User:Killfetzer/Morrowind-Ini
Contents
- 1 Settings in Morrowind.ini
- 1.1 Section [General]
- 1.2 Section [LightAttenuation]
- 1.3 Section [Inventory]
- 1.4 Section [Map]
- 1.5 Section [MenuStates]
- 1.6 Section [CopyProtectionStrings]
- 1.7 Section [GeneralWarnings]
- 1.8 Section [Movies]
- 1.9 Section [Question 1] - [Question 10]
- 1.10 Section [Water]
- 1.11 Section [PixelWater]
- 1.12 Section [Blood]
- 1.13 Section [PreLoad]
- 1.14 Section [Moons]
- 1.15 Section [Weather]
- 1.16 Section [Weather Clear], [Weather Cloudy], [Weather Foggy] and [Weather Overcast]
- 1.17 Section [Weather Rain]
- 1.18 Section [Weather Thunderstorm]
- 1.19 Section [Weather Ashstorm] and [Weather Blizzard]
- 1.20 Section [Weather Blight]
- 1.21 Section [Weather Snow]
- 1.22 Section [Fonts]
- 1.23 Section [FontColor]
- 1.24 Section [Cursors]
- 1.25 Section [Editor]
- 1.26 Section [WhoCanMerge]
- 1.27 Section [LevelUp]
- 1.28 Section [Archives]
- 1.29 Section [Game Files]
Settings in Morrowind.ini[edit]
Settings printed in bold must be added to the Morrowind.ini because they are not included in the original file.
Section [General][edit]
Setting | Default Value | Info |
---|---|---|
AllowYesToAll | 1 |
|
High Detail Shadows | 1 |
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Show FPS | 0 |
|
Max FPS | 240 |
|
TryArchiveFirst | 0 |
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SkipProgramFlows | 0 |
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DontThreadLoad | 0 |
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ThreadPriority | -1 |
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ThreadSleepTime | 4 |
|
Clip One To One Float | 1 |
|
Flip Control Y | 0 |
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SkipKFExtraction | 1 |
|
PC Footstep Volume | 0.7 |
|
Disable Audio | 0 |
|
Background Keyboard | 0 |
|
Use Joystick | 0 |
|
Joystick X Turns | 0 |
|
Joystick Look Up/Down | 6 |
|
Joystick Look Left/Right | 3 |
|
Screen Shot Enable | 0 |
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Screen Shot Base Name | ScreenShot |
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Screen Shot Index | 0 |
|
Create Maps Enable | 0 |
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Beta Comment File |
|
|
Interior Cell Buffer | 10 |
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Exterior Cell Buffer | 32 |
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Number of Shadows | 6 |
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Maximum Shadows Per Object | 1 |
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AllowMultipleEditors | 0 |
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ExportDialogueWithHyperlinks | 0 |
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MaintainImportedDialogueOrder | 1 |
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KeepImportedDialogueIDs | 1 |
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DisableLanguageCheck | 0 |
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UseExistingTempFile | 0 |
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CanMoveInfosWhileFiltered | 0 |
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Editor Starting Cell |
|
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Editor Starting Pos | 0.000000, 0.000000, 16384.000000 |
|
Editor Starting Dir 0 | 1.000000, 0.000000, 0.000000 |
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Editor Starting Dir 1 | 0.000000, 0.000000, 1.000000 |
|
Editor Starting Dir 2 | 0.000000, -1.000000, 0.000000 |
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Subtitles | 0 |
|
ShowHitFader | 1 |
|
Language | ? |
|
Werewolf FOV | 100 |
|
Section [LightAttenuation][edit]
Setting | Default Value | Info |
---|---|---|
UseConstant | 0 |
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ConstantValue | 0.0 |
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UseLinear | 1 |
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LinearMethod | 1 |
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LinearValue | 3.0 |
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LinearRadiusMult | 1.0 |
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UseQuadratic | 0 |
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QuadraticMethod | 2 |
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QuadraticValue | 16.0 |
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QuadraticRadiusMult | 1.0 |
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OutQuadInLin | 0 |
|
Section [Inventory][edit]
Setting | Default Value | Info |
---|---|---|
DirectionalDiffuseR | 1.0 |
|
DirectionalDiffuseG | 1.0 |
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DirectionalDiffuseB | 1.0 |
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DirectionalAmbientR | 1.0 |
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DirectionalAmbientG | 1.0 |
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DirectionalAmbientB | 1.0 |
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DirectionalRotationX | 110 |
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DirectionalRotationY | 90 |
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UniformScaling | 0 |
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Section [Map][edit]
Setting | Default Value | Info |
---|---|---|
Travel Siltstrider Red | 238 |
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Travel Siltstrider Green | 230 |
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Travel Siltstrider Blue | 30 |
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Travel Boat Red | 30 |
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Travel Boat Green | 30 |
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Travel Boat Blue | 230 |
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Travel Magic Red | 230 |
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Travel Magic Green | 30 |
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Travel Magic Blue | 30 |
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Show Travel Lines | 0 |
|
Section [MenuStates][edit]
This section gives options to change the position, size and behavior of the different menu windows. As these settings are not really understood only a general idea of the structur of an entry is given.
Each entry consists of 4 blocks of information. The first is always the number 1.7. The second and third block each consist of 4 float numbers between 0.0 and 1.0. The last block consists of 3 boolean values.
Example: MenuMagic
- 1st block: 1.7
-
- The meaning of the first block is unknown.
- 2nd block: 0.36 0.88 0.50 0.15
-
- The meaning of the second block is unknown.
