Skyrim talk:Turn Undead (effect)

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Oblivion Binding[edit]

In the conjuration perks tree for bound weapons there is a perk: Oblivion Binding. The text says: "Bound weapons will banish summoned creatures and turn raised ones." What level is this "turn" effect in terms of those listed on the page? Should it be included here to complete the explication of Turn Undead or is this strictly limited to Restoration? Kalevala 22:51, 13 May 2012 (UTC)

The magnitude on both effects is 99, which means every summoned or raised creature will be affected. Robin Hoodtalk 22:55, 30 May 2012 (UTC)
Does the effect only apply on 'raised' undead (necromancy) or does it work on undead in general (vampires/draugr etc.)?-- 16:42, 30 June 2013 (GMT)
The oblivion binding effect is identical to a turn undead effect, so it affects all types of undead. Please read the article before posting next time. --AN|L (talk) 16:46, 30 June 2013 (GMT)
That was actually a valid question, as the Oblivion Binding text claims it turns "raised creatures", not *all* undead, such as skeletons, which cannot be raised. 23:00, 23 July 2013 (GMT)
Oblivion Binding only turns raised undead and banishes only summoned daedra. Pre-existing versions of these creatures are not effected. 20:54, 13 August 2013 (GMT)

Circle of Protection[edit]

The spell Circle of protection's magnitude is increased by dual-casting, I added this, but don't know if its in the right place, I added in the intro here and under notes in restoration. Never edited anything before.

EditL Sorry, it wasn't displaying for me at first for some reason, had thought it been removed. — Unsigned comment by (talk) at 00:50 on 22 August 2012

That's a common problem for IP users. Try creating an account and that should resolve the issue. Robin Hoodtalk 02:32, 22 August 2012 (UTC)

Red Eagle's Fury[edit]

Is the turn undead effect on this sword the same as the Bane of the Undead spell? — Unsigned comment by (talk) at 00:56 on 22 August 2012

Works Like Oblivion?[edit]

Can I just check something?

The 'level' contained in turn undead spells - and indeed others in the same skill - those aren't actually the levels of enemies at which they stop working, are they?

In Oblivion, level 20 worked on everything - you effectively multipled the level of the spell by 4 to get the actual level it would stop working at - so is it the same in Skyrim?

A weapon with a level 20 Turn Undead enchantment will not turn a level 21 draugr. Oblivion required some conversion to understand some of its spell magnitudes, which Skyrim fortunately simplified. 23:15, 23 July 2013 (GMT)