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LEVEL
50
CHAMPION POINTS 600
ALDMERI DOMINION RANK
Dark Elf Dragonknight (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina
SKILLS
CHAMPION POINTS
Skill Points:
0 / 392
Skyshards:
0 / 3
Legerdemain
PASSIVES
Improved Hiding
Reduces the cost of Sneak by
40
%.Improved Hiding 4
Light Fingers
Increases your chances of successfully Pickpocketing by
50
%Light Fingers 4
Trafficker
Increases the number of fence interactions you can use each day by
180
%.Trafficker 4
Locksmith
Improves your chances of forcing locks by
70
%.Locksmith 4
Kickback
Reduces bounties you willingly pay to guards and fences by
40
%.Kickback 4
Vampire
ULTIMATES
Devouring Swarm
Instant
Cast Time
Area
Target
10 meters
Radius
5 seconds
Duration
158 Ultimate
Cost
Darken the sky with a cloud of bats, dealing
The bats heal you for
5090
Magic Damage to nearby enemies every 1
second for 5
seconds.The bats heal you for
3492
Health for each enemy they damage.Devouring Swarm
SKILLS
Accelerating Drain
3 seconds
Channel Time
Enemy
Target
12 meters
Range
1416 Magicka
Cost
Consume an enemy's life force, dealing
When you activate the drain, the enemy is stunned for
When the drain ends you gain Minor Expedition, increasing your Movement Speed by
7474
Magic Damage and restoring 20
% of your missing Health every 1
second for 3
seconds. When you activate the drain, the enemy is stunned for
3
seconds.When the drain ends you gain Minor Expedition, increasing your Movement Speed by
10
% for 20
seconds.Accelerating Drain
Baleful Mist
4 seconds
Channel Time
Area
Target
5 meters
Radius
4 seconds
Duration
3312 Magicka
Cost
Dissolve into a dark mist, reducing your damage taken by
Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
75
% and dealing 2793
Magic Damage to nearby enemies every 1
second for 4
seconds.Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
Baleful Mist
PASSIVES
Savage Feeding
After feeding, your target is set off-balance and stunned for
4
seconds.Savage Feeding 2
Supernatural Recovery
WHILE YOU HAVE VAMPIRISM STAGE 2 OR HIGHER
Increases your Magicka and Stamina Recovery by
10
%.Supernatural Recovery 2
Blood Ritual
Allows you to infect another player with Noxiphilic Sanguivoria once every
Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria.
7
days by returning to the Vampire ritual site. Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria.
Blood Ritual 1
Undeath
WHILE YOU HAVE VAMPIRISM STAGE 3 OR HIGHER
Reduces your damage taken by up to
33
% based on your missing Health while you are below 50
% Health.Undeath 2
Unnatural Resistance
Reduces the severity of the Health Recovery determent in Vampirism stages 2 through 4.
Unnatural Resistance 1
Dark Stalker
WHILE YOU HAVE VAMPIRISM STAGE 4
Ignore the Movement Speed penalty while in Crouch.
Decreases the time it takes to Crouch by
50
% during the night.Dark Stalker 1
Assault
ULTIMATES
Sturdy Horn
Instant
Cast Time
Area
Target
20 meters
Radius
39 seconds
Duration
250 Ultimate
Cost
Sound your war horn to rally your forces, increasing you and your allies' Max Magicka, Health, and Stamina by
You and your allies gain Minor Resolve and Minor Ward, increasing your Physical and Spell Resistance by
10
% for 39
seconds.You and your allies gain Minor Resolve and Minor Ward, increasing your Physical and Spell Resistance by
1320
for 39
seconds.Sturdy Horn
SKILLS
Charging Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
33 seconds
Duration
7857 Stamina
Cost
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
Also grants immunity to snares and immobilizations.
The effect ends if you cast any spell on an enemy or ally, but you gain Minor Expedition, increasing your Movement Speed by
30
% and Mounted Speed by 30
%.Also grants immunity to snares and immobilizations.
The effect ends if you cast any spell on an enemy or ally, but you gain Minor Expedition, increasing your Movement Speed by
10
% for 8
seconds.Charging Maneuver
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
2619 Stamina
Cost
Renew your forces' resolve, healing yourself for
6263
Health over 5
seconds and nearby allies for 4832
Health over 5
seconds.Resolving Vigor
Razor Caltrops
Instant
Cast Time
Ground
Target
12 meters
Radius
28 meters
Range
30 seconds
Duration
7857 Stamina
Cost
Hurl an exploding ball of caltrops that scatter over the target area, dealing
When the ball of caltrops initially explodes it deals an immediate
526
Physical Damage every 1
second to up to 12
enemies and reducing their Movement Speed by 30
%.When the ball of caltrops initially explodes it deals an immediate
895
Physical Damage and reduces the Movement Speed of enemies hit by 70
% for 3
seconds.Razor Caltrops
Proximity Detonation
Instant
Cast Time
Self
Target
8 meters
Radius
28 meters
Range
8 seconds
Duration
2907 Magicka
Cost
Activate a magical bomb on yourself that explodes after
Each enemy within the bomb's radius increases the damage by
8
seconds, dealing 7119
Magic Damage to all enemies in the area.Each enemy within the bomb's radius increases the damage by
25
%, up to a maximum of 250
% increased damage.Proximity Detonation
PASSIVES
Continuous Attack
Increases your Weapon and Spell Damage by
10
% and Magicka and Stamina Recovery by 20
% for 10
minutes after you capture a Lumber Mill, Farm, Mine, or Keep.Continuous Attack 2
Reach
Increases the range of long-range abilities by
Any ability with a range greater than
5
meters while near a keep.Any ability with a range greater than
15
meters is affected.Reach 2
Combat Frenzy
You generate
20
Ultimate when you kill an enemy player.Combat Frenzy 2
Support
ULTIMATES
Replenishing Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
200 Ultimate
Cost
Invoke defensive tactics to protect yourself and nearby allies with wards that each absorb up to
Each time a ward dissolves, you restore
19186
damage. Each time a ward dissolves, you restore
6
Ultimate and 588
Magicka.Replenishing Barrier
SKILLS
Propelling Shield
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
6529 Magicka
Cost
Create a protective sphere over your location that reduces damage from siege weapons by
Also increases the range of abilities with a range greater than
35
%.Also increases the range of abilities with a range greater than
20
meters by 7
meters.Propelling Shield
Cleanse
Instant
Cast Time
Area
Target
18 meters
Radius
6 seconds
Duration
6207 Magicka
Cost
Cleanse yourself and your group, removing
If a negative effect is removed, the target is healed for
2
negative effects and reducing the duration of any further negative effects by 50
% for 6
seconds.If a negative effect is removed, the target is healed for
18
% of their Max Health.Cleanse
Stalwart Guard
Instant
Cast Time
15 meters
Range
3930 Stamina
Cost
Create a lifebond between you and an allied player. While bonded,
You and your bonded ally also gain Minor Force, increasing your Critical Strike Damage by
The bond will remain until you recast the spell or move more than
30
% of the damage they take is instead redistributed to you.You and your bonded ally also gain Minor Force, increasing your Critical Strike Damage by
10
