Online:Salgaer
Salgaer | |||
---|---|---|---|
Location | Fuller's Break | ||
Race | Wood Elf | Gender | Male |
Health | 39,959 | ||
Reaction | Friendly |
Salgaer is a Wood Elf member of the Dancing Scrib, a traveling carnival halted at Fuller's Break. He is an escape artist by profession. When you first meet him, he'll be tied up... unable to escape without your help.
Related Quests[edit]
- The Show Must Go On: Rescue the Dancing Scrib from the Steel Shrikes.
- Raise the Curtain: Help the Dancing Scrib get back on the road.
Quest Related Events[edit]
The Show Must Go On[edit]
You'll first meet Sal on a rock outcropping where he's being held hostage (map):
- "Y'ffre, Z'en, Auri-El, I beg for mercy! I repent!
You're not one of those Steel Shrikes, are you? Can you understand me?" - Elandora sent me to find you, actually.
- "Sweet Ela! I knew she wouldn't forget about me!
Get me out of these binds, quickly! If I know her, she'll be halfway to the next village before I catch up!" - The Steel Shrikes destroyed your ship.
- "What? That ship was our home. All of our props and supplies are in the Shrikes' hands now.
It'll be tough going for a while, no doubt about that!"
If you exit out of the conversation before turning in the quest, he will alternatively say:
- "Get me out of these bonds, quickly! If I know her, she'll be halfway to the next village before I catch up!"
- The Shrikes destroyed your ship. (Leads to quest completion dialogue)
Raise the Curtain[edit]
Untie him (completing the first part of the quest) and he'll say:
- "I've got a plan, but I'll need your help."
Speaking to him to hear about his plan:
- "I suppose the Shrikes thought it funny to truss up a master of escape. Seems I'll have to practice with the rope a bit more.
We can't just let them get away with this. Luckily for everyone, I have a plan!" - A plan for what?
- "Getting us back on the road, of course! A performer always lands on his feet. Well, usually.
First act will require our senche. I saw those ruffians tormenting the poor thing on the beach. If you free him, I'm almost positive he won't maul you." - Almost positive?
- "Well, he's been tied up a while! I'm sure you'll be fine. Mostly.
We'll show those brigands what it means to toy with the Dancing Scrib. Their ship will soon be ours!" - All right. I'll get there soon.
Speaking to him again:
- "Don't worry about a thing. I've got everything planned out!"
After defeating the First Mate, you'll find him and most of the troupe outside the warehouse leading to The Flensing Beak:
- "Don't get yourself killed, now!"
After the troupe has been rescued and the Steel Shrikes broken, he can be found aboard The Flensing Beak.
- "Going, are you? You should come to our next show. I'm going to juggle swords for a change!"
- Are you going to stay with the troupe?
- "I can't imagine life without performing, my friend! It's too still, too stagnant. Thanks to you, we all get a second chance to make our fortunes!
I mean it. Thank you." - Do you know where you'll go?
- "I've been trying to convince Ela to head west. See what we find out there, in the deeps!
But maybe we should stick to something a bit safer, after all this excitement."