Target
7 meters
Radius
33 meters
Range
8 seconds
Duration
3164 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
348
Physical Damage to enemies in the target area every 0.5
seconds for 8
seconds.Arrow Barrage
Draining Shot
Instant
Cast Time
Enemy
Target
10 meters
Range
2676 Stamina
Cost
Blast an enemy with an explosive arrow, dealing
After the disorient ends, you heal for
1500
Physical Damage, knocking them back 6
meters, and disorienting them for 5
seconds.After the disorient ends, you heal for
2549
Health.Draining Shot
Acid Spray
Instant
Cast Time
Area
Target
20 meters
Radius
3650 Stamina
Cost
Fire a burst of arrows in one shot, dealing
Also reduces enemies' Movement Speed by
1565
Poison Damage to enemies in front of you. Also reduces enemies' Movement Speed by
40
% and deals an additional 946
Poison Damage over 5
seconds.Acid Spray
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
2190 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
The damage over time deals up to
1384
Poison Damage and an additional 2962
Poison Damage over 10
seconds.The damage over time deals up to
260
% more damage to enemies under 50
% Health.Poison Injection
PASSIVES
Long Shots
WITH BOW ABILITIES
Gives you a damage bonus of up to
12
% against enemies at longer range.Long Shots 2
Accuracy
WITH BOW EQUIPPED
Increases Weapon Critical rating by
1095
.Accuracy 2
Ranger
WITH BOW EQUIPPED
Reduces the Stamina cost of Bow abilities by
20
%.Ranger 2
Hawk Eye
WITH A BOW EQUIPPED
Dealing damage with a Light or Heavy Attack increases the damage of your Bow abilities by
5
% for 5
seconds, stacking up to 5
times.Hawk Eye 2
Hasty Retreat
WITH BOW EQUIPPED
Grants you Major Expedition for
5
seconds after you use Roll Dodge.Major Expedition increases your Movement Speed by
30
%.Hasty Retreat 2
Critical Leech
Restore 330 Health when you hit with a direct damage critical strike. This can only occur once every 5 seconds.
60 Elemental Defender
Reduces Flame, Frost, Shock, and Magic Damage dealt to you by 17.5%.
60 Hardy
Reduces Poison, Disease, and Physical Damage dealt to you by 17.5%.
Shield Expert
Increases the Armor of equipped Shields by 75%.
Spell Absorption
Restores 3465 Magicka when you take Flame, Frost, Shock, Magic, Earth, or Oblivion Damage equivalent to 30% of your Maximum Health. This can only occur once every 10 seconds.
Unchained
Reduces the Stamina cost of your next ability by 80% for 5 seconds after you use Break Free.
Master Gatherer
Reduces gathering times by 50%.
75 Mooncalf
Increases your Stamina Recovery by 20.4%.
Plentiful Harvest
Grants you a 10% chance to double the yield from normal resource nodes.
Synergizer
Grants 2 Ultimate any time you activate a Synergy while in combat.
Exploiter
Increases your damage against off balance enemies by 10%.
Last Stand
When you fall below 20% Health gain Major Heroism which grants 18 Ultimate over 8 seconds. Can only occur once every 20 seconds.
60 Mighty
Increases your Physical, Poison, and Disease Damage by 17.5%.
Opportunist
Increases the damage of your next physical attack by 15% after you interrupt a target.
Perfect Strike
Increases your Weapon Critical rating by 12%.
20 Piercing
Increases Physical Penetration by 1217.
40 Thaumaturge
Increases effectiveness of your damage over time effects by 13.2%.
Ensnare
Grants a 33% chance to reduce an enemy's Movement Speed by 20% for 3 seconds any time you hit them with a bash attack.
Inspiration Boost
Increases Inspiration gains by 20%.
45 Warlord
Reduces the Stamina cost of spells and abilities by 9.9%.
RIDING SKILL
0%
Speed0
Stamina0
Inventory ?