%.The bond will remain until you recast the spell or move more than
15
meters away from your ally.Stalwart Guard
Scorching Flare
Instant
Cast Time
Ground
Target
10 meters
Radius
30 meters
Range
1146 Magicka
Cost
Launch a blinding flare, revealing stealthed and invisible enemies in the target area. Exposed enemies have their movement speed reduced by
50
%, take 32539
Flame Damage over 3
seconds, and cannot return to stealth or invisibility for the duration.Scorching Flare
PASSIVES
Magicka Aid
Increases your Magicka Recovery by
Current bonus:
10
% for each Support ability slotted.Current bonus:
0
%.Magicka Aid 2
Combat Medic
Increases your healing done by
20
% when you are near a Keep.Combat Medic 2
Battle Resurrection
Reduces the time it takes you to resurrect another player by
30
% while you are in a PvP area.Battle Resurrection 2
Light Armor
SKILLS
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
3347 Magicka
Cost
Surround yourself with a net of magic negation to absorb up to
While active, up to three times when spell damage is absorbed, you restore
6623
damage over 6
seconds.While active, up to three times when spell damage is absorbed, you restore
1170
Magicka. Each piece of Light Armor worn increases the Magicka restored by 6
%.Harness Magicka
PASSIVES
Evocation
Reduces the Magicka cost of your abilities by
Current bonus:
3
% for each piece of Light Armor equipped. Current bonus:
3
%.Evocation 3
Recovery
Increases your Magicka Recovery by
Current bonus:
4
% for each piece of Light Armor equipped.Current bonus:
4
%.Recovery 2
Spell Warding
Increases your Spell Resistance by
Current bonus:
363
for each piece of Light Armor equipped. Current bonus:
363
.Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.Concentration 2
Medium Armor
SKILLS
Shuffle
Instant
Cast Time
Self
Target
23 seconds
Duration
4191 Stamina
Cost
Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
Each piece of Medium Armor worn grants immunity to snares and immobilizations for
15
% for 23
seconds.Each piece of Medium Armor worn grants immunity to snares and immobilizations for
.5
seconds.Shuffle
PASSIVES
Dexterity
Increases your Weapon Critical rating by
Current bonus:
328
for each piece of Medium Armor equipped.Current bonus:
328
.Dexterity 3
Wind Walker
Increases your Stamina Recovery by
Current bonus:
Reduces the Stamina cost of your abilities by
Current bonus:
4
% per piece of Medium Armor equipped. Current bonus:
4
%.Reduces the Stamina cost of your abilities by
3
% per piece of Medium Armor equipped. Current bonus:
3
%.Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
Current bonus:
Reduces the size of your detection area while Sneaking by
Current bonus:
7
% per piece of Medium Armor equipped. Current bonus:
7
%.Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped. Current bonus:
5
%.Improved Sneak 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
12
%.Agility 2
Athletics
Increases the Movement Speed bonus of Sprint by
Current bonus:
Reduces the cost of Roll Dodge by
Current bonus:
3
% for each piece of Medium Armor equipped.Current bonus:
116904
%.Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.Current bonus:
155872
%.Athletics 2
Heavy Armor
SKILLS
Unstoppable
Instant
Cast Time
Self
Target
15 seconds
Duration
4715 Stamina
Cost
Intensify your physical presence to gain Major Resolve and Major Ward, increasing your Physical and Spell Resistance by
Also grants you immunity to knockback and disabling effects for
Each piece of Heavy Armor worn increases the duration of this ability by
5280
for 15
seconds.Also grants you immunity to knockback and disabling effects for
5
seconds.Each piece of Heavy Armor worn increases the duration of this ability by
5
%.Unstoppable
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
Current bonus:
362
for each piece of Heavy Armor equipped.Current bonus:
1810
.Resolve 3
Constitution
Increases your Health Recovery by
Current bonus:
You restore
Current bonus:
4
% for each piece of Heavy Armor equipped. Current bonus:
20
%.You restore
186
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every 4
seconds. Current bonus:
930
.Constitution 2
Juggernaut
Increases your Max Health by
Current bonus:
2
% for each piece of Heavy Armor equipped. Current bonus:
10
%.Juggernaut 2
Wrath
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your Weapon and Spell Damage by
10
for 5
seconds when you take damage, stacking up to 20
times.Wrath 2
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%. Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.Rapid Mending 2
Ardent Flame
ULTIMATES
Standard of Might
Instant
Cast Time
Self
Target
8 meters
Radius
15 seconds
Duration
250 Ultimate
Cost
Call down a flaming battle standard that deals
Standing within the standard's area increases your damage done and reduces your damage taken by
While active, an ally can activate the Shackle synergy, dealing
4469
Flame Damage every 1
second for 15
seconds to nearby enemies and afflicting them with Major Defile, reducing their healing received by 30
%. Standing within the standard's area increases your damage done and reduces your damage taken by
15
%.While active, an ally can activate the Shackle synergy, dealing
6641
Flame Damage and immobilizing all enemies in the area for 5
seconds.Standard of Might
SKILLS
Flame Lash
Instant
Cast Time
Enemy
Target
8 meters
Range
1807 Magicka
Cost
Lash an enemy with flame, dealing
If you strike an enemy that is immobile or stunned, you set them off-balance. You can only set an enemy off-balance once every
Targeting an off-balance enemy changes this ability into Power Lash, allowing you to lash an enemy with more intense flame to deal
10208
Flame Damage.If you strike an enemy that is immobile or stunned, you set them off-balance. You can only set an enemy off-balance once every
5
seconds.Targeting an off-balance enemy changes this ability into Power Lash, allowing you to lash an enemy with more intense flame to deal
12098
Flame Damage, stun a monster for 2
seconds, and heal you for 16498
over 2
seconds.Flame Lash
Burning Embers
Instant
Cast Time
Enemy
Target
5 meters
Range
8 seconds
Duration
707 Magicka
Cost
Slash an enemy with flame, dealing
Heals you for
5338
Flame Damage and an additional 19551
Flame Damage over 10.5
seconds. Heals you for
75
% of the total damage inflicted when the effect ends.Burning Embers
Engulfing Flames
Instant
Cast Time
Cone
Target
10 meters
Radius
1807 Magicka
Cost
Exhale a flaming blast, dealing
Affected enemies take
2588
Flame Damage to enemies in front of you and an additional 12985
Flame Damage over 10
seconds. Affected enemies take
10
% additional damage from all flame attacks.Engulfing Flames
Unrelenting Grip
Instant
Cast Time
Enemy
Target
22 meters
Range
2687 Magicka
Cost
Launch a fiery chain to grasp and pull an enemy to you, dealing
Grants Major Expedition, increasing your Movement Speed by
If the target cannot be pulled, you restore
This attack cannot be dodged or reflected.
5375
Flame Damage.Grants Major Expedition, increasing your Movement Speed by
30
% for 6
seconds.If the target cannot be pulled, you restore
100
% of the ability's cost as Magicka.This attack cannot be dodged or reflected.
