Morrowind Mod:Mod File Format/WEAP

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WEAP records contain weapons.

C Field Type/Size Info
+ NAME string Weapon ID
+ MODL string Model filename
- FNAM string Weapon name
+ WPDT struct
(32 bytes)
Weapon data
float32 - Weight
uint32 - Value
uint16 - Type
0 = ShortBladeOneHand
1 = LongBladeOneHand
2 = LongBladeTwoClose
3 = BluntOneHand
4 = BluntTwoClose
5 = BluntTwoWide
6 = SpearTwoWide
7 = AxeOneHand
8 = AxeTwoHand
9 = MarksmanBow
10 = MarksmanCrossbow
11 = MarksmanThrown
12 = Arrow
13 = Bolt
uint16 - Health
float32 - Speed
float32 - Reach
uint16 - Enchantment Points
uint8 - Chop Minimum
uint8 - Chop Maximum
uint8 - Slash Minimum
uint8 - Slash Maximum
uint8 - Thrust Minimum
uint8 - Thrust Maximum
uint32 - Flags
0x1 = Ignore Normal Weapon Resistance
0x2 = Silver
- ITEX string Inventory icon filename
- ENAM string Enchantment ID string
- SCRI string Script ID string