- 3rd block: 0.36 0.51 0.98 0.79
-
- First value: width of the window in fraction of sreen width
- Second value: height of window in fraction of screen height
- Third value: horizontal position of the window
- Fourth value: vertical position of the window
- 4th block: 0 1 0
-
- First value: 0 = windows position and size are loaded from Ini, 1 = window will be positioned in the center of the window with default size
- Second value: 0 = window will be displayed even if menu is closed (window is pinned), 1 = window will close with menu
- Third value: unknown
- If the second and third value are both 1 the window cannot be displayed in the game.
Note: Not all menu windows seem to be effected from changes to this values.
Section [CopyProtectionStrings][edit]
Section [GeneralWarnings][edit]
Section [Movies][edit]
Section [Question 1] - [Question 10][edit]
These entries determine the questions that are given to you in character generation if you choose to "Answer the questions" during the creation of your class. To each question you get three answers to choose. One answer counts towards a combat class, one towards a magic class and one towards a thief class.
Setting | Default Value | Info |
---|---|---|
Question | ? |
|
AnswerOne | ? |
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AnswerTwo | ? |
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AnswerThree | ? |
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Sound | e.g. Vo\Misc\CharGen QA1.wav |
|
Section [Water][edit]
Setting | Default Value | Info |
---|---|---|
EditorAlpha | 0.25 |
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MapAlpha | 0.4 |
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WorldAlpha | 0.75 |
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SurfaceTextureSize | 128 |
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SurfaceTileCount | 10 |
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SurfaceFPS | 12 |
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SurfaceTexture | Water |
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SurfaceFrameCount | 32 |
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TileTextureDivisor | 4.75 |
|
RippleTexture | ripple |
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RippleFrameCount | 4 |
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RippleLifetime | 3.0 |
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MaxNumberRipples | 75 |
|
RippleScale | 0.15, 6.5 |
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RippleRotSpeed | 0.5 |
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RippleAlphas | 0.7, 0.1, 0.1 |
|
PSWaterReflectTerrain | 1 |
|
PSWaterReflectUpdate | 20 |
|
NearWaterRadius | 1000 |
|
NearWaterPoints | 8 |
|
NearWaterUnderwaterFreq | 0.3 |
|
NearWaterUnderwaterVolume | 0.9 |
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NearWaterIndoorTolerance | 512.0 |
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NearWaterOutdoorTolerance | 1024.0 |
|
NearWaterIndoorID | Water Layer |
|
NearWaterOutdoorID | Water Layer |
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UnderwaterSunriseFog | 3 |
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UnderwaterDayFog | 2.5 |
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UnderwaterSunsetFog | 3 |
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UnderwaterNightFog | 4 |
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UnderwaterIndoorFog | 3 |
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UnderwaterColor | 012,030,037 |
|
UnderwaterColorWeight | 0.85 |
|
Section [PixelWater][edit]
Setting | Default Value | Info |
---|---|---|
SurfaceFPS | 25 |
|
TileCount | 4 |
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Resolution | 256 |
|
Section [Blood][edit]
The x in the following table stands for an integer starting with 0. Normally Morrowind got three blood textures. You can add more textures by defining a new texture (with the next higher number, aka 3) and new texture name. You do not need a new model. You can access the new blood texture in the Construction Set in the blood dropdown menu for creatures.
Setting | Default Value | Info |
---|---|---|
Model x | e.g. BloodSpat2.nif |
|
Texture x | e.g. Blood_White.tga |
|
Texture Name x | e.g. Skeleton (White) |
|
Section [PreLoad][edit]
Section [Moons][edit]
Section [Weather][edit]
Section [Weather Clear], [Weather Cloudy], [Weather Foggy] and [Weather Overcast][edit]
Section [Weather Rain][edit]
This weather condition has the same settings as the weather condition clear above. But it has some additonal settings that are explained in this section.
Using Precip=1 Rain Diameter=600 Rain Height Min=200 Rain Height Max=700 Rain Threshold=0.6 Rain Entrance Speed=7 Rain Loop Sound ID=Rain Max Raindrops=450
Section [Weather Thunderstorm][edit]
This weather condition has the same settings as the weather conditions Clear and Rain above. But it has some additonal settings that are explained in this section.
Thunder Frequency=.4 Thunder Threshold=0.6 Thunder Sound ID 0=Thunder0 Thunder Sound ID 1=Thunder1 Thunder Sound ID 2=Thunder2 Thunder Sound ID 3=Thunder3 Flash Decrement=4
Section [Weather Ashstorm] and [Weather Blizzard][edit]
This weather condition has the same settings as the weather condition Clear above. But it has some additonal settings that are explained in this section.
Setting | Default Value | Info |
---|---|---|
Storm Threshold | .70 |
|
Section [Weather Blight][edit]
This weather condition has the same settings as the weather condition Clear above. But it has some additonal settings that are explained in this section.
Setting | Default Value | Info |
---|---|---|
Storm Threshold | .70 |
|
Disease Chance | .10 |
|
Section [Weather Snow][edit]
This weather condition has the same settings as the weather condition Clear above. But it has some additonal settings that are explained in this section.
Snow Threshold=0.5 Snow Diameter=800 Snow Height Min=400 Snow Height Max=700 Snow Entrance Speed=6 Max Snowflakes=750
Section [Fonts][edit]
Setting | Default Value | Info |
---|---|---|
Font 0 | magic_cards_regular |
|
Font 1 | century_gothic_font_regular |
|
Font 2 | daedric_font |
|
Section [FontColor][edit]
Section [Cursors][edit]
Section [Editor][edit]
Section [WhoCanMerge][edit]
Setting | Default Value | Info |
---|---|---|
acheng | 1 |
Further explanation!!!! |
Section [LevelUp][edit]
In the following table x stands for an integer between 2 and 20.
Setting | Default Value | Info |
---|---|---|
Levelx | ? |
|
Default | ? |
|