Unrelenting Grip
Inferno
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
2247 Magicka
Cost
Activate an aura of flames which launches a fireball at the nearest enemy every
While slotted, you gain Major Prophecy, increasing your Spell Critical rating by
5
seconds, dealing 7408
Flame Damage.While slotted, you gain Major Prophecy, increasing your Spell Critical rating by
2191
.Inferno
PASSIVES
Combustion
Increases the damage of your Burning and Poisoned status effects by
66
%.Combustion 2
Warmth
Dealing damage with an Ardent Flame ability reduces the enemy's Movement Speed by
30
% for 4
seconds.Warmth 2
Searing Heat
Increases the damage of your Fiery Breath, Searing Strike, and Dragonknight Standard abilities by
3
% and the duration by 2
seconds.Searing Heat 2
World in Ruin
Increases the damage of your Flame and Poison area of effect abilities by
6
%.World in Ruin 2
Draconic Power
ULTIMATES
Ferocious Leap
Instant
Cast Time
Enemy
Target
6.5 meters
Radius
20 meters
Range
125 Ultimate
Cost
Launch yourself at an enemy, dealing
After leaping you gain a damage shield that absorbs
19045
Flame Damage to all enemies in the area, knocking them back, and stunning them for 2
seconds.After leaping you gain a damage shield that absorbs
103
% of your Max Health in damage for 6
seconds.Ferocious Leap
SKILLS
Volatile Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2247 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
While active, the armor returns
5280
for 20
seconds. You also release a spray of spikes around you, causing any enemies hit to take 13774
Magic Damage over 10
seconds.While active, the armor returns
1731
Magic Damage to melee attackers.Volatile Armor
Burning Talons
Instant
Cast Time
Area
Target
6 meters
Radius
2907 Magicka
Cost
Call forth talons from the ground to deal
Talons also burn enemies for
While enemies are held, allies can activate Impale to deal
6077
Flame Damage and immobilize nearby enemies for 4
seconds. Talons also burn enemies for
7053
Flame Damage over 4
seconds.While enemies are held, allies can activate Impale to deal
9591
Magic Damage.Burning Talons
Coagulating Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
3127 Magicka
Cost
Draw on your draconic blood to heal for
You also gain Major Fortitude, increasing your Health Recovery by
7903
, increasing by up to |cffffff33%|r based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by
20
% for 23
seconds.Coagulating Blood
Dragon Fire Scale
Instant
Cast Time
Self
Target
4 seconds
Duration
2687 Magicka
Cost
Flex your scales, reflecting up to
4
projectiles for 4
seconds. The reflected projectiles deal 35
% additional damage to the attacker.Dragon Fire Scale
Draw Essence
Instant
Cast Time
Area
Target
8 meters
Radius
3127 Magicka
Cost
Channel draconic energy to suck in the air around you, dealing
After
2966
Magic Damage to nearby enemies and healing you for 100
% of the damage caused.After
2.5
seconds, you exhale fire, dealing 7519
Flame Damage to nearby enemies and restoring 10
% of the ability's cost for each enemy hit as Magicka.Draw Essence
PASSIVES
Iron Skin
Increases the amount of damage you can block by
10
%.Iron Skin 2
Burning Heart
Increases your healing received by
12
% while a Draconic Power ability is active.Burning Heart 2
Elder Dragon
Increases your Health Recovery by
Current bonus:
5
% for each Draconic Power ability slotted.Current bonus:
15
%.Elder Dragon 2
Scaled Armor
Increases your Spell Resistance by
3300
.Scaled Armor 2
Earthen Heart
ULTIMATES
Magma Shell
Instant
Cast Time
Self
Target
9 seconds
Duration
200 Ultimate
Cost
Ignite the molten lava in your veins, limiting incoming damage to
When activated, nearby allies gain a damage shield for
3
% of your Max Health and dealing 1567
Flame Damage to nearby enemies each second for 9
seconds. When activated, nearby allies gain a damage shield for
50
% of their Max Health for 9
seconds.Magma Shell
SKILLS
Stone Giant
Instant
Cast Time
Enemy
Target
28 meters
Range
2247 Magicka
Cost
Slam an enemy with solid rock, dealing
Deals
You gain Minor Resolve, increasing your Physical Resistance by
5930
Magic Damage and stunning them for 3
seconds.Deals
100
% more damage if you successfully stun the target.You gain Minor Resolve, increasing your Physical Resistance by
1320
for 18
seconds.Stone Giant
Molten Armaments
Instant
Cast Time
Area
Target
28 meters
Radius
33 seconds
Duration
3127 Magicka
Cost
Charge you and your allies' weapons with volcanic power to gain Major Sorcery, increasing your Spell Damage by
Your own damage with fully-charged Heavy Attacks is increased by
20
% for 33
seconds.Your own damage with fully-charged Heavy Attacks is increased by
40
% while active.Molten Armaments
Igneous Shield
Instant
Cast Time
Area
Target
12 meters
Radius
6 seconds
Duration
2907 Magicka
Cost
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs
You also gain Major Mending, increasing your healing done by
1903
damage. Your own damage shield absorbs 100
% additional damage.You also gain Major Mending, increasing your healing done by
25
% for 6
seconds.Igneous Shield
Fossilize
Instant
Cast Time
Enemy
Target
15 meters
Range
20 seconds
Duration
2467 Magicka
Cost
Encase an enemy in stone, disorienting them for
Affected enemy can take
20
seconds. When the disorient ends, they take 4939
Magic Damage and are immobilized for 3
seconds.Affected enemy can take
5755
damage before the disorient is broken.Fossilize
Eruption
Instant
Cast Time
Ground
Target
5 meters
Radius
22 meters
Range
15 seconds
Duration
3347 Magicka
Cost
Summon a scorching cloud of ash at the target location, dealing an instant
Also reduces enemies' Movement Speed by
5215
Flame Damage to nearby enemies and 1315
Flame Damage more every 1
second. Also reduces enemies' Movement Speed by
70
%.Eruption
PASSIVES
Eternal Mountain
Increases duration of your Earthen Heart abilities by
20
%.Eternal Mountain 2
Battle Roar
When you cast an Ultimate ability, you restore
33
Health, 65
Magicka, and 26
Stamina for each point of the Ultimate's cost.Battle Roar 2
Mountain's Blessing
Casting an Earthen Heart ability grants Minor Brutality to you and your group, increasing your Weapon Damage by
If you are in combat, you also generate
5
% for 20
seconds.If you are in combat, you also generate
3
Ultimate. This effect can occur once every 6
seconds.Mountain's Blessing 2
Helping Hands
Casting an Earthen Heart ability restores
5
% of your Max Stamina.Helping Hands 2
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Lorkhan's Tears and Alkahest to make Champion 150 potions and poisons.
Solvent Proficiency 8
Keen Eye: Reagents
Herbs and fungi in the world will be easier to see when you are
40
meters or closer.Keen Eye: Reagents 3
Medicinal Use
When using potions, resulting effects last 30% longer.
Medicinal Use 3
Chemistry
Produces 3 extra potions or 12 extra poisons per crafting attempt.
Chemistry 3
Laboratory Use
Allows the use of up to 3 reagents while mixing Potions or Poisons.
Laboratory Use 1
Snakeblood
Reduces duration of negative effects in potions by 100% when consumed.
Snakeblood 3
Fighters Guild
ULTIMATES
Dawnbreaker of Smiting
Instant
Cast Time
Cone
Target
10 meters
Radius
125 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution,dealing
11797
Physical Damage to enemies in front of you, an additional 15934
Physical Damage over 5
seconds., and stunning them for 2.5
seconds.Dawnbreaker of Smiting
SKILLS
Silver Leash
Instant
Cast Time
Enemy
Target
28 meters
Range
3405 Stamina
Cost
Fire a Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing
After firing the bolt at an enemy this ability changes into Tighten, allowing you to pull yourself to that enemy and deal
2869
Physical Damage and reducing their Movement Speed by 40
% for 6
seconds.After firing the bolt at an enemy this ability changes into Tighten, allowing you to pull yourself to that enemy and deal
2511
Physical Damage if they are within 22
meters of you.Silver Leash
Ring of Preservation
Instant
Cast Time
Area
Target
5 meters
Radius
20 seconds
Duration
7487 Stamina
Cost
Brand the earth at your location with a rune of protection for
20
seconds. You and your allies in the area have the cost of Roll Dodge reduced by 20
% and gain Minor Protection and Minor Endurance, reducing your damage taken by 8
% and increasing your Stamina Recovery by 10
%.Ring of Preservation
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
5238 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
While slotted you gain Major Savagery, increasing your Weapon Critical rating by
5
seconds. Exposed enemies cannot return to stealth or invisibility for 3
seconds.While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
. You also gain Minor Berserk for 6
seconds after you deal Critical Damage from Crouch, increasing your damage done by 8
%.Camouflaged Hunter
Lightweight Beast Trap
Instant
Cast Time
Ground
Target
2.5 meters
Radius
28 meters
Range
60 seconds
Duration
3667 Stamina
Cost
Launch a sharpened blade trap at a target location, which takes
When triggered, the trap deals
1.5
seconds to arm and lasts for 1
minute.When triggered, the trap deals
1690
Physical Damage, an additional 5508
Physical Damage over 6
seconds, immobilizes the enemy for 6
seconds, and grants you Minor Force, increasing your Critical Damage done by 10
%.Lightweight Beast Trap
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
Reduces the Stamina cost of your Fighters Guild abilities by
20
%.Intimidating Presence 1
Slayer
Increases your Weapon Damage by
Current bonus:
3
% for each Fighters Guild ability slotted.Current bonus:
0
%.Slayer 3
Banish the Wicked
You generate
9
Ultimate when you kill an Undead, Daedra or Werewolf.Banish the Wicked 3
Skilled Tracker
Your Fighters Guild abilities deal an additional
20
% damage to Undead, Daedra and Werewolves.Skilled Tracker 1
Bounty Hunter
Allows you to accept bounty quests from the Fighters Guild in Cyrodiil.