CLASS
Assassination
Shadow
Siphoning
WEAPON
Two Handed
One Hand and Shield
Bow
ARMOR
Heavy Armor
ALLIANCE WAR
Assault
RACIAL
Imperial Skills
360 CP
120
The Lord
0
The Lady
0
The Steed
0
120
The Ritual
0
The Atronach
0
The Apprentice
0
120
The Shadow
0
The Lover
0
The Tower
0
The Tower
45
Bashing Focus
Reduces the cost of Bash by
0
%.Sprinter
Reduces the cost of Sprint by
0
%.Siphoner
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for 3
seconds.Warlord
Reduces the cost of Break Free by
17.45
%.Unlocked
at 10
at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by 20
% for 3
seconds.Unlocked
at 30
at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.Unlocked
at 75
at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for 3300
Health.Unlocked
at 120
at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Heavy Armor.Bastion
Increases the effectiveness of your damage shields by
0
%.Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.Quick Recovery
Increases your healing received by
0
%.Unlocked
at 10
at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.Unlocked
at 30
at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for 8
seconds.Unlocked
at 75
at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for 5
seconds.Unlocked
at 120
at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for 15
seconds.The Lady
120
Light Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Light Armor.Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
12.57
%.Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
12.57
%.Unlocked
at 10
at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore 3465
Magicka. This effect can occur once every 10
seconds.Unlocked
at 30
at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.Unlocked
at 75
at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every 5
seconds.Unlocked
at 120
at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by 80
%.The Steed
0
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Medium Armor.Ironclad
Reduces your damage taken against direct damage attacks by
0
%.Spell Shield
Increases your Spell Resistance by
0
.Resistant
Increases your Critical Resistance by
0
.Unlocked
at 10
at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for 437
Health.Unlocked
at 30
at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for 3
seconds.Unlocked
at 75
at 75
Resilient
When you take Critical Damage, you heal for
87
Health.Unlocked
at 120
at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for 3
seconds. This effect can occur once every 10
seconds.The Ritual
120
Thaumaturge
Increases your damage done with damage over time effects by
16.02
%.Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.Piercing
Increases your Physical Penetration by
1900
.Mighty
Increases your Physical, Poison, and Disease Damage done by
12.57
%.Unlocked
at 10
at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals 15
% additional damage.Unlocked
at 30
at 30
Perfect Strike
Increases your Weapon Critical by
3
%.Unlocked
at 75
at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.Unlocked
at 120
at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting 3
Ultimate every 1.5
seconds for 9
seconds. This effect can occur once every 20
seconds.The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.Unlocked
at 10
at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals 30
% additional damage.Unlocked
at 30
at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal 0
Physical Damage to the enemy. This effect can occur once every 5
seconds.Unlocked
at 75
at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below 25
% Health.Unlocked
at 120
at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.Spell Erosion
Increases your Spell Penetration by
0
.Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.Blessed
Increases your healing done by
0
%.Unlocked
at 10
at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within 5
seconds will always be a Critical Strike.Unlocked
at 30
at 30
Spell Precision
Increases your Spell Critical by
3
%.Unlocked
at 75
at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by 80
%.Unlocked
at 120
at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore 795
Magicka for up to 3
friendly targets within 2.5
meters of the enemy.The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.Shade
Reduces the cost of Sneak by
0
%.Shadow Ward
Reduces the cost of Block by
0
%.Tumbling
Reduces the cost of Roll Dodge by
0
%.Unlocked
at 10
at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.Unlocked
at 30
at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.Unlocked
at 75
at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked
at 120
at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every 5
seconds.The Lover
75
Mooncalf
Increases your Stamina Recovery by
14
%.Arcanist
Increases your Magicka Recovery by
0
%.Healthy
Increases your Health Recovery by
0
%.Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.Unlocked
at 10
at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.Unlocked
at 30
at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.Unlocked
at 75
at 75
Master Gatherer
Reduces your gathering time by
50
%.Unlocked
at 120
at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.Champion Point data last updated on 2024-Apr-17 10:15:20.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
9875
Health
11252
Stamina
19036
Magicka Recovery
591
Health Recovery
355
Stamina Recovery
695
Spell Damage
0
716
Spell Critical
9.9%
50%
Weapon Damage
0
1497
Weapon Critical
22%
50%
Spell Resistance
0
Physical Resistance
0
Critical Resistance
0
Spell Penetration
100
Physical Penetration
1317
Magicka
9875
Health
11252
Stamina
19036
Magicka Recovery
591
Health Recovery
355
Stamina Recovery
695
Spell Damage
0
716
Spell Critical
9.9%
50%
Weapon Damage
0
1497
Weapon Critical
22%
50%
Spell Resistance
0
Physical Resistance
0
Critical Resistance
0
Spell Penetration
100
Physical Penetration
1317
Magicka
9875
Health
11252
Stamina
19036
Magicka Recovery
591
Health Recovery
355
Stamina Recovery
695
Spell Damage
0
716
Spell Critical
9.9%
50%
Weapon Damage
0
1497
Weapon Critical
22%
50%
Spell Resistance
0
Physical Resistance
0
Critical Resistance
0
Spell Penetration
100
Physical Penetration
1317
Magicka
9875
Health
11252
Stamina
19036
Magicka Recovery
591
Health Recovery
355
Stamina Recovery
695
Spell Damage
0
716
Spell Critical
9.9%
50%
Weapon Damage
0
1497
Weapon Critical
22%
50%
Spell Resistance
0
Physical Resistance
0
Critical Resistance
0
Spell Penetration
100
Physical Penetration
1317
Stats are only correct for bar #1.
Magicka
9875
Health
11252
Stamina
19036
Magicka Recovery
591
Health Recovery
355
Stamina Recovery
695
Spell Damage
0
716
Spell Critical
9.9%
50%
Weapon Damage
0
1497
Weapon Critical
22%
50%
Spell Resistance
0
Physical Resistance
0
Critical Resistance
0
Spell Penetration
100
Physical Penetration
1317
Stats are only correct for bar #1.
Bar 1
Bar 2
Overload
Werewolf
Character data Edited on 2017-03-05 19:25:19
Retrieved from "https://en.uesp.net/wiki/Special:EsoBuildData"