Online:Alessian Infantry
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Alessian Infantry | |||
---|---|---|---|
Location | Glenumbra Moors | ||
Race | Imperial | Gender | Varies |
Health | 31,364 | ||
Reaction | Hostile | Class | Foot Soldier |
Other Information | |||
Faction(s) | Alessian Order | ||
Condition | Spirit |
Alessian Infantry are members of the Alessian Order fighting in the Battle of Glenumbra Moors. Both spirit and corporeal versions can be found at Glenumbra Moors during the related quests.
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Alessian Infantry | |||
---|---|---|---|
Location | Glenumbra Moors | ||
Race | Imperial | Gender | Varies |
Health | 31,364 | ||
Reaction | Hostile | Class | Foot Soldier |
Other Information | |||
Faction(s) | Alessian Order |
Related Quests[edit]
- Ripple Effect: Help discover a way to defeat an ancient enemy.
- A Step Back in Time: Relive the last moments of the Battle of Glenumbra Moors.
- The Nameless Soldier: Learn how Faolchu met his end at the Battle of Glenumbra Moors.
Skills and Abilities[edit]
- Quick Strike
- A basic melee attack that does minor physical damage.
- Heavy Attack
- A heavy melee attack that does moderate physical damage. It can be blocked to set the enemy off balance.
- Throw Dagger
- The enemy backs away from the player and throws a dagger at the player. This attack Causes snare and bleed if it connects. This attack can be interrupted to set the enemy off balance. The dagger can be blocked to prevent the snare and bleed and reduce the damage done.
- Ignite
- A combo move that is only performed if Archers, Fire Mages or other fire using enemies (Flame Atronachs, Scamps etc.) are around. The enemy throws a glob of tar under the player's feet as indicated by a red circle. While this does no damage, standing in it will snare the player. The Soldier will call for the other enemy to light the tar (usually accompanied by a voice clip) and the red circle will burn, doing moderate flame damage over time to enemies within the red circle.