Bounty Hunter 1
Mages Guild
ULTIMATES
Shooting Star
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
170 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
After impact, enemies in the target area take
You generate
18264
Flame Damage to all enemies in the area, knocking them back, and stunning them for 2
seconds.After impact, enemies in the target area take
6722
Flame Damage every 1
second for 10
seconds.You generate
12
Ultimate for each enemy hit by the initial blast.Shooting Star
SKILLS
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3387 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
While slotted your Max Magicka is increased by
5
seconds. Exposed enemies cannot return to stealth or invisibility for 3
seconds.While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by 2191
.Inner Light
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
783 Magicka
Cost
Bind an enemy with chaotic magic, dealing
Grants you Major Sorcery, increasing your Spell Damage by
While slotted, your Max Health is increased by
11588
Magic Damage over 14.4
seconds and healing you for 2137
Health and an additional 2137
Health every 6
seconds.Grants you Major Sorcery, increasing your Spell Damage by
20
% for 20
seconds.While slotted, your Max Health is increased by
8
%.Structured Entropy
Scalding Rune
Instant
Cast Time
Ground
Target
3 meters
Radius
28 meters
Range
30 seconds
Duration
2457 Magicka
Cost
Inscribe a rune of cosmic fire on the earth, which takes
When triggered, the rune blasts all enemies in the target area for
2
seconds to arm and lasts for 30
seconds.When triggered, the rune blasts all enemies in the target area for
8350
Flame Damage and an additional 7032
Flame Damage over 12
seconds.Scalding Rune
Balance
Instant
Cast Time
Self
Target
0 Magicka
Cost
Barter with Oblivion to trade vitality for power, sacrificing
After the exchange is complete, you gain Major Resolve and Major Ward for
The exchange prevents you from healing yourself for
5904
Health in exchange for 2959
Magicka.After the exchange is complete, you gain Major Resolve and Major Ward for
23
seconds, increasing your Physical and Spell Resistance by 5280
.The exchange prevents you from healing yourself for
4
seconds, but you can receive healing from other players.Balance
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
Mage Adept
Reduces the Magicka and Health cost of your Mages Guild abilities by
15
%.Mage Adept 2
Everlasting Magic
Increases the duration of your Mages Guild abilities by
20
%.Everlasting Magic 2
Magicka Controller
Increases your Max Magicka and Magicka Recovery by
Current bonus:
2
% for each Mages Guild ability slotted.Current bonus:
0
%.Magicka Controller 2
Might of the Guild
Casting a Mages Guild ability grants you Empower, increasing the damage of your next direct damage attack by
20
% for 5
seconds.Might of the Guild 2
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
Swiftly Forgotten
Bounty is decreased by
Heat is decreased by
115
after 3 minutes.Heat is decreased by
64
after 3 seconds.Swiftly Forgotten 4
Haggling
Stolen items sold at a fence are worth
10
% more. Does not apply to Laundering.Haggling 4
Clemency
When a guard accosts you, you may use Clemency once per day. If used, the Guard will not arrest you or take your money and stolen goods. Additionally, Guards will not attempt to accost you for 1 minute after you use Clemency unless you commit other crimes.
Clemency 1
Timely Escape
When you have Bounty and are in combat, you have a chance to spot a "Footpad" in a town with a Refuge. Interacting with the Footpad will transport the player safely into the nearest Refuge.
Timely Escape 1
Veil of Shadows
Decreases detection range of Witnesses and Guards by
10
%. Witnesses are thus less likely to notice crimes, while Guards won't challenge until they get closer.Veil of Shadows 1
Undaunted
SKILLS
Overflowing Altar
1.5 seconds
Cast Time
Area
Target
8 meters
Radius
33 seconds
Duration
3127 Magicka
Cost
Conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for
Allies can also activate the Blood Feast synergy to heal themselves for
600
Health every 1
second when damaging them.Allies can also activate the Blood Feast synergy to heal themselves for
65
% of their Max Health.Overflowing Altar
Tangling Webs
Instant
Cast Time
Ground
Target
4 meters
Radius
28 meters
Range
5 seconds
Duration
3406 Stamina
Cost
Hurl strands of spider silk to ensnare your foes, reducing the Movement Speed of enemies in the target area by
Allies can activate the Arachnophobia synergy against any snared enemy, dealing
50
%. After 5
seconds the webs burst into venom, dealing 3485
Poison Damage to enemies within.Allies can activate the Arachnophobia synergy against any snared enemy, dealing
9684
Poison Damage to them, fearing them for 3.8
seconds, and summoning 2
spiders to attack for 15
seconds.Tangling Webs
Inner Beast
Instant
Cast Time
Enemy
Target
28 meters
Range
3406 Stamina
Cost
Ignite the fires of hate in an enemy's heart, dealing
Grants a
1741
Physical Damage and forcing them to attack you for 15
seconds.Grants a
15
% chance that allies targeting this enemy can activate the Radiate synergy, dealing 3655
Magic Damage to a target enemy over 2
seconds, and then causing the target to explode for 10768
Magic Damage to all nearby enemies.Inner Beast
Bone Surge
Instant
Cast Time
Self
Target
6 seconds
Duration
3405 Stamina
Cost
Surround yourself with a whirlwind of bones, absorbing damage equivalent to
Allies can activate the Spinal Surge synergy, absorbing damage to allies equal to
The Spinal Surge synergy lasts
15
% of your Max Health. Allies can activate the Spinal Surge synergy, absorbing damage to allies equal to
30
% of their Max Health. It also grants them Minor Vitality, which increases healing received by 8
%. The Spinal Surge synergy lasts
10
seconds and affects up to four nearby allies.Bone Surge
Energy Orb
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
3347 Magicka
Cost
Project a globe of regeneration that floats forward, restoring
An ally can also activate the Healing Combustion synergy, healing themselves for
1103
Health to nearby allies. An ally can also activate the Healing Combustion synergy, healing themselves for
7675
and restoring 0
Magicka instantly and 1
% Magicka over 10
seconds to nearby allies per enemy hit.Energy Orb
PASSIVES
Undaunted Command
Activating an ally's synergy restores
Current Bonus:
4
% of your Max Health, Stamina, and Magicka.Current Bonus:
982
Health, 611
Stamina, and 1558
Magicka.Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
Current bonus:
2
% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus:
6
%.Undaunted Mettle 2
Dark Elf Skills
PASSIVES
Ashlander
Increases your experience gain with the Dual Wield skill line by
Reduces your damage taken from environmental lava by
15
%.Reduces your damage taken from environmental lava by
50
%.Ashlander 1
Dynamic
Increases your Max Magicka and Max Stamina by
6
%.Dynamic 3
Resist Flame
Increases your Max Magicka by
3
% and Flame Resistance by 2079
.Resist Flame 3
Destructive Ancestry
Increases your Flame Damage by
7
%. Increases your Frost and Shock Damage by 2
%.Destructive Ancestry 3
Two Handed
ULTIMATES
Berserker Rage
Instant
Cast Time
Enemy
Target
5 meters
Range
150 Ultimate
Cost
Strike an enemy with a vicious blow, dealing
This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored for
You are immune to all disabling, snare, and immobilization effects for the duration.
