Morrowind Mod:Ordenador

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Ordenador is a tool designed to optimize mod resources and directory structure. It offers various options to this effect.

  • Download: Ordenador
  • Able to delete duplicate and some junk (Thumbs.db, .jbf, etc.) files.
  • Option to keep original file datetime and shorten mesh paths (remove \textures).
  • Option to resize images in half according to user setting of: All, >512, >1024, >2048, >4096.
  • Option to scan plugins for missing resources, fix item count and clean 'evil' gmsts.
  • Allows for a user-defined file-renaming scheme for images and will update mesh paths accordingly.
  • Its main feature is the ability to scan a directory for bookart, icons, and textures to recompress utilizing NVCompress (download links at the site above).
    • Categorizes images based on certain properties (e.g. translucency) and will compress to user-controlled settings of DXT1c, 1a, 3 or 5 accordingly.
    • Default settings are safe for all users who heed the below warning.
  • Warning:Very low rate of image file corruption, but originals should be preserved until after verifying integrity of compressed images.
    • All corrupted images are reduced to 192 bytes and will have a current timestamp (even if option to preserve original date/time is checked).
    • Corrupted images are not recorded in the log. Search the directory according to the above two parameters and replace with originals.
    • Certain (advanced?) meshes will cause the program to crash. Currently the program does not record the session to the log upon crash.
  • Additional image file fixes for those familiar with advanced image properties are discussed in the readme.
  • N.B. Ordenador 'may' have difficulty compressing textures if the path directory is too deep (e.g. C:\Program Files\Bethesda Softworks\Morrowind\Installers\XYZ_House_and_Clothes_Mod\Textures\*.tga). It is recommended to move the package to be scanned into a shorter pathname directory (e.g. C:\temp\XYZ\Textures\*.tga) for the duration of the scanning.