14235
Physical Damage.This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored for
8
seconds.You are immune to all disabling, snare, and immobilization effects for the duration.
Berserker Rage
SKILLS
Wrecking Blow
1 seconds
Cast Time
Enemy
Target
7 meters
Range
3143 Stamina
Cost
Slam an enemy with an upward swing, dealing
Grants you Empower for
5199
Physical Damage.Grants you Empower for
5
seconds, increasing the damage of your next attack by 20
%.Wrecking Blow
Stampede
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3667 Stamina
Cost
Launch across the earth and smash an enemy, dealing
This attack is always a Critical Strike.
2421
Physical Damage and reducing their Movement Speed by 60
% for 8
seconds.This attack is always a Critical Strike.
Stampede
Brawler
Instant
Cast Time
Cone
Target
7 meters
Radius
3143 Stamina
Cost
Swat enemies in front of you with a mighty swing, dealing
You also gain a damage shield that absorbs
1794
Physical Damage and causing them to bleed for an additional 3156
Physical Damage over 10
seconds.You also gain a damage shield that absorbs
610
damage for 8
seconds. Each enemy hit increases the damage shield's strength by 100
%.Brawler
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
2881 Stamina
Cost
Spin around and strike an enemy down, dealing
1743
Physical Damage. Deals up to 350
% more damage to enemies with less than 50
% Health.Executioner
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
3930 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
You heal for
20
% for 33
seconds.You heal for
506
Health every 2
seconds while active, and an additional 783
Health when Rally expires. The final heal is increased by up to 564
%, in proportion to the length of time Rally has been active.Rally
PASSIVES
Forceful
WITH TWO-HANDED WEAPON EQUIPPED
Your Light and Heavy Attacks damage up to
2
other nearby enemies for 25
% of the damage inflicted to the primary target.Forceful 2
Heavy Weapons
Grants a bonus based on the type of weapon equipped:
Swords increase your damage done by
Axes grant your melee attacks
Maces cause your attacks to ignore
Swords increase your damage done by
5
%.Axes grant your melee attacks
16
% chance to apply a bleed dealing 4988
Physical Damage over 6
seconds.Maces cause your attacks to ignore
20
% of your target's Physical Resistance.Heavy Weapons 2
Balanced Blade
WITH TWO-HANDED WEAPON EQUIPPED
Reduces the Stamina cost of your Two-Handed abilities by
20
%.Balanced Blade 2
Follow Up
WITH TWO-HANDED WEAPON EQUIPPED
Your successful fully-charged Heavy Attacks increase the damage of your next attack by
10
% for 7
seconds.Follow Up 2
Battle Rush
WITH TWO-HANDED WEAPON EQUIPPED
Increases your Stamina Recovery by
30
% for 10
seconds after killing a target.Battle Rush 2
One Hand and Shield
ULTIMATES
Spell Wall
Instant
Cast Time
Self
Target
7 seconds
Duration
100 Ultimate
Cost
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for
7
seconds.Spell Wall
SKILLS
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
1650 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
2869
Physical Damage and taunting them to attack you for 15
seconds.Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5280
for 12
seconds.Pierce Armor
Heroic Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
2881 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
Also afflicts the enemy with Minor Maim, reducing their damage done by
You gain Minor Heroism, granting you
3138
Physical Damage and reducing their Movement Speed by 60
% for 12
seconds.Also afflicts the enemy with Minor Maim, reducing their damage done by
15
% for 12
seconds. You gain Minor Heroism, granting you
1
Ultimate every 1.5
seconds for 9
seconds.Heroic Slash
Absorb Magic
Instant
Cast Time
Self
Target
30 seconds
Duration
2358 Stamina
Cost
Bolster your defenses, absorbing up to
While you have a shield equipped and this ability slotted, the amount of damage you can block is increased by
6149
Damage from the next spell projectile cast at you and healing for 15
% of your Max Health.While you have a shield equipped and this ability slotted, the amount of damage you can block is increased by
8
% and the cost of blocking is reduced by 8
%.Absorb Magic
Invasion
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3667 Stamina
Cost
Rush an enemy and ram them, dealing
Stuns up to
2614
Physical Damage and stunning them for 3
seconds.Stuns up to
88
% longer based on the distance traveled.Invasion
Power Slam
Instant
Cast Time
Enemy
Target
5 meters
Range
3405 Stamina
Cost
Strike an enemy full-force with your shield, dealing
While slotted, blocking any attack increases the damage of your next Power Slam by
3317
Physical Damage.While slotted, blocking any attack increases the damage of your next Power Slam by
25
% for 5
seconds.Power Slam
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
10
% and reduces the cost of blocking by 36
%.Fortress 2
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by 20
%.Sword and Board 2
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks. Bashing deals
100
% additional damage and costs 40
% less Stamina.Deadly Bash 2
Deflect Bolts
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by
15
%.Deflect Bolts 2
Battlefield Mobility
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Movement Speed while blocking by
60
%.Battlefield Mobility 2
Dual Wield
ULTIMATES
Thrive in Chaos
Instant
Cast Time
Area
Target
7 x 8 meters
Area
7 meters
Radius
150 Ultimate
Cost
Slash enemies in front of you, dealing
Each enemy hit increases your damage done by
29374
Physical Damage over 8
seconds and healing you for 50
% of the damage done.Each enemy hit increases your damage done by
5
% for the duration, up to a maximum of 30
% more damage done.Thrive in Chaos
SKILLS
Bloodthirst
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
2619 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
The final hit deals
538
Physical Damage. The final hit deals
300
% more damage and heals you for 60
% of the damage caused.Bloodthirst
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
1310 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
You also heal for
901
Physical Damage with each weapon and causing them to bleed for an additional 5084
Physical Damage over 9
seconds.You also heal for
524
Health every 2
seconds for the duration.Blood Craze
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
3667 Stamina
Cost
Launch yourself into a lethal spin, dealing
1794
Physical Damage to nearby enemies. Deals up to 100
% more damage to enemies based on each percentage of their missing Health.Steel Tornado
Deadly Cloak
Instant
Cast Time
Self
Target
15 seconds
Duration
3667 Stamina
Cost
Create a ring of floating razors around you, dealing
The razors also shield you from shrapnel, reducing the damage you take from area of effect attacks by
1080
Physical Damage to all nearby enemies every 3
seconds for 15
seconds.The razors also shield you from shrapnel, reducing the damage you take from area of effect attacks by
20
%.Deadly Cloak
Flying Blade
Instant
Cast Time
Enemy
Target
28 meters
Range
2881 Stamina
Cost
Fire a secret dagger from your sleeve at an enemy, dealing
Also grants Major Brutality, increasing your Weapon Damage by
3053
Physical Damage and reducing their Movement Speed by 50
% for 6
seconds.Also grants Major Brutality, increasing your Weapon Damage by
20
% for 20
seconds.Flying Blade
PASSIVES
Slaughter
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by
20
% against enemies with under 25
% Health.Slaughter 2
Dual Wield Expert
WHILE DUAL WIELDING
Increases Weapon Damage by
6
% of off-hand weapon's damage.Dual Wield Expert 2
Controlled Fury
WHILE DUAL WIELDING
Reduces the cost of Dual Wield abilities by
20
%.Controlled Fury 2
Ruffian
WHILE USING DUAL WIELD ATTACKS
Gives you a
15
% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.Ruffian 2
Twin Blade and Blunt
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a
Each mace causes your attacks to ignore
Each sword increases your damage done by
Each dagger increases your Weapon Critical rating. Current bonus:
Each axe gives your melee attacks a
8
% chance to bleed enemies for 4988
Physical Damage over 6
seconds.Each mace causes your attacks to ignore
10
% of an enemy's Physical Resistance. Each sword increases your damage done by
2.5
%.Each dagger increases your Weapon Critical rating. Current bonus:
0
.Twin Blade and Blunt 2
Bow
ULTIMATES
Ballista
Instant
Cast Time
Enemy
Target
28 meters
Range
4.38 seconds
Duration
175 Ultimate
Cost
Summon a turret to unleash a barrage of arrows at an enemy, dealing
64298
Physical Damage over 5.2
seconds.Ballista
SKILLS
Focused Aim
1.05 seconds
Cast Time
Enemy
Target
35 meters
Range
3143 Stamina
Cost
Plant a masterfully aimed arrow in an enemy's vital spot, dealing
The mark increases the range from which the enemy can be hit by Bow attacks by
Also afflicts the enemy with Minor Fracture, which reduces their Physical Resistance by
5378
Physical Damage and marking the target. The mark increases the range from which the enemy can be hit by Bow attacks by
5
meters for 10
seconds. Also afflicts the enemy with Minor Fracture, which reduces their Physical Resistance by
1320
for 10
seconds.Focused Aim
Arrow Barrage
Instant
Cast Time
Ground
Target
7 meters
Radius
33 meters
Range
8 seconds
Duration
3406 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
524
Physical Damage to enemies in the target area every 0.5
seconds for 8
seconds.Arrow Barrage
Draining Shot
Instant
Cast Time
Enemy
Target
10 meters
Range
2881 Stamina
Cost
Blast an enemy with an explosive arrow, dealing
After the disorient ends, you heal for
2266
Physical Damage, knocking them back 6
meters, and disorienting them for 5
seconds.After the disorient ends, you heal for
4526
Health.Draining Shot
Acid Spray
Instant
Cast Time
Area
Target
20 meters
Radius
3929 Stamina
Cost
Fire a burst of arrows in one shot, dealing
Also reduces enemies' Movement Speed by
2366
Poison Damage to enemies in front of you. Also reduces enemies' Movement Speed by
40
% and deals an additional 1522
Poison Damage over 5
seconds.Acid Spray
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
2358 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
The damage over time deals up to
2091
Poison Damage and an additional 4846
Poison Damage over 10
seconds.The damage over time deals up to
260
% more damage to enemies under 50
% Health.Poison Injection
PASSIVES
Long Shots
WITH BOW ABILITIES
Gives you a damage bonus of up to
12
% against enemies at longer range.Long Shots 2
Accuracy
WITH BOW EQUIPPED
Increases Weapon Critical rating by
1095
.Accuracy 2
Ranger
WITH BOW EQUIPPED
Reduces the Stamina cost of Bow abilities by
20
%.Ranger 2
Hawk Eye
WITH A BOW EQUIPPED
Dealing damage with a Light or Heavy Attack increases the damage of your Bow abilities by
5
% for 5
seconds, stacking up to 5
times.Hawk Eye 2
Hasty Retreat
WITH BOW EQUIPPED
Grants you Major Expedition for
5
seconds after you use Roll Dodge.Major Expedition increases your Movement Speed by
30
%.Hasty Retreat 2
Destruction Staff
ULTIMATES
Eye of the Storm
Instant
Cast Time
Area
Target
10 meters
Radius
7 seconds
Duration
250 Ultimate
Cost
Create a cataclysmic storm above you that builds for
2
seconds then lays waste to all enemies nearby, dealing 10054
Magic Damage every 1
second for 7
seconds.Eye of the Storm
SKILLS
Crushing Shock
Instant
Cast Time
Enemy
Target
28 meters
Range
1807 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
Enemies hit while casting are interrupted, set off balance and stunned for
2899
Flame Damage, 2789
Frost Damage, and 2789
Shock Damage.Enemies hit while casting are interrupted, set off balance and stunned for
3
seconds.Crushing Shock
Elemental Blockade
Instant
Cast Time
8 seconds
Duration
2265 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
Gains a new effect depending on your staff type:
Blockade of Fire deals extra damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies off-balance.
2398
Magic Damage to enemies in the target area every 1
second.Gains a new effect depending on your staff type:
Blockade of Fire deals extra damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies off-balance.
Elemental Blockade
Destructive Reach
Instant
Cast Time
Enemy
Target
28 meters
Range
2705 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
Gains a new effect depending on your staff type:
Flame Reach knocks back the enemy.
Frost Reach immobilizes the enemy.
Shock Reach stuns the enemy.
5754
Magic Damage and an additional 8869
Magic Damage over 8
seconds.Gains a new effect depending on your staff type:
Flame Reach knocks back the enemy.
Frost Reach immobilizes the enemy.
Shock Reach stuns the enemy.
Destructive Reach
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
24 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
Also applies Minor Magickasteal to the enemy for
24
seconds, reducing their Spell Resistance by 5280
.Also applies Minor Magickasteal to the enemy for
24
seconds, causing you and your allies to restore 400
Magicka every 1
second when damaging them.Elemental Drain
Pulsar
Instant
Cast Time
Area
Target
6 meters
Radius
2247 Magicka
Cost
Release a surge of elemental energy, dealing
5931
Magic Damage to nearby enemies and afflicting them with Minor Mangle, reducing their Max Health by 10
% for 33
seconds.Pulsar
PASSIVES
Tri Focus
Gain bonus effects based on your staff type:
Fully-charged Flame Heavy Attacks deal
Shock Heavy Attacks damage nearby enemies for
Fully-charged Frost Heavy Attacks taunt the enemy to attack you for
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Fully-charged Flame Heavy Attacks deal
12
% additional damage.Shock Heavy Attacks damage nearby enemies for
100
% of the damage done.Fully-charged Frost Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs 1967
damage. While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.Penetrating Magic 2
Elemental Force
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
% while you have a Destruction Staff equipped.Elemental Force 2
Ancient Knowledge
Gain bonus effects based on your staff type while you have a Destruction Staff ability slotted:
Flame Staff increases your damage done with single target abilities by
Lightning Staff increases your damage done with area of effect abilities by
Frost Staff reduces the cost of blocking by
Flame Staff increases your damage done with single target abilities by
8
%.Lightning Staff increases your damage done with area of effect abilities by
8
%.Frost Staff reduces the cost of blocking by
30
% and increases the amount of damage you block by 20
%.Ancient Knowledge 2
Destruction Expert
You restore
3600
Magicka when you kill an enemy with a Destruction Staff ability.Destruction Expert 2
Restoration Staff
ULTIMATES
Light's Champion
Instant
Cast Time
Self
Target
5 seconds
Duration
100 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for
Any friendly target you heal gains Major Force and Major Protection for
10168
Health every 1
second for 5
seconds.Any friendly target you heal gains Major Force and Major Protection for
5
seconds, increasing their Critical Damage done by 15
% and reducing their damage taken by 30
%.Light's Champion
SKILLS
Healing Springs
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
2467 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
You restore
2374
Health and an additional 2374
Health every 1
second for 3
seconds. You restore
338
Magicka for each friendly target hit by the initial heal, up to a maximum of 3
targets.Healing Springs
Mutagen
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
1367 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
If you or your allies fall below
2
nearby allies for 18291
over 20
seconds. If you or your allies fall below
20
% Health, the Mutagen is consumed but heals for an immediate 6326
Health and removes 1
harmful effect.Mutagen
Combat Prayer
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
2687 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
Also grants Minor Berserk, Minor Resolve, and Minor Ward, increasing you and your allies' damage done by
6103
Health.Also grants Minor Berserk, Minor Resolve, and Minor Ward, increasing you and your allies' damage done by
8
% and Physical Resistance and Spell Resistance by 1320
for 8
seconds.Combat Prayer
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
3347 Magicka
Cost
Call on your staff's strength to protect whichever ally has the lowest Health, healing them for
The ward's strength is increased by up to
When the ward expires, target is healed for
3068
and giving them a ward to absorb 7123
damage.The ward's strength is increased by up to
300
%, depending on the severity of the target's wounds.When the ward expires, target is healed for
100
% of the ward's remaining strength.Healing Ward
Quick Siphon
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
1147 Magicka
Cost
Focus your staff's power to apply Minor Lifesteal to an enemy for
20
seconds, healing you and your allies for 600
Health every 1
second when damaging them.Quick Siphon
PASSIVES
Essence Drain
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for
3
seconds after completing a fully-charged Heavy Attack, increasing your healing done by 25
%.You also heal yourself or a nearby ally to the target for
30
% of the damage inflicted by the final hit of a fully-charged Heavy Attack.Essence Drain 2
Restoration Expert
WITH RESTORATION STAFF EQUIPPED
Increases your healing by
15
% on allies under 30
% Health.Restoration Expert 2
Cycle of Life
WITH RESTORATION STAFF EQUIPPED
Restores an additional
30
% Magicka when you complete a heavy attack.Cycle of Life 2
Absorb
WITH RESTORATION STAFF EQUIPPED
Restores
540
Magicka when you block a spell.Absorb 2
Restoration Master
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by
5
%.Restoration Master 2
Arcane Well
Gives you a 20% chance when you kill an enemy of opening an Arcane Well, which restores 1506 Magicka up to three allies within 2.5 meters of the enemy.
100 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage by 25%.
25 Elfborn
Increases damage and healing dealt by Spell Criticals by 9.5%.
Foresight
Reduces the Magicka cost of your next spell by 80% after you drink a potion.
Spell Precision
Increases your Spell Critical rating by 12%.
Vengeance
Guarantees your next spell will be a critical hit after you block three spells within 10 seconds of each other.
Critical Leech
Restore 330 Health when you hit with a direct damage critical strike. This can only occur once every 5 seconds.
70 Elemental Defender
Reduces Flame, Frost, Shock, and Magic Damage dealt to you by 19.5%.
80 Hardy
Reduces Poison, Disease, and Physical Damage dealt to you by 21.4%.
Shield Expert
Increases the Armor of equipped Shields by 75%.
Spell Absorption
Restores 3465 Magicka when you take Flame, Frost, Shock, Magic, Earth, or Oblivion Damage equivalent to 30% of your Maximum Health. This can only occur once every 10 seconds.
20 Thick Skinned
Reduces the damage you take from damage over time effects by 7.9%.
Unchained
Reduces the Stamina cost of your next ability by 80% for 5 seconds after you use Break Free.
Exploiter
Increases your damage against off balance enemies by 10%.
Opportunist
Increases the damage of your next physical attack by 15% after you interrupt a target.
Perfect Strike
Increases your Weapon Critical rating by 12%.
75 Thaumaturge
Increases effectiveness of your damage over time effects by 20.4%.
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by 50%.
Merchant Favored
Reduces the cost of armor repairs by 10%.
60 Shadow Ward
Reduces the cost of blocking by 17.5%.
Treasure Hunter
Increases the quality of items you find in treasure chests.
40 Tumbling
Reduces the Stamina cost of Roll Dodge and Break Free by 10.1%.
Invigorating Bash
Gives you a 20% chance to restore 437 Health when you bash an enemy.
Phase
After using Roll Dodge, your Physical and Spell Resistance is increased by 660 for 3 seconds.
30 Resistant
Increases your Critical Resistance by 733.
Ensnare
Grants a 33% chance to reduce an enemy's Movement Speed by 20% for 3 seconds any time you hit them with a bash attack.
Inspiration Boost
Increases Inspiration gains by 20%.
100 Magician
Reduces the Magicka cost of spells by 16%.
Mara's Gift
When killed heal all allies in a 8 meter radius for 3300.
RIDING SKILL
0%
Speed0
Stamina0
Inventory ?
CLASS
Ardent Flame
Draconic Power
Earthen Heart
WEAPON
Two Handed
One Hand and Shield
Dual Wield
Bow
Destruction Staff
Restoration Staff
ARMOR
Light Armor
Medium Armor
Heavy Armor
GUILD
Fighters Guild
Mages Guild
Thieves Guild
Undaunted
ALLIANCE WAR
Assault
Support
RACIAL
Dark Elf Skills
CRAFT
Alchemy
600 CP
200
The Lord
0
The Lady
0
The Steed
0
200
The Ritual
0
The Atronach
0
The Apprentice
0
200
The Shadow
0
The Lover
0
The Tower
0
The Tower
100
Bashing Focus
Reduces the cost of Bash by
0
%.Sprinter
Reduces the cost of Sprint by
0
%.Siphoner
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for 3
seconds.Warlord
Reduces the cost of Break Free by
0
%.Unlocked
at 10
at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by 20
% for 3
seconds.Unlocked
at 30
at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.Unlocked
at 75
at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for 3300
Health.Unlocked
at 120
at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Heavy Armor.Bastion
Increases the effectiveness of your damage shields by
0
%.Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.Quick Recovery
Increases your healing received by
0
%.Unlocked
at 10
at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.Unlocked
at 30
at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for 8
seconds.Unlocked
at 75
at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for 5
seconds.Unlocked
at 120
at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for 15
seconds.The Lady
170
Light Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Light Armor.Thick Skinned
Reduces your damage taken from damage over time effects by
9.04
%.Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
14.34
%.Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
13.59
%.Unlocked
at 10
at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore 3465
Magicka. This effect can occur once every 10
seconds.Unlocked
at 30
at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.Unlocked
at 75
at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every 5
seconds.Unlocked
at 120
at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by 80
%.The Steed
30
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Medium Armor.Ironclad
Reduces your damage taken against direct damage attacks by
0
%.Spell Shield
Increases your Spell Resistance by
0
.Resistant
Increases your Critical Resistance by
844
.Unlocked
at 10
at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for 437
Health.Unlocked
at 30
at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for 3
seconds.Unlocked
at 75
at 75
Resilient
When you take Critical Damage, you heal for
87
Health.Unlocked
at 120
at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for 3
seconds. This effect can occur once every 10
seconds.The Ritual
75
Thaumaturge
Increases your damage done with damage over time effects by
23.4
%.Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.Piercing
Increases your Physical Penetration by
0
.Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.Unlocked
at 10
at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals 15
% additional damage.Unlocked
at 30
at 30
Perfect Strike
Increases your Weapon Critical by
3
%.Unlocked
at 75
at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.Unlocked
at 120
at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting 3
Ultimate every 1.5
seconds for 9
seconds. This effect can occur once every 20
seconds.The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.Unlocked
at 10
at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals 30
% additional damage.Unlocked
at 30
at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal 0
Physical Damage to the enemy. This effect can occur once every 5
seconds.Unlocked
at 75
at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below 25
% Health.Unlocked
at 120
at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
125
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
15
%.Spell Erosion
Increases your Spell Penetration by
0
.Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
10.98
%.Blessed
Increases your healing done by
0
%.Unlocked
at 10
at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within 5
seconds will always be a Critical Strike.Unlocked
at 30
at 30
Spell Precision
Increases your Spell Critical by
3
%.Unlocked
at 75
at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by 80
%.Unlocked
at 120
at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore 795
Magicka for up to 3
friendly targets within 2.5
meters of the enemy.The Shadow
100
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.Shade
Reduces the cost of Sneak by
0
%.Shadow Ward
Reduces the cost of Block by
20.98
%.Tumbling
Reduces the cost of Roll Dodge by
16.02
%.Unlocked
at 10
at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.Unlocked
at 30
at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.Unlocked
at 75
at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked
at 120
at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every 5
seconds.The Lover
0
Mooncalf
Increases your Stamina Recovery by
0
%.Arcanist
Increases your Magicka Recovery by
0
%.Healthy
Increases your Health Recovery by
0
%.Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.Unlocked
at 10
at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.Unlocked
at 30
at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.Unlocked
at 75
at 75
Master Gatherer
Reduces your gathering time by
50
%.Unlocked
at 120
at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.Champion Point data last updated on 2024-Apr-17 10:15:20.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
38968
Health
24597
Stamina
15282
Magicka Recovery
688
Health Recovery
200
Stamina Recovery
861
Spell Damage
3598
7021
Spell Critical
42.9%
59.5%
Weapon Damage
1765
2887
Weapon Critical
34.4%
50%
Spell Resistance
34355
Physical Resistance
30329
Critical Resistance
2023
Spell Penetration
2680
Physical Penetration
2680
Magicka
36985
Health
24597
Stamina
15282
Magicka Recovery
688
Health Recovery
185
Stamina Recovery
861
Spell Damage
3608
6624
Spell Critical
36%
59.5%
Weapon Damage
1765
2887
Weapon Critical
34.4%
50%
Spell Resistance
34355
Physical Resistance
30329
Critical Resistance
2023
Spell Penetration
2680
Physical Penetration
2680
Magicka
38968
Health
24597
Stamina
15282
Magicka Recovery
688
Health Recovery
200
Stamina Recovery
861
Spell Damage
3598
7021
Spell Critical
42.9%
59.5%
Weapon Damage
1765
2887
Weapon Critical
34.4%
50%
Spell Resistance
34355
Physical Resistance
30329
Critical Resistance
2023
Spell Penetration
2680
Physical Penetration
2680
Magicka
38968
Health
24597
Stamina
15282
Magicka Recovery
688
Health Recovery
200
Stamina Recovery
861
Spell Damage
3598
7021
Spell Critical
42.9%
59.5%
Weapon Damage
1765
2887
Weapon Critical
34.4%
50%
Spell Resistance
34355
Physical Resistance
30329
Critical Resistance
2023
Spell Penetration
2680
Physical Penetration
2680
Stats are only correct for bar #2.
Magicka
38968
Health
24597
Stamina
15282
Magicka Recovery
688
Health Recovery
200
Stamina Recovery
861
Spell Damage
3598
7021
Spell Critical
42.9%
59.5%
Weapon Damage
1765
2887
Weapon Critical
34.4%
50%
Spell Resistance
34355
Physical Resistance
30329
Critical Resistance
2023
Spell Penetration
2680
Physical Penetration
2680
Stats are only correct for bar #2.
Battle Spirit
Boon: The Thief
Longfin Pasty with Melon Sauce
Major Prophecy
Major Resolve
Major Sorcery
Major Ward
Stage 4 Vampirism
Bar 1
Draw Essence
Instant
Cast Time
Area
Target
8 meters
Radius
3127 Magicka
Cost
Channel draconic energy to suck in the air around you, dealing
After
2966
Magic Damage to nearby enemies and healing you for 100
% of the damage caused.After
2.5
seconds, you exhale fire, dealing 7519
Flame Damage to nearby enemies and restoring 10
% of the ability's cost for each enemy hit as Magicka.Engulfing Flames
Instant
Cast Time
Cone
Target
10 meters
Radius
1807 Magicka
Cost
Exhale a flaming blast, dealing
Affected enemies take
2588
Flame Damage to enemies in front of you and an additional 12985
Flame Damage over 10
seconds. Affected enemies take
10
% additional damage from all flame attacks.Fossilize
Instant
Cast Time
Enemy
Target
15 meters
Range
20 seconds
Duration
2467 Magicka
Cost
Encase an enemy in stone, disorienting them for
Affected enemy can take
20
seconds. When the disorient ends, they take 4939
Magic Damage and are immobilized for 3
seconds.Affected enemy can take
5755
damage before the disorient is broken.Burning Embers
Instant
Cast Time
Enemy
Target
5 meters
Range
8 seconds
Duration
707 Magicka
Cost
Slash an enemy with flame, dealing
Heals you for
5338
Flame Damage and an additional 19551
Flame Damage over 10.5
seconds. Heals you for
75
% of the total damage inflicted when the effect ends.Volatile Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2247 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
While active, the armor returns
5280
for 20
seconds. You also release a spray of spikes around you, causing any enemies hit to take 13774
Magic Damage over 10
seconds.While active, the armor returns
1731
Magic Damage to melee attackers.Magma Shell
Instant
Cast Time
Self
Target
9 seconds
Duration
200 Ultimate
Cost
Ignite the molten lava in your veins, limiting incoming damage to
When activated, nearby allies gain a damage shield for
3
% of your Max Health and dealing 1567
Flame Damage to nearby enemies each second for 9
seconds. When activated, nearby allies gain a damage shield for
50
% of their Max Health for 9
seconds.Bar 2
Inferno
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
2247 Magicka
Cost
Activate an aura of flames which launches a fireball at the nearest enemy every
While slotted, you gain Major Prophecy, increasing your Spell Critical rating by
5
seconds, dealing 7408
Flame Damage.While slotted, you gain Major Prophecy, increasing your Spell Critical rating by
2191
.Coagulating Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
3127 Magicka
Cost
Draw on your draconic blood to heal for
You also gain Major Fortitude, increasing your Health Recovery by
7903
, increasing by up to |cffffff33%|r based on your missing Health. You also gain Major Fortitude, increasing your Health Recovery by
20
% for 23
seconds.Igneous Shield
Instant
Cast Time
Area
Target
12 meters
Radius
6 seconds
Duration
2907 Magicka
Cost
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs
You also gain Major Mending, increasing your healing done by
1903
damage. Your own damage shield absorbs 100
% additional damage.You also gain Major Mending, increasing your healing done by
25
% for 6
seconds.Burning Talons
Instant
Cast Time
Area
Target
6 meters
Radius
2907 Magicka
Cost
Call forth talons from the ground to deal
Talons also burn enemies for
While enemies are held, allies can activate Impale to deal
6077
Flame Damage and immobilize nearby enemies for 4
seconds. Talons also burn enemies for
7053
Flame Damage over 4
seconds.While enemies are held, allies can activate Impale to deal
9591
Magic Damage.Flame Lash
Instant
Cast Time
Enemy
Target
8 meters
Range
1807 Magicka
Cost
Lash an enemy with flame, dealing
If you strike an enemy that is immobile or stunned, you set them off-balance. You can only set an enemy off-balance once every
Targeting an off-balance enemy changes this ability into Power Lash, allowing you to lash an enemy with more intense flame to deal
10208
Flame Damage.If you strike an enemy that is immobile or stunned, you set them off-balance. You can only set an enemy off-balance once every
5
seconds.Targeting an off-balance enemy changes this ability into Power Lash, allowing you to lash an enemy with more intense flame to deal
12098
Flame Damage, stun a monster for 2
seconds, and heal you for 16498
over 2
seconds.Ferocious Leap
Instant
Cast Time
Enemy
Target
6.5 meters
Radius
20 meters
Range
125 Ultimate
Cost
Launch yourself at an enemy, dealing
After leaping you gain a damage shield that absorbs
19045
Flame Damage to all enemies in the area, knocking them back, and stunning them for 2
seconds.After leaping you gain a damage shield that absorbs
103
% of your Max Health in damage for 6
seconds.Overload
Werewolf
Character data Edited on 2017-03-02 09:29:34
Retrieved from "https://en.uesp.net/wiki/Special:EsoBuildData"